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Missions

Biding Timelines Part 10

Rescue Tucker from Xindi captivity.

Overview

Warp required1
Operations level34
Warp for completion50
Warp via superhighway1
Completion via superhighway50

Costs & rewards

Mission rewards

30 Minute Repair Speed Up
Objective ID1,894,337,177
Amount11
Parsteel
Objective ID1,894,337,177
Amount6,574,000

Objectives

Objective 1

ObjectiveFollow the Xindi fleet.
DestinationNew Xindus

Objective 2

ObjectiveDefeat Gul Turan.
EncounterCardassian Galor
Opponent strength431,670
DestinationNew Xindus

Objective 3

ObjectiveRescue Tucker from Xindi captivity.
DestinationNew Xindus

Objective 4

ObjectiveDefeat Commander Zurin.
EncounterXindi-Reptilian Warship
Opponent strength415,226
DestinationNew Xindus

Objective 5

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,362,800,767
Phase
dialogue_start
Character
Maia
Dialogue
Gul Turan’s ship has been destroyed, Captain. No lifesigns remain.
Objective ID
1,362,800,767
Phase
dialogue_start
Character
T'Pol
Dialogue
We have acquired a lock on Commander Tucker. If we can get closer to the ship holding him, we should be able to beam him aboard.
Objective ID
1,362,800,767
Phase
dialogue_start
Character
Archer
Dialogue
Take us in!
Objective ID
1,818,022,548
Phase
dialogue_start
Character
Maia
Dialogue
Captain Archer, long-range sensors have detected a fleet of Xindi-Reptilian vessels moving towards the Delphic Expanse. The fleet also appears to contain Cardassian signatures.
Objective ID
1,818,022,548
Phase
dialogue_start
Character
T'Pol
Dialogue
Gul Turan is preparing to offer Commander Tucker to the Xindi Council on behalf of the Cardassian Union. We cannot allow this to come to pass.
Objective ID
1,818,022,548
Phase
dialogue_start
Character
Archer
Dialogue
Don’t worry, T’Pol. I’ll make sure that Trip is back onboard the Enterprise if it’s the last thing I do.
Objective ID
1,818,022,548
Phase
dialogue_start
Character
Archer
Dialogue
Independent, we can’t do this alone. If we’re going to have any hope of getting Trip back safely, then we’re going to need your help.
Objective ID
1,818,022,548
Phase
dialogue_start
Character
Maia
Dialogue
Our fleet is at your disposal, Captain Archer. We depart on your mark.
Objective ID
1,818,022,548
Phase
dialogue_start
Character
Archer
Dialogue
Then let’s get out there and bring our chief engineer home, people.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Archer
Dialogue
Independent, status report. Please tell me that Trip is alright.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Maia
Dialogue
The Xindi-Reptilians must have dosed Commander Tucker with an unknown sedative. His lifesigns remain stable, yet he is still to regain consciousness. We will be keeping him under close observation.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Archer
Dialogue
Dammit, we should never have–
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Maia
Dialogue
Captain Archer, we are receiving an incoming transmission. Patching through.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Humanoid Figure
Dialogue
Greetings once again, Captain. We appear to have a habit of crossing paths with one another.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Archer
Dialogue
You! I should have known you were the one behind all of this. What the hell do you want? Why have you brought us here!?
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Humanoid Figure
Dialogue
Look around you, Captain. You know why you’re here. We share mutual interests that can only be tended to through cooperation.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Humanoid Figure
Dialogue
The Cardassians will merely be the first of many other species to fall in line to the will of the Xindi and their masters. You will always be outgunned and outnumbered in this battle.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Humanoid Figure
Dialogue
