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Missions

Free Market Part 2

You’ve been framed!

Overview

Warp required1
Operations level80
Warp for completion5,500
Warp via superhighway1
Completion via superhighway6,000

Costs & rewards

Mission rewards

7★ Raw Gas
Objective ID195,573,468
Amount5,625,000
7★ Broken Battleship Parts
Objective ID195,573,468
Amount480,000
Σ-Federation Credits
Objective ID195,573,468
Amount1,300
Federation Points
Objective ID195,573,468
Amount34,800,000,000
Romulan Points
Objective ID195,573,468
Amount-19,100,000,000
Klingon Points
Objective ID195,573,468
Amount-40,700,000,000
Gravimetric Data
Objective ID195,573,468
Amount1
7★ Raw Gas
Objective ID2,141,133,051
Amount5,625,000
7★ Broken Battleship Parts
Objective ID2,141,133,051
Amount480,000
Σ-Federation Credits
Objective ID2,141,133,051
Amount1,300
Federation Points
Objective ID2,141,133,051
Amount34,800,000,000
Romulan Points
Objective ID2,141,133,051
Amount-19,100,000,000
Klingon Points
Objective ID2,141,133,051
Amount-40,700,000,000
Gravimetric Data
Objective ID2,141,133,051
Amount1

Locations

Objectives

Objective 1

ObjectiveSpeak to the Forsaken Leaders.
DestinationModahri

Objective 2

ObjectiveCo-operate or escape?

Objective 3

ObjectiveGo to the jail.
DestinationXorallen

Objective 4

ObjectiveDisable the guard ship.
EncounterGuard Ship
Opponent strength568,504,189,625,272
DestinationModahri

Objective 5

ObjectiveReturn to your Station.

