Missions
IDIQ 8: The Raiders Part 2
Protect Deep Space 9.
Overview
Warp required1
Operations level61
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,980,302,099
Amount405,000,000
Objective ID1,980,302,099
Amount27,000
Objective ID1,980,302,099
Amount400
Objective ID1,980,302,099
Amount27,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to Deep Space 9.
DestinationBajor
Objective 2
No captured values for this selection.
ObjectiveHail the Ra'Ul Reaver.
DestinationBajor
Objective 3
No captured values for this selection.
ObjectiveDisable the Ra'Ul Reaver's weapons.
EncounterRa'Ul Raider
Opponent strength2,127,123,225
DestinationBajor
Objective 4
No captured values for this selection.
ObjectiveReport to Odo.
DestinationBajor
Objective 5
No captured values for this selection.
ObjectiveTouch base with Sisko.
DestinationBajor
Objective 6
No captured values for this selection.
ObjectiveTrack down the raiders.
DestinationStarks
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Odo, I swear, I had nothing to do with it!
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- A likely story. Every time there are shenanigans on this Station, you are involved somehow, Quark. So I’ll ask you one more time. Who are you working for?
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Come on, Odo, old pal, old friend… You know I would never- Commander! Boy, am I glad to see you. Tell him. You can vouch for me, right?
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Not typically, no.
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- You’ve gotta be kidding me.
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- But in this case, it seems unlikely that Quark was involved.
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Oh, thank the Registrar!
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Hmph. What do you know, Commander?
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Nothing but what my intuition tells me. Are there any urgent issues on the Station?
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Negative. As always, Station security had the situation in hand. Minimal resources lost, no injuries.
- Objective ID
- 1,097,786,445
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- The raiders made a hasty retreat, and might have left us a trail to follow. Get me a location, Constable. In the meantime, the Commander and I will apprise Captain Sisko of the situation.
- Objective ID
- 1,261,456,068
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Two ships up ahead. The larger one appears to have breached the hull on the cargo depot, and the smaller one is draining the Station’s reserves.
- Objective ID
- 1,261,456,068
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Curious. The smaller ship is familiar somehow. I cannot put my finger on it.
- Objective ID
- 1,261,456,068
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps you have done battle with these raiders before.
- Objective ID
- 1,261,456,068
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- I believe I would remember such a distinctive ship. It looks like it belongs in a war museum on Qo’noS…
- Objective ID
- 1,261,456,068
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The larger ship has noticed our presence. They are charging engines. Should we intercept?
- Objective ID
- 1,261,456,068
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Leave them. Hail the other.
- Objective ID
- 172,328,377
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- The might of Ra’Ul… Ha! Look at them scurry home with their tails between their legs.
- Objective ID
- 172,328,377
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Should we give chase?
- Objective ID
- 172,328,377
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Not yet. We should check in with Deep Space 9 first. Odo will be able to give us a status update.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- They are hiding away out here, off the beaten track. Opportunistic cowards… I remember where I recognized the ship from, Commander.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- As a boy, I loved nothing more than to learn about the great Houses of Qo’noS. I read about House Ra’Ul, their fall from grace, and their work to reclaim their honor.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- House Ra’Ul had a flagship, one of their own design. I saw it in a military history book, years ago.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- The Ra’Ul Reaver, they called it. A finely-tuned instrument, not for cracking bones, but for sucking the marrow out.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- This had better be good news, Mister Worf.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- It is. We drove the raiders off before they were able to do too much damage. The hull is going to need some repairs, but all Station personnel are safe.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Good. Report back to the battlefront.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- I believe it might be in our best interests to ensure that these raiders will not simply double back to finish the job, Captain. Odo is working on a location as we speak.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- …Very well. We can do without you a little longer. Starbase 375 is sending reinforcements in any case. Deal with this quickly, Worf. Send a clear message.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Yes, sir.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Odo has sent a set of coordinates. The location of the Klingon raiders.
- Objective ID
- 1,980,302,099
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Then it is time to finish this. Set a course.
- Objective ID
- 2,003,579,150
- Phase
- dialogue_start
- Character
- Urkoma
- Dialogue
- Well, well, well. So this is what a domesticated Klingon looks like. Tell me, is the comfort of a Starfleet commission worth it?
- Objective ID
- 2,003,579,150
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- qu'vatlh… I see why your allies were so quick to forsake you. Cease your assault of Deep Space 9 immediately, or we will stop you by force.
- Objective ID
- 2,003,579,150
- Phase
- dialogue_start
- Character
- Kronq
- Dialogue
- Two ships against the might of Ra’Ul? A fool’s game. It would befit you to rethink your strategy.
- Objective ID
- 2,003,579,150
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Enough idle chatter. Flank them, Commander, and target their weapon systems. Mahk-cha!
- Objective ID
- 554,191,588
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Mister Worf, how are those shields looking?
- Objective ID
- 554,191,588
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Engineering assures me they will be back online soon.
- Objective ID
- 554,191,588
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Well, you have the journey back to Deep Space 9 to get them fixed. Commander, would you accompany the Rio Grande and rout whatever raiders have chosen this inopportune moment to test us?
- Objective ID
- 554,191,588
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- I trust that between the two of you it will be handled. We cannot spare any more ships.
- Objective ID
- 554,191,588
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood, Captain. We will do our utmost to protect the Station and its inhabitants.
- Objective ID
- 554,191,588
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- These petaQs will soon learn never to test the might of Deep Space 9.
- Objective ID
- 554,191,588
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Good. Major, have the fleet close ranks. It appears that this will be a battle of attrition, after all.