Saved for this browser.

Public Explorer

← Back to Missions

Missions

Swings and Roundabouts Part 4

Catch the saboteur.

Overview

Warp required1
Operations level35
Warp for completion25
Warp via superhighway1
Completion via superhighway25

Costs & rewards

Mission rewards

Discovery Recruit Token
Objective ID1,609,336,282
Amount100
3 Hour Speed Up
Objective ID1,609,336,282
Amount26
Ship XP
Objective ID1,609,336,282
Amount300

Locations

Objectives

Objective 1

ObjectiveFollow the saboteur's radiation trail.
DestinationNeethia

Objective 2

ObjectiveFollow the saboteur into Klingon space.
DestinationMorska

Objective 3

ObjectiveDefeat the Klingon hunting party.
EncounterKlingon B'Rel
Opponent strength747,676
DestinationMorska

Objective 4

ObjectiveTrack down the fugitive.
DestinationAfritalis

Objective 5

ObjectiveDefeat the Orions.
EncounterOrion Corvette
Opponent strength902,683
DestinationAfritalis

Objective 6

ObjectiveFind the saboteur.
DestinationTombstone

Objective 7

ObjectiveInvestigate the saboteur's hideout.
DestinationTombstone

Dialogue

Mission dialogue

Objective ID
1,362,587,569
Phase
dialogue_start
Character
Maia
Dialogue
I have a visual on a ship, Commander. Independent signatures, no identifying hull markings, ion trace residue detected.
Objective ID
1,362,587,569
Phase
dialogue_start
Character
K'Thal
Dialogue
Halt!
Objective ID
1,362,587,569
Phase
dialogue_start
Character
Maia
Dialogue
We mean you no harm, we are pursuing–
Objective ID
1,362,587,569
Phase
dialogue_start
Character
K'Thal
Dialogue
Another Independent p’tahk! Do not let them speak, my brother, lest they trick us like that other bak’tag!
Objective ID
1,575,441,789
Phase
dialogue_start
Character
Maia
Dialogue
Unfortunately, that distraction allowed our target to escape. We must pursue.
Objective ID
1,609,336,282
Phase
dialogue_end
Character
Maia
Dialogue
Approaching the asteroid now, Commander. Preparing to– bzzzt. ERROR–
Objective ID
1,609,336,282
Phase
dialogue_end
Character
Mission Computer
Dialogue
Well. Well. Well. Isn’t this a cozy reunion?
Objective ID
1,609,336,282
Phase
dialogue_start
Character
Maia
Dialogue
The saboteur is in this system. The ion trail leads to a nearby asteroid belt. Scanning…
Objective ID
1,609,336,282
Phase
dialogue_start
Character
Maia
Dialogue
No vessels or structures detected. Beginning surface piercing scans.
Objective ID
1,609,336,282
Phase
dialogue_start
Character
Maia
Dialogue
I have them, Commander. The saboteur is hiding inside a hollowed out asteroid within the belt.
Objective ID
1,609,336,282
Phase
dialogue_start
Character
Maia
Dialogue
They do not seem to have noticed us. We should have the element of surprise…
Objective ID
231,313,526
Phase
dialogue_start
Character
Mission Computer
Dialogue
That’s impossible! There’s no way somebody could have… Damn it! Again!?
Objective ID
231,313,526
Phase
dialogue_start
Character
Mission Computer
Dialogue
I’m afraid we’re not going to be much help to you on this one, Commander. Whatever’s going on, we’re counting on you to–
Objective ID
231,313,526
Phase
dialogue_start
Character
Maia
Dialogue
We’ve lost them, Commander. Wait. I am detecting something.
Objective ID
231,313,526
Phase
dialogue_start
Character
Maia
Dialogue
There it is again, the pulse of ion radiation. The same one we detected in the aftermath of the first jump we picked up.
Objective ID
231,313,526
Phase
dialogue_start
Character
Maia
Dialogue
However, we know now that this radiation is not emanating from the Mycelial Network. Our experiment confirmed this. So, where is it coming from?
Objective ID
231,313,526
Phase
dialogue_start
Character
Maia
Dialogue
This is worth investigating, Commander.
Objective ID
255,100,119
Phase
dialogue_start
Character
Maia
Dialogue
Whoever our saboteur is, they have certainly excelled at making enemies.
Objective ID
255,100,119
Phase
dialogue_start
Character
Maia
Dialogue
One has to assume that they led us to these locations intentionally, to pit all of their pursuers against each other. Quite clever.
Objective ID
255,100,119
Phase
dialogue_start
Character
Maia
Dialogue
We should get back on the trail, Commander. With any luck, our target has run out of enemies…
Objective ID
575,400,269
Phase
dialogue_start
Character
Maia
Dialogue
There, again! Another pulse of ion radiation, closer this time.
Objective ID
575,400,269
Phase
dialogue_start
Character
Maia
Dialogue
If we are to assume that there is a saboteur involved, and that this saboteur is the origin of the ion pulses, then we can filter our short range sensors for lingering ion trace residue.
Objective ID
575,400,269
Phase
dialogue_start
Character
Maia
Dialogue
We have a trail, Commander. Our saboteur has fled… into Klingon space.
Objective ID
638,456,041
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I have a lock on the ion trail. We should follow it quickly before–
Objective ID
638,456,041
Phase
dialogue_start
Character
Orion Underboss
Dialogue
Hold it right there, meat! Funny that two Independent vessels come through here in one day, huh?
Objective ID
638,456,041
Phase
dialogue_start
Character
Orion Boss
Dialogue
Yeah, funny little coincidence. You’re with that lying gisjacheh aren’t you!?
Objective ID
638,456,041
Phase
dialogue_start
Character
Maia
Dialogue
We have no idea who you are talking about. We are pursuing a–
Objective ID
638,456,041
Phase
dialogue_start
Character
Orion Boss
Dialogue
I don’t think so. You’re gonna tell us everything you know. Maybe a little chulaak will get you talking…