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Missions

The Meaning in the Message Part 4

Save the Enterprise from chaos and confusion.

Overview

Warp required1
Operations level34
Warp for completion24
Warp via superhighway1
Completion via superhighway24

Costs & rewards

Mission rewards

Dilithium
Objective ID1,625,834,553
Amount227,000
Tritanium
Objective ID1,625,834,553
Amount1,135,000

Locations

Objectives

Objective 1

ObjectiveTransmit an emergency call to Pike.
DestinationGawen

Objective 2

ObjectiveDefeat Fay vessel.
EncounterFay Vessel
Opponent strength418,676
DestinationGawen

Objective 3

ObjectiveBeam Uhura and Pike back aboard the Enterprise.
DestinationGawen

Objective 4

ObjectiveDefeat Fay vessel.
EncounterFay Vessel
Opponent strength418,676
DestinationGawen

Objective 5

ObjectiveExpel the Q’Nuz from the ship.
DestinationGawen

Dialogue

Mission dialogue

Objective ID
1,532,023,554
Phase
dialogue_start
Character
Spock
Dialogue
Mr Phelps, stand down!
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Phelps
Dialogue
Oh, you’d like that wouldn’t you, you filthy green-blooded hobgoblin!
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Spock
Dialogue
You are not yourself.
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Phelps
Dialogue
Damn Vulcans. We all know you’ve been sending us your worst ones, the crooks and crazies. It’s all over the ship’s internal comms.
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Spock
Dialogue
Mr Phelps!
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Phelps
Dialogue
Coming over here, nerve-pinching our people! Our decent, hard-working people!
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Spock
Dialogue
Put the weapon down, Mr Phelps!
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Gorwen
Dialogue
Having a spot of trouble?
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Spock
Dialogue
Stop this.
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Gorwen
Dialogue
But it’s so much fun. Even if it is too easy. You all like to think you’re so civilised, but really, you’re just one wrong word away from barbarism.
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Spock
Dialogue
You are hardly any better.
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Phelps
Dialogue
Looks like your friends don’t like you much either.
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Spock
Dialogue
They are nobody’s friends, Mr Phelps. Now, I am afraid I must stun you, for your own safety.
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Phelps
Dialogue
Wha…?
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Gorwen
Dialogue
We have another ship coming in. Good luck trying to survive.
Objective ID
1,532,023,554
Phase
dialogue_start
Character
Spock
Dialogue
Anyone still in control of themselves! Battle stations!
Objective ID
1,625,834,553
Phase
dialogue_end
Character
Pike
Dialogue
Excellent work again, Nyota. Now all we need is a way to stop the Q’Nuz for good. Before they cause the entire quadrant to erupt into warfare.
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Pike
Dialogue
Well done, Spock. How much control do we still have?
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Spock
Dialogue
Minimal, but enough to take back the ship if we use our remaining capacity wisely.
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Pike
Dialogue
Suggestions.
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Uhura
Dialogue
A linguistic feedback loop might work.
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Pike
Dialogue
A what now?
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Spock
Dialogue
If I understand Lieutenant Uhura correctly, since the Q’Nuz use language as a weapon, we may be able to turn it against them.
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Uhura
Dialogue
That’s right. I need time to rig up something more sophisticated, but if we just want to drive them from the ship…
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Uhura
Dialogue
