Saved for this browser.

Public Explorer

← Back to Missions

Missions

Special Delivery

Meet with Keenser and ensure the safe transport of important materials.

Overview

Warp required13
Operations level1
Warp for completion15
Warp via superhighway13
Completion via superhighway15

Costs & rewards

Mission rewards

Dilithium
Objective ID1,884,608,571
Amount5,000
Federation Points
Objective ID1,884,608,571
Amount60
Klingon Points
Objective ID1,884,608,571
Amount-39
Romulan Points
Objective ID1,884,608,571
Amount-9
Tritanium
Objective ID801,623,496
Amount25,000
Federation Points
Objective ID801,623,496
Amount60
Klingon Points
Objective ID801,623,496
Amount-39
Romulan Points
Objective ID801,623,496
Amount-9

Locations

Objectives

Objective 1

ObjectiveMeet with Keenser on Lorillia.
DestinationLorillia

Objective 2

ObjectiveBring the ship components to Tueunuk, in Sorenle.
DestinationSorenle

Objective 3

ObjectiveDefeat the Nausicaan ambush.
EncounterTharg
Opponent strength18,405
DestinationSorenle

Objective 4

ObjectiveChoose what to do with the Nausicaans.

Objective 5

ObjectiveReturn to Starbase 82 with Keenser.
DestinationLorillia

Objective 6

ObjectiveBring the Nausicaans to Starbase 82.
DestinationLorillia

Dialogue

Mission dialogue

Objective ID
1,532,412,089
Phase
dialogue_start
Character
Mission Computer
Dialogue
Ah, Commander. The Captain told us to look your way if we ever needed help. Well, I’ve got something.
Objective ID
1,532,412,089
Phase
dialogue_start
Character
Mission Computer
Dialogue
We sent Keenser to Lorillia to pick up some starship components for a civilian shipyard, but we’re being called away on an emergency mission to Rigel.
Objective ID
1,532,412,089
Phase
dialogue_start
Character
Mission Computer
Dialogue
I need you to meet Keenser on Lorillia and help him get the components to Tueunuk in Sorenle. It is imperative that those people get the parts they need.
Objective ID
1,532,412,089
Phase
dialogue_start
Character
Mission Computer
Dialogue
Helmsman, we’re away in two minutes, I want everything prepped and ready yesterday!
Objective ID
1,532,412,089
Phase
dialogue_start
Character
Mission Computer
Dialogue
Well, that’s my cue. Good luck, Commander, and thanks.
Objective ID
1,884,608,571
Phase
dialogue_end
Character
Mission Computer
Dialogue
I see you’ve brought Keenser back safe and sound. Good thing too. I don't want to know how Scotty would react if he had a scratch.
Objective ID
1,884,608,571
Phase
dialogue_end
Character
Mission Computer
Dialogue
Hmph.
Objective ID
1,884,608,571
Phase
dialogue_end
Character
Mission Computer
Dialogue
Oh, you know him as well as I do. Anyway, thanks for your help out there, Commander. With things heating up on the Neutral Zone, it’s easy to forget about the little guy.
Objective ID
1,884,608,571
Phase
dialogue_end
Character
Mission Computer
Dialogue
Hrrrr.
Objective ID
1,884,608,571
Phase
dialogue_end
Character
Mission Computer
Dialogue
You know I didn’t mean you!
Objective ID
1,884,608,571
Phase
dialogue_end
Character
Mission Computer
Dialogue
Oh, and I believe you have a prisoner? A real shame, how violence and desperation can turn someone to a life of crime.
Objective ID
1,884,608,571
Phase
dialogue_end
Character
Mission Computer
Dialogue
I wish someone would have been able to help him, but it’s out of our hands now. Starfleet wants to talk to him.
Objective ID
1,884,608,571
Phase
dialogue_end
Character
Mission Computer
Dialogue
Well, either way, thanks for your help out there. I’m sure I’ll be seeing you around.
Objective ID
1,884,608,571
Phase
dialogue_start
Character
Maia
Dialogue
Very well, Commander. Thrag has been successfully brought aboard. He has been confined in the hangar.
Objective ID
1,884,608,571
Phase
dialogue_start
Character
Dockmaster
Dialogue
Good riddance! This galaxy has enough lawless brigands floating around as it is. It’s a better place without him.
Objective ID
1,884,608,571
Phase
dialogue_start
Character
Maia
Dialogue
We should return to Starbase 82, Commander. Keenser needs to be returned to the Enterprise and there is no doubt that Starfleet will wish to question Thrag.
Objective ID
367,062,705
Phase
dialogue_end
Character
Maia
Dialogue
