Missions
Under the Thumb Part 2
Help the people of Stellastica attain their freedom.
Overview
Warp required1
Operations level61
Warp for completion900
Warp via superhighway1
Completion via superhighway900
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID994,649,759
Amount12
Objective ID994,649,759
Amount1
Objectives
Objective 1
No captured values for this selection.
ObjectiveLiberate the prison planet.
DestinationStellastica
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 60 or higher.
Required count10
Required level58
Objective 3
No captured values for this selection.
ObjectiveLead the Resistance to face the Archite.
DestinationStellastica
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveInstall the Resistance as the new government of Stellastica.
DestinationStellastica
Objective 6
No captured values for this selection.
ObjectiveReturn to station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,299,485,704
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You have your army, Krein, and a fleet of ships to take them to victory. Are you ready to lead your people to freedom?
- Objective ID
- 1,299,485,704
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- I am. We have waited a long time to confront the Archite and remove him from power.
- Objective ID
- 1,299,485,704
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then say the word, and we will fly en masse to Nonato.
- Objective ID
- 1,299,485,704
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- The word is given.
- Objective ID
- 1,299,485,704
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then let us not keep destiny waiting any longer.
- Objective ID
- 1,852,309,912
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The prison planet is surrounded by the Archite’s forces and mercenary vessels.
- Objective ID
- 1,852,309,912
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- But you can still disable the prison planet’s firewalls and open up the cells and compounds, yes?
- Objective ID
- 1,852,309,912
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes, the Commander will orchestrate the battle against the Archite’s ships to allow me the time I need to break down the prison’s systems.
- Objective ID
- 1,852,309,912
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- The plan is to disable but not to destroy those ships.
- Objective ID
- 1,852,309,912
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Correct. That will allow me a chance to beam away their crews while transporting the freed prisoners aboard, giving control of those vessels over to them in order to coordinate their own fights.
- Objective ID
- 1,852,309,912
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Will it work?
- Objective ID
- 1,852,309,912
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are about to find out, Krein.
- Objective ID
- 1,852,309,912
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Battle stations.
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Where is the Commander?
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Narian
- Dialogue
- Back on the ship, liaising with Maia.
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Our plan remains the same?
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Narian
- Dialogue
- That’s right. We raise an army by freeing the prisoners held on Bene.
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Political prisoners. Free thinkers, dissidents, anyone the Archite considers too dangerous to be free or too likely to be martyred to be killed.
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Narian
- Dialogue
- He’s about to find out just how dangerous.
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Before your arrival, we would not have had the resources to beat the planet’s systems, but if what you say is true…
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Narian
- Dialogue
- About Maia’s capabilities? Yeah, it’s all true.
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Then at last, at last, we have our chance.
- Objective ID
- 190,620,501
- Phase
- dialogue_start
- Character
- Narian
- Dialogue
- Then let’s make it count. Come on, Krein, let’s go get your army.
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- You are finished, Archite. And you may trust on that at least, Stellastica has consensus.
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Archite
- Dialogue
- Krein? You? I thought you were dead.
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- I live, no thanks to you. Now listen, for once in your life. Your battleship is destroyed, your ships have been hijacked by liberated prisoners, and the planet is surrounded by resistance forces.
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Archite
- Dialogue
- Plenty of other vessels have simply defected. You are almost universally hated, which helps a lot, once those first barriers of fear have broken down.
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Archite
- Dialogue
- Weak, treacherous dogs!
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- You have lost. Do you surrender?
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Archite
- Dialogue
- Of course I surrender. I do not wish to die in a useless fight to the end. However, I demand to be held by the Federation. To ensure a fair trial.
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- It is probably for the best. There are plenty here who would dearly love to remove your skin.
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Archite
- Dialogue
- I don’t blame them. Take it from me, it’s fun to watch.
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Take this animal away!
- Objective ID
- 372,630,575
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Commander, come in please. The Archite is in custody. The day has been won! Join us please, as we install the resistance as the new government of Stellastica.
- Objective ID
- 817,031,357
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are approaching Nonato and as expected, the Archite has sent out a battleship straight for us.
- Objective ID
- 817,031,357
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- No doubt he believes that if he takes us out it will demoralize the forces of the Resistance and engineer a triumph.
- Objective ID
- 817,031,357
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will disavow him of that illusion right now.
- Objective ID
- 817,031,357
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Battle stations.
- Objective ID
- 994,649,759
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Is everything in order, Krein?
- Objective ID
- 994,649,759
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Oh yes, Maia, thank you. And none of it would have been possible were it not for you and the Commander and the rest of your crew. We are forever in your debt.
- Objective ID
- 994,649,759
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are happy that all the people of Stellastica are now free.
- Objective ID
- 994,649,759
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Will you stay amongst us a while longer?
- Objective ID
- 994,649,759
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am afraid we have business that we must attend to. We have a package to deliver.
- Objective ID
- 994,649,759
- Phase
- dialogue_start
- Character
- Krein
- Dialogue
- Then far be it from me to stand in your way. Thank you again, Independent. You will always be welcome here.