Missions
Free Market Part 2
You’ve been framed!
Overview
Warp required1
Operations level80
Warp for completion5,500
Warp via superhighway1
Completion via superhighway6,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID195,573,468
Amount5,625,000
Objective ID195,573,468
Amount480,000
Objective ID195,573,468
Amount1,300
Objective ID195,573,468
Amount34,800,000,000
Objective ID195,573,468
Amount-19,100,000,000
Objective ID195,573,468
Amount-40,700,000,000
Objective ID195,573,468
Amount1
Objective ID2,141,133,051
Amount5,625,000
Objective ID2,141,133,051
Amount480,000
Objective ID2,141,133,051
Amount1,300
Objective ID2,141,133,051
Amount34,800,000,000
Objective ID2,141,133,051
Amount-19,100,000,000
Objective ID2,141,133,051
Amount-40,700,000,000
Objective ID2,141,133,051
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveSpeak to the Forsaken Leaders.
DestinationModahri
Objective 2
No captured values for this selection.
ObjectiveCo-operate or escape?
Objective 3
No captured values for this selection.
ObjectiveGo to the jail.
DestinationXorallen
Objective 4
No captured values for this selection.
ObjectiveDisable the guard ship.
EncounterGuard Ship
Opponent strength568,504,189,625,272
DestinationModahri
Objective 5
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 6
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,696,032,004
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Co-operate or escape?
- Objective ID
- 195,573,468
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- What information do you have for us, Nardo?
- Objective ID
- 195,573,468
- Phase
- dialogue_end
- Character
- Nardo
- Dialogue
- Nardo was sneaking around trade hub… reason not important. But Nardo overheard chatter on a ship channel. Voice mentioned “thirty-fourth rule”.
- Objective ID
- 195,573,468
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Thirty-fourth rule?
- Objective ID
- 195,573,468
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Sounds like a Ferengi Rule of Acquisition.
- Objective ID
- 195,573,468
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- You’re right. Number 34 is “war is good for business,” if I’m remembering correctly.
- Objective ID
- 195,573,468
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The Ferengi attacked and framed us to sow conflict among the Forsaken, while eliminating the competition of the trade hub in one fell swoop.
- Objective ID
- 195,573,468
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- They never learn, do they?
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- This is ridiculous… After everything we’ve done for them.
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The logical conclusion is that we have been framed. The security footage incriminating us must have been doctored.
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We could be here a while, listing everyone who might have a grudge with us.
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Independent! No need to worry! Nardo is here to rescue!
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- At least we still have one friend around here.
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Nardo knows shiny blue head is no criminal! Independent needs to find the real criminal!
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- My thoughts exactly. The Forsaken are too disorganized to figure this out any time soon.
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Nardo has information, too! But first, escape!
- Objective ID
- 195,573,468
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should return to our Station. It will buy us a little time.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- I hope the Forsaken do not take our actions personally.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- They forced our hand. What did they think would happen?
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Wait, Commander, a ship is approaching! Raising shields.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Nardo
- Dialogue
- Shiny blue friend is safe! Good!
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Nardo, what are you doing here?
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Nardo
- Dialogue
- Nardo knows Independent is no criminal! Independent needs to find the real criminal!
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- My thoughts exactly. The Forsaken are too disorganized to figure this out any time soon.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Nardo
- Dialogue
- Nardo has information, too. Very important information.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Please, enlighten us.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Nardo
- Dialogue
- Nardo was sneaking around trade hub… reason not important. But Nardo overheard chatter on a ship channel. Voice mentioned “thirty-fourth rule”.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Thirty-fourth rule?
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Sounds like a Ferengi Rule of Acquisition.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- You’re right. Number 34 is “war is good for business,” if I’m remembering correctly.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The Ferengi attacked and framed us to sow conflict among the Forsaken, while eliminating the competition of the trade hub in one fell swoop.
- Objective ID
- 2,141,133,051
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- They never learn, do they?
- Objective ID
- 2,141,133,051
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We have an opening! Move, Commander! Get us out of here!
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The account we gave you is true, the trade hub was already damaged when we arrived.
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Orasek
- Dialogue
- I believe you… I think. But the merchants are demanding that heads roll for this. We were literally days away from the hub finally opening, we can’t afford an attack like this.
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- I’m not entirely sure why we’re so certain that the Independent is innocent, Orasek. We know how… flexible they are, ethically speaking.
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Orasek
- Dialogue
- The Independent has been an ally to the Forsaken from the start, Gessa.
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- They are an ally to whomever pays them. Let’s not pretend we haven’t seen them perform wanton acts of destruction under the guise of “doing a job.”
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- I’m about ready to perform some acts of destruction right now, if you don’t listen to us!
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- See? This crew believes they’re above suspicion, and will resort to threats at the drop of a hat.
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Listen here, you–
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Cillian, you are not helping. What do you want from us, Orasek?
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Orasek
- Dialogue
- Allow us to imprison you, temporarily, while we investigate this matter. Once we find the true culprit, we’ll let you go.
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- We will not be jailed for a crime we didn’t commit just to appease some merchants!
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Orasek
- Dialogue
- Please, just trust me, and we will get this matter resolved in due course.
- Objective ID
- 606,768,501
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- What do you think, Commander?
- Objective ID
- 606,768,501
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- You can’t be serious! You know we would never!
- Objective ID
- 606,768,501
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Not here. Let’s get to the base, and we will talk.
- Objective ID
- 606,768,501
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Let’s all just stay calm, okay?
- Objective ID
- 934,976,444
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Good call. Let’s do this.
- Objective ID
- 934,976,444
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Wait, no!
- Objective ID
- 985,906,954
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will go quietly.
- Objective ID
- 985,906,954
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- Good. Our guard ship will escort you.