But that does not mean that all is lost. In order to topple the might of the Xindi, you must exploit their true weakness – the tenuous alliance upon which their base of power lies.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Archer
Dialogue
Get to the point. What are you saying?
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Humanoid Figure
Dialogue
In order to defeat the Xindi and the Sphere-Builders in this timeline, you must exploit the fractured nature of the Xindi’s alliance. Another Xindi Civil War must take place in this timeline.
Objective ID
1,894,337,177
Phase
dialogue_end
Character
Humanoid Figure
Dialogue
The Independent here is allowing you full use of their facilities. Take some time to convalesce and rebuild your strength – you will need it. I will contact you again when the time is right to execute our plan.
Objective ID
1,894,337,177
Phase
dialogue_start
Character
T'Pol
Dialogue
Zurin’s vessel has been disabled. A number of Xindi-Reptilian ships have moved into attack formation. We do not have long to make our escape.
Objective ID
1,894,337,177
Phase
dialogue_start
Character
Archer
Dialogue
That’s good enough, we’ll have to deal with him another time. Get us back to the Station, Independent. Trip needs medical attention as soon as possible.
Objective ID
211,978,167
Phase
dialogue_start
Character
Maia
Dialogue
We are within acceptable range of Commander Tucker’s signal. Prepare for transport.
Objective ID
211,978,167
Phase
dialogue_start
Character
T'Pol
Dialogue
Energizing.
Objective ID
211,978,167
Phase
dialogue_start
Character
Maia
Dialogue
Transport confirmed. However, Commander Tucker remains unconscious. Vital signs appear to be stable.
Objective ID
211,978,167
Phase
dialogue_start
Character
Archer
Dialogue
Get him to sickbay, now!
Objective ID
211,978,167
Phase
dialogue_start
Character
T'Pol
Dialogue
Captain, the Xindi flagship has locked targets on the Independent’s vessel.
Objective ID
211,978,167
Phase
dialogue_start
Character
Archer
Dialogue
It’s Zurin… Independent, disable that ship so we can get the hell out of here!
Objective ID
803,355,917
Phase
dialogue_start
Character
Maia
Dialogue
Visual confirmation of the Xindi/Cardassian fleet has been acquired.
Objective ID
803,355,917
Phase
dialogue_start
Character
T'Pol
Dialogue
A preemptive strike may provide us with a tactical advantage.
Objective ID
803,355,917
Phase
dialogue_start
Character
Archer
Dialogue
No, we can’t risk Trip being hurt. We need to avoid combat if possible.
Objective ID
803,355,917
Phase
dialogue_start
Character
Maia
Dialogue
If we can locate the exact ship that Commander Tucker is being held captive onboard, we should be able to lock onto his signature and retrieve him.
Objective ID
803,355,917
Phase
dialogue_start
Character
Archer
Dialogue
Then we need to buy some time. Commander, hail the Cardassian flagship and start scanning that fleet. We’ll keep them occupied.
Objective ID
803,355,917
Phase
dialogue_start
Character
Maia
Dialogue
Hailing the Cardassian flagship, Captain. Standby for contact.
Objective ID
803,355,917
Phase
dialogue_start
Character
Gul Turan
Dialogue
You again? You must have a death wish to approach us in such a brazen manner.
Objective ID
803,355,917
Phase
dialogue_start
Character
Archer
Dialogue
Turan, listen to me because I’m only going to say this once! You’ve got one of my men being held captive somewhere among that fleet. If needs be, I’ll follow you to every corner of the galaxy to get him back.
Objective ID
803,355,917
Phase
dialogue_start
Character
Archer
Dialogue
The Xindi and their masters will bring the Cardassians nothing but ruin. You must see sense and break this alliance at once!
Objective ID
803,355,917
Phase
dialogue_start
Character
Gul Turan
Dialogue
Your words are wasted here, Archer. I will not be deceived by your lies!
Objective ID
803,355,917
Phase
dialogue_start
Character
T'Pol
Dialogue
The transmission has been terminated. Turan’s vessel is attempting to lock targets on the Commander’s ship.
Objective ID
803,355,917
Phase
dialogue_start
Character
Archer
Dialogue
Engage defensive maneuvers and maintain scans of that fleet. We’re not leaving here without Trip!