Objective 6

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,696,032,004
Phase
dialogue_dilemma
Character
Maia
Dialogue
Co-operate or escape?
Objective ID
195,573,468
Phase
dialogue_end
Character
Maia
Dialogue
What information do you have for us, Nardo?
Objective ID
195,573,468
Phase
dialogue_end
Character
Nardo
Dialogue
Nardo was sneaking around trade hub… reason not important. But Nardo overheard chatter on a ship channel. Voice mentioned “thirty-fourth rule”.
Objective ID
195,573,468
Phase
dialogue_end
Character
Cillian
Dialogue
Thirty-fourth rule?
Objective ID
195,573,468
Phase
dialogue_end
Character
Maia
Dialogue
Sounds like a Ferengi Rule of Acquisition.
Objective ID
195,573,468
Phase
dialogue_end
Character
Cillian
Dialogue
You’re right. Number 34 is “war is good for business,” if I’m remembering correctly.
Objective ID
195,573,468
Phase
dialogue_end
Character
Maia
Dialogue
The Ferengi attacked and framed us to sow conflict among the Forsaken, while eliminating the competition of the trade hub in one fell swoop.
Objective ID
195,573,468
Phase
dialogue_end
Character
Cillian
Dialogue
They never learn, do they?
Objective ID
195,573,468
Phase
dialogue_start
Character
Cillian
Dialogue
This is ridiculous… After everything we’ve done for them.
Objective ID
195,573,468
Phase
dialogue_start
Character
Maia
Dialogue
The logical conclusion is that we have been framed. The security footage incriminating us must have been doctored.
Objective ID
195,573,468
Phase
dialogue_start
Character
Cillian
Dialogue
We could be here a while, listing everyone who might have a grudge with us.
Objective ID
195,573,468
Phase
dialogue_start
Character
Nardo
Dialogue
Independent! No need to worry! Nardo is here to rescue!
Objective ID
195,573,468
Phase
dialogue_start
Character
Cillian
Dialogue
At least we still have one friend around here.
Objective ID
195,573,468
Phase
dialogue_start
Character
Nardo
Dialogue
Nardo knows shiny blue head is no criminal! Independent needs to find the real criminal!
Objective ID
195,573,468
Phase
dialogue_start
Character
Cillian
Dialogue
My thoughts exactly. The Forsaken are too disorganized to figure this out any time soon.
Objective ID
195,573,468
Phase
dialogue_start
Character
Nardo
Dialogue
Nardo has information, too! But first, escape!
Objective ID
195,573,468
Phase
dialogue_start
Character
Maia
Dialogue
We should return to our Station. It will buy us a little time.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Maia
Dialogue
I hope the Forsaken do not take our actions personally.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Cillian
Dialogue
They forced our hand. What did they think would happen?
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Maia
Dialogue
Wait, Commander, a ship is approaching! Raising shields.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Nardo
Dialogue
Shiny blue friend is safe! Good!
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Maia
Dialogue
Nardo, what are you doing here?
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Nardo
Dialogue
Nardo knows Independent is no criminal! Independent needs to find the real criminal!
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Cillian
Dialogue
My thoughts exactly. The Forsaken are too disorganized to figure this out any time soon.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Nardo
Dialogue
Nardo has information, too. Very important information.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Cillian
Dialogue
Please, enlighten us.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Nardo
Dialogue
Nardo was sneaking around trade hub… reason not important. But Nardo overheard chatter on a ship channel. Voice mentioned “thirty-fourth rule”.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Cillian
Dialogue
Thirty-fourth rule?
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Maia
Dialogue
Sounds like a Ferengi Rule of Acquisition.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Cillian
Dialogue
You’re right. Number 34 is “war is good for business,” if I’m remembering correctly.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Maia
Dialogue
The Ferengi attacked and framed us to sow conflict among the Forsaken, while eliminating the competition of the trade hub in one fell swoop.
Objective ID
2,141,133,051
Phase
dialogue_end
Character
Cillian
Dialogue
They never learn, do they?
Objective ID
2,141,133,051
Phase
dialogue_start
Character
Cillian
Dialogue
We have an opening! Move, Commander! Get us out of here!
Objective ID
606,768,501
Phase
dialogue_end
Character
Maia
Dialogue
The account we gave you is true, the trade hub was already damaged when we arrived.
Objective ID
606,768,501
Phase
dialogue_end
Character
Orasek
Dialogue
I believe you… I think. But the merchants are demanding that heads roll for this. We were literally days away from the hub finally opening, we can’t afford an attack like this.
Objective ID
606,768,501
Phase
dialogue_end
Character
Gessa
Dialogue
I’m not entirely sure why we’re so certain that the Independent is innocent, Orasek. We know how… flexible they are, ethically speaking.
Objective ID
606,768,501
Phase
dialogue_end
Character
Orasek
Dialogue
The Independent has been an ally to the Forsaken from the start, Gessa.
Objective ID
606,768,501
Phase
dialogue_end
Character
Gessa
Dialogue
They are an ally to whomever pays them. Let’s not pretend we haven’t seen them perform wanton acts of destruction under the guise of “doing a job.”
Objective ID
606,768,501
Phase
dialogue_end
Character
Cillian
Dialogue
I’m about ready to perform some acts of destruction right now, if you don’t listen to us!
Objective ID
606,768,501
Phase
dialogue_end
Character
Gessa
Dialogue
See? This crew believes they’re above suspicion, and will resort to threats at the drop of a hat.
Objective ID
606,768,501
Phase
dialogue_end
Character
Cillian
Dialogue
Listen here, you–
Objective ID
606,768,501
Phase
dialogue_end
Character
Maia
Dialogue
Cillian, you are not helping. What do you want from us, Orasek?
Objective ID
606,768,501
Phase
dialogue_end
Character
Orasek
Dialogue
Allow us to imprison you, temporarily, while we investigate this matter. Once we find the true culprit, we’ll let you go.
Objective ID
606,768,501
Phase
dialogue_end
Character
Cillian
Dialogue
We will not be jailed for a crime we didn’t commit just to appease some merchants!
Objective ID
606,768,501
Phase
dialogue_end
Character
Orasek
Dialogue
Please, just trust me, and we will get this matter resolved in due course.
Objective ID
606,768,501
Phase
dialogue_end
Character
Maia
Dialogue
What do you think, Commander?
Objective ID
606,768,501
Phase
dialogue_start
Character
Cillian
Dialogue
You can’t be serious! You know we would never!
Objective ID
606,768,501
Phase
dialogue_start
Character
Orasek
Dialogue
Not here. Let’s get to the base, and we will talk.
Objective ID
606,768,501
Phase
dialogue_start
Character
Orasek
Dialogue
Let’s all just stay calm, okay?
Objective ID
934,976,444
Phase
dialogue_start
Character
Cillian
Dialogue
Good call. Let’s do this.
Objective ID
934,976,444
Phase
dialogue_start
Character
Orasek
Dialogue
Wait, no!
Objective ID
985,906,954
Phase
dialogue_start
Character
Maia
Dialogue
We will go quietly.
Objective ID
985,906,954
Phase
dialogue_start
Character
Orasek
Dialogue
Good. Our guard ship will escort you.