Missions
In the Bare Moonlight Part 4
Find a tetryon compositor.
Overview
Warp required1
Operations level25
Warp for completion19
Warp via superhighway1
Completion via superhighway19
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,237,597,000
Amount750
Objective ID1,237,597,000
Amount500
Objective ID1,237,597,000
Amount5
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveEnter Romulan territory.
DestinationVendus A
Objective 2
No captured values for this selection.
ObjectiveAsk for the tetryon compositor at the scrapyard.
DestinationVendus A
Objective 3
No captured values for this selection.
ObjectivePay 10K G2 Raw Gas for the tetryon compositor.
Resource
2★ Raw Gas
Amount10,000
Objective 4
No captured values for this selection.
ObjectiveFlee from the Romulans.
DestinationSufiday
Objective 5
No captured values for this selection.
ObjectiveDefeat 12 hostiles of Level 25 or higher.
Required count12
Required level25
Objective 6
No captured values for this selection.
ObjectiveGet to safety.
DestinationHann
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,237,597,000
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- So all I could do was wait and see how effective Rutherford's camouflaging device really was. So I waited. Tried to catch up on my mixology.
- Objective ID
- 1,237,597,000
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- But I found it very difficult to focus on the golden ratios needed for prune juice spritzes, so I went back to pacing and staring out of the window.
- Objective ID
- 1,237,597,000
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- I'm not an impatient man. I'm not one to agonize over decisions once they're made. I got that from my father.
- Objective ID
- 1,237,597,000
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- He always says worry and doubt are the greatest enemies of a great vineyard. The grape will ripen, or it won’t. There's not a damn thing you can do about it.
- Objective ID
- 1,237,597,000
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- So you might as well just sit back and wait and see what happens. But this time the cost of failure was so high… I found it difficult to follow his advice.
- Objective ID
- 1,237,597,000
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Target eliminated. I think we’ve broken their lines!
- Objective ID
- 1,237,597,000
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Look, I don’t mean to be rude or anything, but I can’t exactly work under these conditions! Is there any chance we could go somewhere a little more… quiet?
- Objective ID
- 1,237,597,000
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- I’m terribly sorry that the sounds of our impending death are distracting you. Ensign Tendi, please take us out and do try not to disturb this precious, beautiful mind in the process.
- Objective ID
- 1,237,597,000
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Great, thanks! Now that we’ve got the tetryon compositor, it’ll be just a little while longer until the personal cloaking prototype is ready!
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Kuho
- Dialogue
- Everything seems to be in order. In exchange, one tetryon compositor. Will that be everything?
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Yup, I think that’s all I need for my super secret personal cloaking device project. Thanks for everything!
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- We’re done here. Dagger to bridge; three to beam up.
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Kuho
- Dialogue
- Your super secret… Wait, hang on a second…
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Just a slip of the tongue, I’m sure heh heh. I repeat, Dagger to bridge; three to beam up!!
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Norrux
- Dialogue
- Kuho! Do not mingle with this Starfleet vermin! We have just received intel that Senator Vrimar’s shuttle was lost in Federation space. He was last seen on a diplomatic mission aboard some Starfleet junker.
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Junker!? Now hold on a minute, buddy. That’s my mom’s ship you’re talking about!
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Alright, I think we’ve outstayed our welcome here. If that’s everything, then we’ll just be on our way– TENDI, THREE TO BEAM UP! BEAM US UP NOW! GET US THE *@$! OUT OF HERE!!
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Norrux
- Dialogue
- Stop them! The sweaty one knows something about the senator!
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Oh my gosh, I’m so sorry! I was just getting a snack!
- Objective ID
- 1,318,468,608
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Okay, good to know that’s the reason I was nearly just killed! We’re about to be swarmed by some pretty angry Romulans, Ensign. Get us out of here!
- Objective ID
- 1,710,339,398
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Uhm, guys, star charts are showing that we’re still in Romulan territory…
- Objective ID
- 1,710,339,398
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- I’m sorry, my bad again! I panicked! Just give me a moment and I’ll get us out of here…
- Objective ID
- 1,710,339,398
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Yeah, too late for that – we’ve got incoming Romulan warbirds at bearing 316-mark-4!
- Objective ID
- 1,710,339,398
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Oh god, we’re gonna die here. They’re gonna call me a pirate and a mutineer and a war criminal in my obituary!
- Objective ID
- 1,710,339,398
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Worry about that when you’re dead. We need to push them back!
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Hold on… You really think you know how to rescue the senator without the Pakled even knowing that we were there?
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Yup! What’s one thing the Romulans are good at? Being sneaky! So if we’re sneaky like Romulans, we’ll be able to save a Romulan!
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- I still don’t get how we’re supposed to do that though…
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Don’t you see? Well, actually, I suppose not seeing this is the whole point, haha – Romulan cloaking devices! I think I can retrofit some components to make a personal cloaking device!
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- And then we can beam Boimler onto the Pakled planet without them even knowing he was there. Ruthie, you’re a genius!
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Yeah, you’re a– hey wait, why does it have to be me!?
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Well, I mean, I just assumed that the valiant and daring Captain Dagger would want to make this rescue himself. But if he’s too chicken to do it, then I suppose I could–
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- No, no, you’re right. It… uhm… it should be me who sacrifices himself for the greater good… I think?
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Great! I’m glad that’s settled. Alright, what do we need to build this cloaking device?
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- I’m guessing that Boimler won’t have his own personal deflector shield grid attached to his body, so we’re going to need to make some adjustments for the device to be self-sufficient.
- Objective ID
- 491,332,815
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- There’s a civilian scrapyard in Vendus A. They’ve been known to deal with outsiders for the right price. Let’s get over there and I’ll draft up a prototype on the way!
- Objective ID
- 790,711,524
- Phase
- dialogue_start
- Character
- Kuho
- Dialogue
- Starfleet? And what might you be doing here?
- Objective ID
- 790,711,524
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Hi there! I just need one tetryon compositor, please!
- Objective ID
- 790,711,524
- Phase
- dialogue_start
- Character
- Kuho
- Dialogue
- Any particular reason you might need something like that?
- Objective ID
- 790,711,524
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Nope! I just think they’re cool!
- Objective ID
- 790,711,524
- Phase
- dialogue_start
- Character
- Kuho
- Dialogue
- I see… Well, one of those will cost you 10K G2 Raw Gas.
- Objective ID
- 981,837,270
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Alright, my prototype is nearly complete! All I need is a tetryon compositor. We should be able to get one from the merchant outpost on Zoseh.
- Objective ID
- 981,837,270
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Wait! What about the situation with the senator? What if Starfleet are already persona non grata?
- Objective ID
- 981,837,270
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- If the Romulans and the Federation had already started trading punches, we would have heard about it. Besides, we’ve got no other choice at this point.
- Objective ID
- 981,837,270
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- You’re right. We have to see this through. Take us in, Tendi. And you stay on the bridge when we get there. We’re going to need you to beam us out if anything goes wrong.
- Objective ID
- 981,837,270
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- You’ve got it, Captain. I’ll be there if you need me!