Missions
More Harm Than Good
Help Nardo escape from Starfleet.
Overview
Warp required2,100
Operations level73
Warp for completion2,100
Warp via superhighway2,100
Completion via superhighway3,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,001,311,055
Amount126,000
Objective ID1,001,311,055
Amount2
Objective ID1,001,311,055
Amount1,500
Objective ID1,001,311,055
Amount17,700,000,000
Objective ID1,001,311,055
Amount-9,700,000,000
Objective ID1,001,311,055
Amount-20,700,000,000
Objective ID1,001,311,055
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with Nardo in Baerhia.
DestinationBaerhia
Objective 2
No captured values for this selection.
ObjectiveDisable the Starfleet ship tailing Nardo's ship.
EncounterStarfleet Pursuer
Opponent strength11,152,566,560,497
DestinationBaerhia
Objective 3
No captured values for this selection.
ObjectiveCatch up with Nardo in Eurrea.
DestinationEurrea
Objective 4
No captured values for this selection.
ObjectiveDisable another Starfleet ship tailing Nardo.
EncounterStarfleet Pursuer
Opponent strength11,426,936,123,691
DestinationEurrea
Objective 5
No captured values for this selection.
ObjectiveTransfer Nardo onto your ship in Thocara.
DestinationThocara
Objective 6
No captured values for this selection.
ObjectiveDisable the final Starfleet pursuer.
EncounterStarfleet Pursuer
Opponent strength11,527,605,156,182
DestinationThocara
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,001,311,055
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Target disabled, Commander. Sensors have detected no other ships in the vicinity. The pursuing ships have retained their comms systems – they should be capable of reaching out for aid.
- Objective ID
- 1,001,311,055
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- When their allies come to rescue them, they can return the stolen Mayflower-class back to Federation territory. We may have avoided a serious incident here today.
- Objective ID
- 1,001,311,055
- Phase
- dialogue_end
- Character
- Nardo
- Dialogue
- Shame… That ship would have been nice to give to our Forsaken friends. Oh well, at least we still have the others to surprise them with!
- Objective ID
- 1,001,311,055
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Others? What others? Nardo, please don’t say–
- Objective ID
- 1,001,311,055
- Phase
- dialogue_end
- Character
- Nardo
- Dialogue
- Don’t be stupid, shiny blue friend! I want to build a fleet for the Forsaken, and you should know that it takes more than one ship to build a fleet. I have put them away to keep them all secret and safe!
- Objective ID
- 1,001,311,055
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, we may have a problem here…
- Objective ID
- 1,001,311,055
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we have acquired a lock on Nardo. One to beam over… Energizing.
- Objective ID
- 1,001,311,055
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Ah, such a pretty ship! Maybe I should try to find one of these for our Forsaken friends?
- Objective ID
- 1,001,311,055
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You have done enough stealing for today, Nardo. We must hurry and return to Forsaken territory before–
- Objective ID
- 1,001,311,055
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Wait, you are being hailed, shiny blue friend. Starfleet wants to speak with you!
- Objective ID
- 1,001,311,055
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This is what we were attempting to prevent. We cannot answer their hail, Nardo. We cannot allow the risk of Starfleet identifying anyone on board this ship.
- Objective ID
- 1,001,311,055
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- What should we do then?
- Objective ID
- 1,001,311,055
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Unfortunately, we are left with no other recourse. We must ensure that this pursuit ends here and now. Commander, prepare to engage. We must be careful to employ non-lethal tactics.
- Objective ID
- 1,001,311,055
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- All these bangs are making my head hurt. You fight, shiny blue friend. Nardo must sit down and rest.
- Objective ID
- 1,676,531,383
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The target ship has been disabled, Commander. Lifesigns are consistent with readings acquired before engagement occurred. We have successfully avoided incurring any Starfleet casualties.
- Objective ID
- 1,676,531,383
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The two remaining Starfleet vessels are busy tending to the disabled ship. This may be our chance to create some distance between Nardo and his pursuers.
