Missions
An Old Wound Part 1
Investigate an attack on a Federation colony.
Overview
Warp required1
Operations level40
Warp for completion31
Warp via superhighway1
Completion via superhighway31
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,981,070,735
Amount11,551,000
Objective ID1,981,070,735
Amount1,699,000
Objective ID1,981,070,735
Amount10
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate the distress call.
DestinationThama
Objective 2
No captured values for this selection.
ObjectiveInvestigate the colony.
DestinationThama
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveFollow the Warship.
DestinationCalder
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 109,294,951
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- Attempting to hail the Macedonia, Captain. No response.
- Objective ID
- 109,294,951
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Spock, what are we looking at?
- Objective ID
- 109,294,951
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- There is a considerable amount of debris surrounding the colony. Whether this is a result of the attack or simple orbital pollution is unknown.
- Objective ID
- 109,294,951
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Alright, bring us in for a closer look. Lieutenant Uhura, keep broadcasting hailing frequencies and open up all channels. If the Macedonia is out there, we need to find them.
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Look at this destruction. What sort of animals could have done something like this?
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Humanoid species are capable of causing far more harm than any animal, Jim.
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Where are we on the Macedonia, Lieutenant?
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- I’m afraid I can answer that question. I’m picking up debris nearby matching the Macedonia’s signatures.
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- We were too late. Commander, does your AI have specifications for the Macedonia? How many souls aboard?
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- 3,400.
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- So many good people lost. Whoever did this is going to answer for it.
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Wait a minute, I’m picking something up… A ship hiding in the debris!
- Objective ID
- 1,275,172,306
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- It appears they have also noticed us. They’re bringing weapons online.
- Objective ID
- 1,870,979,596
- Phase
- dialogue_start
- Character
- Elana
- Dialogue
- Mayday! Mayday! This is Captain Elana of the USS Macedonia. We are under attack from unknown assailants. Requesting immediate reinforcements.
- Objective ID
- 1,870,979,596
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- The distress call is coming from the Thama system, Captain. We are within range to assist.
- Objective ID
- 1,870,979,596
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Let’s not waste time, then. Set a course for the Thama system. Commander, we’d appreciate it if you could have our back on this one.
- Objective ID
- 1,981,070,735
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- There is no sign of the enemy ship, Captain.
- Objective ID
- 1,981,070,735
- Phase
- dialogue_end
- Character
- James T. Kirk
- Dialogue
- Lost them. Damn it. The lives of 3,400 souls are on our shoulders now, people. We can’t let them down.
- Objective ID
- 1,981,070,735
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- Captain, I have been running an analysis of the ship’s architecture since our skirmish. I believe I have come to a conclusion.
- Objective ID
- 1,981,070,735
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- We are dealing with Gorn.
- Objective ID
- 1,981,070,735
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Lieutenant, hailing frequencies open! I want to know who we’re dealing with, here.
- Objective ID
- 1,981,070,735
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Temperature spike in their warp core. The ship is attempting to flee, Captain.
- Objective ID
- 1,981,070,735
- Phase
- dialogue_start
- Character
- James T. Kirk
- Dialogue
- Commander, make sure we stay on that ship’s tail. We can’t let them get away with this.