Pumping every piece of spoken language we have in the ship’s datebanks through comms should create enough noise to cause the Q’Nuz severe discomfort.
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Pike
Dialogue
Enough to leave?
Objective ID
1,625,834,553
Phase
dialogue_start
Character
Spock
Dialogue
Let us find out.
Objective ID
1,674,612,004
Phase
dialogue_start
Character
Pike
Dialogue
What’s going on up there?
Objective ID
1,674,612,004
Phase
dialogue_start
Character
Spock
Dialogue
The Q’Nuz have boarded the Enterprise, Captain. Languages have already begun to break down and there have been a number of fights between officers.
Objective ID
1,674,612,004
Phase
dialogue_start
Character
Spock
Dialogue
I will do what I can to get you back before it is too late. One moment, Captain. We are being hailed.
Objective ID
1,674,612,004
Phase
dialogue_start
Character
Elawyn
Dialogue
I am Elawyn. Leader of the Q’Nuz. This ship and everyone on it now belongs to us. Surrender it now.
Objective ID
1,674,612,004
Phase
dialogue_start
Character
Spock
Dialogue
I cannot do that.
Objective ID
1,674,612,004
Phase
dialogue_start
Character
Elawyn
Dialogue
Then expect casualties. Fire!
Objective ID
279,067,603
Phase
dialogue_start
Character
Spock
Dialogue
Ortegas. Report!
Objective ID
279,067,603
Phase
dialogue_start
Character
Ortegas
Dialogue
Sir, a dozen ships have just launched from the surface of the planet. They just came out of nowhere. They’re heading this way. Fast!
Objective ID
279,067,603
Phase
dialogue_start
Character
Spock
Dialogue
Raise shields!
Objective ID
279,067,603
Phase
dialogue_start
Character
Ortegas
Dialogue
I… I can’t! Controls aren’t responding the way they should. It’s like the computer no longer understands what I’m telling it.
Objective ID
279,067,603
Phase
dialogue_start
Character
Spock
Dialogue
It’s them, the Q’Nuz. They’re interfering with the ships signifier routines. How long do we have?
Objective ID
279,067,603
Phase
dialogue_start
Character
Ortegas
Dialogue
They’re already docking with us! We’re being boarded!
Objective ID
279,067,603
Phase
dialogue_start
Character
Spock
Dialogue
We could use Uhura’s skills to break through whatever linguistic aphasic field the Q’Nuz are using and find a way to contact the captain.
Objective ID
279,067,603
Phase
dialogue_start
Character
Ortegas
Dialogue
Graddlebink!
Objective ID
279,067,603
Phase
dialogue_start
Character
Spock
Dialogue
Excuse me?
Objective ID
279,067,603
Phase
dialogue_start
Character
Ortegas
Dialogue
Trango fanastin.
Objective ID
279,067,603
Phase
dialogue_start
Character
Spock
Dialogue
The Q’Nuz are affecting the universal translator and signal transmission. I must contact the captain before utter chaos and confusion envelops the ship. While I still can.
Objective ID
338,001,199
Phase
dialogue_start
Character
Spock
Dialogue
Ortegas, I have managed to isolate a system that allows me some control over the Enterprise.
Objective ID
338,001,199
Phase
dialogue_start
Character
Ortegas
Dialogue
I don’t know what you’re saying to me! I can’t understand you!
Objective ID
338,001,199
Phase
dialogue_start
Character
Spock
Dialogue
Look at where I’m pointing. You must be able to understand physical gestures. Look at your console. That’s right. Look at the light.
Objective ID
338,001,199
Phase
dialogue_start
Character
Ortegas
Dialogue
Are you pointing at this flashing light thing? You want me to press it?
Objective ID
338,001,199
Phase
dialogue_start
Character
Spock
Dialogue
Press it!
Objective ID
338,001,199
Phase
dialogue_start
Character
Ortegas
Dialogue
I’m just going to press it. Hey! Is this our conversation right now?
Objective ID
338,001,199
Phase
dialogue_start
Character
Spock
Dialogue
Scroll up.
Objective ID
338,001,199
Phase
dialogue_start
Character
Ortegas
Dialogue
Hey you have control of the ship.
Objective ID
338,001,199
Phase
dialogue_start
Character
Spock
Dialogue
I have some control. But it could cut out any minute. So take control of the system yourself and use it to beam Captain Pike and Lieutenant Uhura back aboard.
Objective ID
338,001,199
Phase
dialogue_start
Character
Ortegas
Dialogue
Leave it to me!