Missions
Refuge
Some Thallorans want to join the Forsaken.
Overview
Warp required3,000
Operations level74
Warp for completion3,000
Warp via superhighway3,000
Completion via superhighway3,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,134,416,204
Amount91,000
Objective ID1,134,416,204
Amount80
Objective ID1,134,416,204
Amount900
Objective ID1,134,416,204
Amount19,500,000,000
Objective ID1,134,416,204
Amount-10,700,000,000
Objective ID1,134,416,204
Amount-22,800,000,000
Objective ID1,134,416,204
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveBring the Thallorans to the Council.
DestinationAlvolea
Objective 2
No captured values for this selection.
ObjectiveProceed to Zadastra.
DestinationZadastra
Objective 3
No captured values for this selection.
ObjectiveDefeat the Surgewalkers.
EncounterSurgewalkers
Opponent strength18,572,737,702,599
DestinationZadastra
Objective 4
No captured values for this selection.
ObjectiveDeliver supplies.
DestinationZadastra
Objective 5
No captured values for this selection.
ObjectiveDecontaminate.
DestinationZadastra
Objective 6
No captured values for this selection.
ObjectiveReturn to the Council.
DestinationAlvolea
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_end
- Character
- Orasek
- Dialogue
- We are sorry, but we simply can’t take on new members now. Not when our resources are spread so thin.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_end
- Character
- Chidi
- Dialogue
- We are not asking you to take us in and take care of us. We want to give back. Let us assist in your supply runs, in managing your quarantines. Let us make ourselves useful.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_end
- Character
- Chidi
- Dialogue
- Assign us to your patrol ships, employ us in your medical facilities. Please. There is nowhere else for us to go. We cannot continue to live amongst hate and threats of violence.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- We could surely use the extra hands. We have personnel falling to the virus all over our territories, so there are plenty of roles to be filled… Very well.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_end
- Character
- Orji
- Dialogue
- Thank you, thank you! You won’t regret this.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- I hope not. Cillian, I’d like you to help coordinate this. Enlisting a whole new workforce is going to take substantial admin.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Yes ma’am. Chidi, Onji, follow me. Let’s get this ball rolling.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Decontamination complete.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_start
- Character
- Orji
- Dialogue
- How was it down there?
- Objective ID
- 1,134,416,204
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- Grim.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- And now you see why now is a difficult time to apply to join the Forsaken.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- Difficult is not impossible.
- Objective ID
- 1,134,416,204
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- True. Let’s get back to the Council and see if they have had enough time to mull it over.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- What is the meaning of this, Cillian? We do not have time for social calls.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- This is no social call. A group of Thallorans have applied to join the Forsaken. Why have they been ignored?
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- This is not the time to be founding new colonies. We are barely able to look after the ones we already have.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- We’re dealing with another outbreak. The virus is spreading like wildfire.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- Even Ondi has fallen to it. And you turn up here with outsiders, risking us all?
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have detected no trace of the virus in their system, and we have a comprehensive decontamination procedure. They do not pose a threat.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- Still.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- How can you dismiss them so easily? I thought the Forsaken above anyone else would have learned to stop othering people.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Don’t do to the Thallorans what the Federation has done to the Forsaken. You’ll end up regretting it.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Alright, alright. Let us think on this. In the meantime, there is much work to be done. It sounds like you can enter the quarantine zone without risking spreading the virus further.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Make yourself useful and deliver supplies to our colony in Zadastra. They have already been waiting too long.
- Objective ID
- 1,600,912,150
- Phase
- dialogue_start
- Character
- Orji
- Dialogue
- We’ll come with you. We want to help.
- Objective ID
- 1,672,763,514
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Surgewalkers have been defeated.
- Objective ID
- 1,672,763,514
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Then let’s deliver these supplies. Open a line, Commander.
- Objective ID
- 1,672,763,514
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- …No answer.
- Objective ID
- 1,672,763,514
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We can’t just beam the stuff down and hope they find it. We’ll need an away team to make sure it gets to the right people.
- Objective ID
- 1,672,763,514
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- If you have a suit that fits a Thalloran, I will accompany you.
- Objective ID
- 1,672,763,514
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- That’s not–
- Objective ID
- 1,672,763,514
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- Please. Let me help. Let me show that we can be an asset to the Forsaken, that we are not afraid to do what needs to be done.
- Objective ID
- 1,672,763,514
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- …Fine. You can take Ven’s suit. Let’s do this.
- Objective ID
- 1,714,083,304
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- Independent, we want to ask you a favor. You have the Forsaken Council’s ear. Maybe you can help us get through to them.
- Objective ID
- 1,714,083,304
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What is your business with the Council?
- Objective ID
- 1,714,083,304
- Phase
- dialogue_start
- Character
- Orji
- Dialogue
- We applied to join them. They have not answered. Our current lodgings are on an Aeonian colony which has become more and more hostile to our kind.
- Objective ID
- 1,714,083,304
- Phase
- dialogue_start
- Character
- Orji
- Dialogue
- We came to the Veil, hoping that we might find a home here, but this is a dangerous place, too. The Forsaken are our only chance to live in peace. If their words are true, that is.
- Objective ID
- 1,714,083,304
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- They preach openness and acceptance, but have ignored our pleas.
- Objective ID
- 1,714,083,304
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- The Forsaken aren’t exempt from the chaos that is raging in the rest of the Margins. Maybe now isn’t the right time.
- Objective ID
- 1,714,083,304
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- Please. At least let us try talking to them face-to-face. Maybe our words won’t fall on deaf ears then.
- Objective ID
- 1,714,083,304
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- …Alright. But no promises. Set a course, Commander.
- Objective ID
- 349,658,842
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- The supplies are in place. Ready to transport on your command.
- Objective ID
- 349,658,842
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Hold… I am detecting Surgewalkers nearby.
- Objective ID
- 349,658,842
- Phase
- dialogue_start
- Character
- Orji
- Dialogue
- I never thought I’d have to deal with those things again. We should get out of here while we can!
- Objective ID
- 349,658,842
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- This isn’t our first time coming up against them, and it won’t be our last. To battle stations! Strap in and brace yourselves. This might get a little rough.
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- This is the central medical facility.
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- Looks more like the main transport hub. So many patients…
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Excuse me, Doctor? We come bearing supplies.
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- We could have used this a week ago, but thank you all the same.
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- I hope it helps.
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- If someone doesn’t find a cure soon, I’m not sure it’ll matter.
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Chidi
- Dialogue
- Someone is bound to, right? Sooner or later?
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Doctor
- Dialogue
- …
- Objective ID
- 869,150,631
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Come on, Chidi. We should be heading back. Two to beam up, Commander. Straight to the decontamination chamber.