The Nausicaan has been successfully brought aboard, Commander. We may turn him over to the Federation for questioning.
Objective ID
367,062,705
Phase
dialogue_end
Character
Tharg
Dialogue
No! Wait. Tharg’s family scared. Bullied by Orions. We pay and we pay but we have nothing left. Tharg needs ship parts to protect family.
Objective ID
367,062,705
Phase
dialogue_end
Character
Maia
Dialogue
We do have some spare components, Commander.
Objective ID
367,062,705
Phase
dialogue_end
Character
Dockmaster
Dialogue
Wait a minute here! I understand that he fears for his family. But that doesn’t mean that you get to go robbing people! This Nausicaan is a criminal. He needs to answer for his crime!
Objective ID
367,062,705
Phase
dialogue_end
Character
Maia
Dialogue
It appears we have a choice, Commander. Shall we arrest the Nausicaan or help him?
Objective ID
367,062,705
Phase
dialogue_start
Character
Dockmaster
Dialogue
Ah, you brought the components! I knew Mr. Keenser wouldn’t let us down!
Objective ID
367,062,705
Phase
dialogue_start
Character
Mission Computer
Dialogue
Hrr.
Objective ID
367,062,705
Phase
dialogue_start
Character
Dockmaster
Dialogue
You can just send the supplies down and we’ll sort them-
Objective ID
367,062,705
Phase
dialogue_start
Character
Tharg
Dialogue
Not so fast, Federation! Tharg needs those supplies! Give them, now!
Objective ID
367,062,705
Phase
dialogue_start
Character
Maia
Dialogue
Commander, he’s charging weapons!
Objective ID
367,062,705
Phase
dialogue_start
Character
Mission Computer
Dialogue
Hrmph!
Objective ID
773,025,651
Phase
dialogue_dilemma
Character
Mission Computer
Dialogue
Choose what to do with the Nausicaans.
Objective ID
801,623,496
Phase
dialogue_end
Character
Mission Computer
Dialogue
I see you’ve brought Keenser back safe and sound. Good thing too. I don't want to know how Scotty would react if he had a scratch.
Objective ID
801,623,496
Phase
dialogue_end
Character
Mission Computer
Dialogue
Hmph.
Objective ID
801,623,496
Phase
dialogue_end
Character
Mission Computer
Dialogue
Oh, you know him as well as I do. Anyway, thanks for your help out there, Commander. With things heating up on the Neutral Zone, it's easy to forget about the little guy.
Objective ID
801,623,496
Phase
dialogue_end
Character
Mission Computer
Dialogue
Hrrrr.
Objective ID
801,623,496
Phase
dialogue_end
Character
Mission Computer
Dialogue
You know I didn’t mean you!
Objective ID
801,623,496
Phase
dialogue_end
Character
Mission Computer
Dialogue
Hmph.
Objective ID
801,623,496
Phase
dialogue_end
Character
Mission Computer
Dialogue
Oh, and I heard about what you did for the Nausicaan. That was gracious of you, Commander. Not a lot of people would have helped him. I’m glad to see that you’re different.
Objective ID
801,623,496
Phase
dialogue_end
Character
Mission Computer
Dialogue
Good luck out there. I’m sure I’ll be seeing you around.
Objective ID
801,623,496
Phase
dialogue_start
Character
Maia
Dialogue
Very well, Commander. We have successfully transferred our spare components to Thrag’s vessel.
Objective ID
801,623,496
Phase
dialogue_start
Character
Dockmaster
Dialogue
Well, I disagree strongly with this, but out of gratitude for your help, I will not argue with you. Good day, Commander.
Objective ID
801,623,496
Phase
dialogue_start
Character
Tharg
Dialogue
Thrag thanks kind Commander. With ship parts, Thrag can protect family from Orions. No more stealing.
Objective ID
801,623,496
Phase
dialogue_start
Character
Maia
Dialogue
We should return to Starbase 82 with Keenser, Commander.
Objective ID
910,451,242
Phase
dialogue_start
Character
Mission Computer
Dialogue
Hrrm.
Objective ID
910,451,242
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the supplies have been successfully brought aboard. Plotting a course for Sorenle, now.
Objective ID
910,451,242
Phase
dialogue_start
Character
Maia
Dialogue
Also, it would appear our guest has taken up residence in Engineering.
Objective ID
910,451,242
Phase
dialogue_start
Character
Mission Computer
Dialogue
Hrm.
Objective ID
910,451,242
Phase
dialogue_start
Character
Maia
Dialogue
Please, do not touch anything.
Objective ID
910,451,242
Phase
dialogue_start
Character
Mission Computer
Dialogue
…. Hmph.