Saved for this browser.

Public Explorer

← Back to Missions

Missions

Best Left Unturned Part 1

Join the USS Enterprise and investigate a looping distress signal.

Overview

Warp required1
Operations level15
Warp for completion13
Warp via superhighway1
Completion via superhighway13

Costs & rewards

Mission rewards

2★ Common Refined Crystal
Objective ID1,707,370,608
Amount390
Tritanium
Objective ID1,707,370,608
Amount1,300
30 Minute Repair Speed Up
Objective ID1,707,370,608
Amount1

Locations

Objectives

Objective 1

ObjectiveRendezvous with the Enterprise in Cita Laga.
DestinationCita Laga

Objective 2

ObjectiveIntercept the distress signal in Coridan.
DestinationCoridan

Objective 3

ObjectiveDefeat 12 hostiles of Level 15 or higher.
Required count12
Required level15

Objective 4

ObjectiveAccess the derelict vessel's navigation logs.
DestinationCoridan

Dialogue

Mission dialogue

Objective ID
1,707,370,608
Phase
dialogue_end
Character
Spock
Dialogue
Navigational logs have been retrieved, Captain. The ship appears to have gone by the name “Cascade”.
Objective ID
1,707,370,608
Phase
dialogue_end
Character
Spock
Dialogue
Crew complement of twenty-seven actively serving crew. Scans of the ship yield no remaining lifesigns. Its point of departure seems to be from a mining outpost on Zonelif, a planet in the Zaurak system.
Objective ID
1,707,370,608
Phase
dialogue_end
Character
Spock
Dialogue
Captain, there is one other thing… the looping distress signal. It appears to be a recording made by one of the crew from the bridge of the ship.
Objective ID
1,707,370,608
Phase
dialogue_end
Character
Pike
Dialogue
On-screen.
Objective ID
1,707,370,608
Phase
dialogue_end
Character
Datapad
Dialogue
AS THE OUTER WILL COMMANDS. ZONELIF BURNS. AS THE OUTER WILL COMMANDS. ZONELIF BURNS. AS THE OUTER WILL COMMANDS. ZONELIF BURNS.
Objective ID
1,707,370,608
Phase
dialogue_start
Character
Pike
Dialogue
I love it when they run away.
Objective ID
1,707,370,608
Phase
dialogue_start
Character
Spock
Dialogue
Captain, we should move closer to the derelict vessel to allow for a more thorough inspection. We may be able to retrieve some type of navigational record or audio log.
Objective ID
1,707,370,608
Phase
dialogue_start
Character
Pike
Dialogue
Let’s make it happen. Commander, join us there when you’re ready.
Objective ID
363,330,315
Phase
dialogue_start
Character
Pike
Dialogue
Thank you for joining us here, Commander. I knew that we could count on you.
Objective ID
363,330,315
Phase
dialogue_start
Character
Pike
Dialogue
Have you intercepted the distress signal on board your own ship yet?
Objective ID
363,330,315
Phase
dialogue_start
Character
Maia
Dialogue
Yes, however the signal remains degraded beyond comprehension. All we are able to ascertain is the location of its origin.
Objective ID
363,330,315
Phase
dialogue_start
Character
Pike
Dialogue
Now you understand the predicament we’ve found ourselves in. I don’t feel right leaving this one alone. If you accompany the Enterprise to Coridan, we should be able to safely investigate.
Objective ID
363,330,315
Phase
dialogue_start
Character
Maia
Dialogue
Lead the way, Captain Pike.
Objective ID
62,000,911
Phase
dialogue_start
Character
Maia
Dialogue
We are receiving a transmission from Captain Pike on board the Enterprise. Patching through.
Objective ID
62,000,911
Phase
dialogue_start
Character
Pike
Dialogue
Commander, good to see you again. Although, I wish it were under better circumstances. We may need your help.
Objective ID
62,000,911
Phase
dialogue_start
Character
Maia
Dialogue
How can we be of assistance, Captain?
Objective ID
62,000,911
Phase
dialogue_start
Character
Pike
Dialogue
The Enterprise has just intercepted a looping distress signal emanating from somewhere within the Coridan system. The transmission appears to have been broadcasting for some time.
Objective ID
62,000,911
Phase
dialogue_start
Character
Pike
Dialogue
We feel compelled to help out whoever sent this distress call. But frankly, Coridan is new territory for my crew and I figured it wouldn’t hurt to have a friend on our side. Are you in?
Objective ID
62,000,911
Phase
dialogue_start
Character
Maia
Dialogue
Transmit your coordinates to our bridge, Captain. We will be with you momentarily.
Objective ID
62,000,911
Phase
dialogue_start
Character
Pike
Dialogue
That’s just what I was hoping to hear. Pike out.
Objective ID
99,942,388
Phase
dialogue_start
Character
Spock
Dialogue
Captain, we have obtained a visual confirmation of the source of the broadcast – a derelict vessel lies dormant nearby.
Objective ID
99,942,388
Phase
dialogue_start
Character
Pike
Dialogue
And those ships surrounding the derelict? What about those, Mr. Spock?
Objective ID
99,942,388
Phase
dialogue_start
Character
Spock
Dialogue
Opportunistic scavengers, perhaps.
Objective ID
99,942,388
Phase
dialogue_start
Character
Maia
Dialogue
A number of ships are altering course in order to engage an intercept vector with both of our vessels.
Objective ID
99,942,388
Phase
dialogue_start
Character
Pike
Dialogue
Looks like you were correct in your assessment, Spock. Red alert! We’ve got company.