Missions
Power Chord Part 2
Investigate a spatial anomaly that occurred during a metal gig.
Overview
Warp required1
Operations level79
Warp for completion5,500
Warp via superhighway1
Completion via superhighway5,500
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,747,468,440
Amount689,000
Objective ID1,747,468,440
Amount1,950,000
Objective ID1,747,468,440
Amount175,000
Objective ID1,747,468,440
Amount1
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to the rehearsal space.
DestinationVanarsei
Objective 2
No captured values for this selection.
ObjectiveTake readings of the performance.
DestinationVanarsei
Objective 3
No captured values for this selection.
ObjectiveStudy the Pick of Doom.
DestinationVanarsei
Objective 4
No captured values for this selection.
ObjectiveReturn to your station.
Objective 5
No captured values for this selection.
ObjectiveReturn to the Olympus.
DestinationVanarsei
Objective 6
No captured values for this selection.
ObjectiveInstall the limiter.
DestinationVanarsei
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,602,916,287
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- They were using a Veilshard as a pick?
- Objective ID
- 1,602,916,287
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. The Pick of Doom.
- Objective ID
- 1,602,916,287
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Right on. Let’s see those scans.
- Objective ID
- 1,602,916,287
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I’m not sure the frequencies are the problem here, Commander. I think it’s the way they’re interacting. See those harmonics?
- Objective ID
- 1,602,916,287
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative. Can we limit them?
- Objective ID
- 1,602,916,287
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- We need a noise gate and a dampener. We can limit the upper end of the spectrum just in case, but if the volume of the mid-range is gated then it should stop this from happening again.
- Objective ID
- 1,602,916,287
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Are you sure?
- Objective ID
- 1,602,916,287
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Nope! We’ll have to see it in action. I haven’t been to a gig in a long time, Commander. I’m kind of excited.
- Objective ID
- 1,747,468,440
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We are in the clear. It looks like your limiter did what it meant to.
- Objective ID
- 1,747,468,440
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- And the crowd is loving it.
- Objective ID
- 1,747,468,440
- Phase
- dialogue_end
- Character
- Gaguri
- Dialogue
- Thank you all for coming out tonight. How are you, Olympus?
- Objective ID
- 1,747,468,440
- Phase
- dialogue_end
- Character
- Patrons
- Dialogue
- Wooooo!
- Objective ID
- 1,747,468,440
- Phase
- dialogue_end
- Character
- Gaguri
- Dialogue
- Full house tonight. I knew our fans were hardcore, but damn… Alright. We’ve got one more song for you. This one goes out to Ven and the Commander. Wouldn’t be here without them.
- Objective ID
- 1,747,468,440
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I listened to your stuff on the way here. It’s pretty good.
- Objective ID
- 1,747,468,440
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- You have good taste.
- Objective ID
- 1,747,468,440
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Sure do. We need to add this limiter to Kenda’s guitar. As close to the pick-ups as we can get it.
- Objective ID
- 1,747,468,440
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- This will make it safe to use the Pick of Doom?
- Objective ID
- 1,747,468,440
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- That’s the idea. You should be able to strum to your heart’s content.
- Objective ID
- 1,747,468,440
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- Alright. We’re on in 10. Let’s get that thing installed.
- Objective ID
- 253,904,047
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Was there anything different about this performance?
- Objective ID
- 253,904,047
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- Just that new song.
- Objective ID
- 253,904,047
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Would it be possible for you to perform for us so that we might take some readings? It may shed light on what happened.
- Objective ID
- 253,904,047
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- Definitely. Follow us. There’s an old factory that’s been converted into a bunch of rehearsal spaces. It won’t be anything like the Olympus, but maybe it’ll be enough.
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- How was that?
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Loud. Given the excessive decibel levels, you should all be wearing earplugs.
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- Ha! Good one. So, did you learn anything?
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is a strange energy reading in Kenda’s proximity. It was multiplied when you played your new song, but it was present throughout the performance.
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- Wait… Could it be the Pick of Doom?
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Is it special in some way?
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- You could say that. I won it in a bet. We did another show in the Veil a while back, played cards in a local joint afterwards.
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- Well, there was this one Independent boasting about how was going to make his fortune, and that these little crystals were the key.
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- He didn’t have much luck that night, though. Ended up betting a chunk of these crystals. I thought it was pretty, carved a pick out of it.
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- Probably the best pick I’ve ever had. Really brought our sound to the next level.
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Why is it called the Pick of Doom?
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- That was my idea. Pretty metal, right?
- Objective ID
- 371,877,128
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. May we examine the pick?
- Objective ID
- 479,061,259
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- You ready, Commander?
- Objective ID
- 479,061,259
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative.
- Objective ID
- 479,061,259
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- You want to hear the new song?
- Objective ID
- 479,061,259
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And one other, if possible.
- Objective ID
- 479,061,259
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- Alright. Here we go…
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This is our culprit. The crystal you won must have been a Veilshard.
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- Cool… What’s that?
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A mineral that has effects on sub space. A piece this small should not be able to cause even a micro-surge. Something about your new song must have amplified its effects.
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A specific frequency that interacts with Veilshards, perhaps.
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- But I can keep playing with it, right?
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- You have to. We won’t sound the same without it.
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- In that case, you will need to find a way to avoid what happened at the Olympus.
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Kenda
- Dialogue
- Of course. Is there a way to identify the problematic frequency so we can build in a failsafe?
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We know an engineer who may be able to help.
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- We’re supposed to have another show tonight. Do you think we’ll be able to make it?
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps. We will send word.
- Objective ID
- 781,196,530
- Phase
- dialogue_start
- Character
- Gaguri
- Dialogue
- Then we’ve got some rehearsing to do.