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Missions

Simulacrum Part 2

Return the crew of the USS Philanthropy safely to a Starfleet outpost.

Overview

Warp required1
Operations level47
Warp for completion54
Warp via superhighway1
Completion via superhighway56

Costs & rewards

Mission rewards

Tritanium
Objective ID1,408,176,742
Amount120,400,000
Federation Credits
Objective ID1,408,176,742
Amount700
Federation Points
Objective ID1,408,176,742
Amount645,000
Romulan Points
Objective ID1,408,176,742
Amount-250,000
Klingon Points
Objective ID1,408,176,742
Amount-1,000,000

Locations

Objectives

Objective 1

ObjectiveBring the crew to the Starfleet outpost.
DestinationLakeside

Objective 2

ObjectiveTry to find another Starfleet outpost.
DestinationAltair

Objective 3

ObjectiveDefeat the Corvallen attacker.
EncounterCorvallen Marauder
Opponent strength10,802,528
DestinationAltair

Objective 4

ObjectiveDefeat the second Corvallen attacker.
EncounterCorvallen Marauder
Opponent strength10,793,014
DestinationAltair

Objective 5

ObjectiveDefeat the final Corvallen attacker.
EncounterCorvallen Marauder
Opponent strength10,476,166
DestinationAltair

Dialogue

Mission dialogue

Objective ID
1,408,176,742
Phase
dialogue_end
Character
Mission Computer
Dialogue
Commander, do you read me? Please say that you copy!
Objective ID
1,408,176,742
Phase
dialogue_end
Character
Maia
Dialogue
We copy, Montgomery. The starbase is not in Altair either. Something is clearly malfunctioning within the prototype. Shut down the simulation and eject us.
Objective ID
1,408,176,742
Phase
dialogue_end
Character
Mission Computer
Dialogue
Well, you see, that’s the issue I wanted to talk to you about. My codebase is slowly degrading and overwriting itself like some sort of diabolical recursive nightmare. I don’t know how to stop it!
Objective ID
1,408,176,742
Phase
dialogue_end
Character
Mission Computer
Dialogue
And, well, unfortunately that also includes any safety protocols that would allow you to safely eject from the simulacrum.
Objective ID
1,408,176,742
Phase
dialogue_end
Character
Mission Computer
Dialogue
If I try to remove you now without those protocols in place, it would most likely fry your brain like an egg, right there in your skull. As well as that, who knows what would happen to Maia?
Objective ID
1,408,176,742
Phase
dialogue_end
Character
Maia
Dialogue
So what you are saying is that we are stuck here?
Objective ID
1,408,176,742
Phase
dialogue_end
Character
Mission Computer
Dialogue
Yes… No… Only temporarily… I hope.
Objective ID
1,408,176,742
Phase
dialogue_start
Character
Mission Computer
Dialogue
The Philanthropy is taking on heavy fire from the remaining Corvallen ship. We won’t last much longer.
Objective ID
1,408,176,742
Phase
dialogue_start
Character
Mission Computer
Dialogue
Commander, I know you’re busy, but do you think you could step things up a little bit?
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Maia
Dialogue
Scans of the Altair system still do not detect any trace of a Starfleet outpost. Something within the holotechnology’s software appears to be malfunctioning.
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Mission Computer
Dialogue
Kir–… Sorry, “Captain”, just what is this thing blathering on about? It’s leading us on a wild goose chase here!
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Mission Computer
Dialogue
First with the ducks, now with the geese? Do you have any more poultry-related references to make, or are you good?
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Mission Computer
Dialogue
… I’m good.
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Mission Computer
Dialogue
Good. Commander, what’s going on here? I’m also enjoying our time together but I think you’ve drawn this journey out long enough. Where is the nearest starbase?
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Maia
Dialogue
This may be quite difficult to explain. We–…
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Mission Computer
Dialogue
Scans confirm a Corvallen fleet approaching from the port side, “Captain”.
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Mission Computer
Dialogue
Thank you for informing us, Uhura, but I don’t think I appreciate your tone. Work on that. It’s not worth being a captain if you don’t feel like one!
Objective ID
1,428,024,315
Phase
dialogue_start
Character
Mission Computer
Dialogue
Now, Commander, our weapons and shields are still undergoing repairs. You think you could keep those Corvallen idiots off our tail in the meantime?
Objective ID
1,495,773,945
Phase
dialogue_start
Character
Maia
Dialogue
Commander, Montgomery is not responding to communications. He must be attempting to calibrate the prototype’s software. We will have no choice but to hold off the Corvallen attackers in the meantime.
Objective ID
1,643,649,323
Phase
dialogue_start
Character
Maia
Dialogue
Montgomery, are we to interpret this as some attempt at humor?
Objective ID
1,643,649,323
Phase
dialogue_start
Character
Mission Computer
Dialogue
What, you don’t like your new old friends? I must admit, I’m disappointed – I thought you’d get a bit of a laugh out of it. I hear that Kirk was a right old smug so and so back in the Academy!
Objective ID
1,643,649,323
Phase
dialogue_start
Character
Mission Computer
Dialogue
Now go on, before they start wondering who you’re talking to. There’s a Starfleet outpost in Lakeside. If you can get the crew back there safely, we’ll consider this trial run a complete success!
Objective ID
1,643,649,323
Phase
dialogue_start
Character
Mission Computer
Dialogue
Who are you talking to, Commander? You know it’s pretty rude to whisper behind someone’s back!
Objective ID
1,643,649,323
Phase
dialogue_start
Character
Maia
Dialogue
Pardon us, we were just receiving details regarding a safe location to escort the Philanthropy. If you would accompany us to Lakeside, we will ensure your safety.
Objective ID
1,643,649,323
Phase
dialogue_start
Character
Mission Computer
Dialogue
Alright, looks like I have no choice but to trust you on this one. Weapons and shields on this piece of junk are fried. If the need arises, then you’ll have to do the shooting for us, Commander. Let’s get going.
Objective ID
872,152,923
Phase
dialogue_start
Character
Maia
Dialogue
Montgomery, something is wrong. My scans do not detect any Starfleet outpost or starbase in the vicinity of the Lakeside system.
Objective ID
872,152,923
Phase
dialogue_start
Character
Mission Computer
Dialogue
What? No, no that can’t be right. I personally made sure that it was there. One moment, let me check…
Objective ID
872,152,923
Phase
dialogue_start
Character
Mission Computer
Dialogue
Ah, the bloody stupid thing didn’t properly commit my last merge, no wonder it isn’t showing up. How about now?
Objective ID
872,152,923
Phase
dialogue_start
Character
Maia
Dialogue
Still nothing.
Objective ID
872,152,923
Phase
dialogue_start
Character
Mission Computer
Dialogue
Oh I see now, it’s the bloody safety protocols kicking in. Failsafes to make sure that entire starbases and planets don’t just appear in front of the cadets eyes, blow their little digital minds and all that.
Objective ID
872,152,923
Phase
dialogue_start
Character
Mission Computer
Dialogue
Tell you what, make your way over to the Altair system. I’ll make sure that the outpost is there when you arrive.