- Objective ID
- 1,676,531,383
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The coordinates that I transmitted to Nardo should lead him to the Eurrea system. We must rendezvous with him at once and ensure that he is not being followed. Laying in a course.
- Objective ID
- 358,330,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Target disabled. Lifesigns remain stable. Only one Starfleet pursuer remains active.
- Objective ID
- 358,330,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Nardo is attempting to hail our bridge. Patching through.
- Objective ID
- 358,330,751
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- That was a good fight, shiny blue friend. You are big and strong!
- Objective ID
- 358,330,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Nardo, your attempts to elude Starfleet are assured to lead them back to Forsaken territory. You must abandon this ship at once.
- Objective ID
- 358,330,751
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- But, but… Aww, you’re mean!
- Objective ID
- 358,330,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You will either follow our plan, or choose from one of the following alternatives – spend the rest of your life in a Federation cell, or die attempting to elude them. There are no other options.
- Objective ID
- 358,330,751
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Ugh… Fine. You come pick me up!
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we are receiving an incoming long-range transmission. The communication appears to be originating from a Starfleet vessel. Patching through to the bridge.
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Shiny blue head! I know you… I am Nardo. I am Pakled. I am in trouble.
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes, Nardo. We have met before. How can we help you?
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- I took things. Things we need. Things that make us go. But now angry people want those things back.
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Nardo, you are contacting us from the bridge of a Starfleet vessel… Are you saying that you hijacked one of their ships?
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- It’s not fair! Federation has millions of ships. Forsaken only has a few. Why not share!?
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, if I have correctly assessed Nardo’s current predicament, it would seem that he is attempting to elude Starfleet after commandeering one of their own ships.
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- While his heart was arguably in the right place, his actions could create a diplomatic incident between the Federation and the Forsaken. We cannot allow this to come to pass.
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Nardo, we have transmitted a set of coordinates to your bridge. Meet with us there, and we will try to help you escape from Starfleet.
- Objective ID
- 5,290,551
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Thank you, shiny blue friend. I am excited to see you soon!
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, our sensors have detected four Starfleet vessels in the nearby vicinity – three of them appear to be in pursuit of a Mayflower-class starship. Nardo must be on board.
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Attempting to establish contact with Nardo. Standby for contact.
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Shiny blue friend, help! Angry Starfleet captains won’t stop chasing me!
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Of course they are chasing you, Nardo. You have stolen one of their vessels. How many crew members are on board?
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- I am all alone on this big ship. I do the steering and robots do the rest.
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The systems have been automated. That relieves a degree of complication regarding this incident. Without a crew to return to Federation territory, all we need to do is ensure Nardo’s safety.
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we cannot allow Nardo to lead his pursuers back to Forsaken territory. If Starfleet believe that they are responsible, this incident could incite conflict between the Federation and the Forsaken.
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have been left with little recourse – we must engage the pursuers and attempt to stall them.
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Nardo, another set of coordinates have been transmitted to your bridge. We will cover your escape from this system. Meet us there as soon as possible.
- Objective ID
- 660,986,747
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Thank you, shiny blue friend. Show them how big and strong you are!
- Objective ID
- 66,800,334
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Visual confirmation of Nardo’s stolen Mayflower-class vessel has been acquired. Opening a channel.
- Objective ID
- 66,800,334
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Shiny blue friend, you came! But why bring Starfleet with you?
- Objective ID
- 66,800,334
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, it would appear that the Starfleet pursuers have caught up with us.
- Objective ID
- 66,800,334
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- You are not good at hiding, friend. Do you need help?
- Objective ID
- 66,800,334
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Focus on staying alive, Nardo. We will contact you again momentarily.
- Objective ID
- 66,800,334
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Ok, I will keep making ship go in circles. You call me when you want to leave.
- Objective ID
- 66,800,334
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, one of the pursuers is attempting to engage an intercept vector with Nardo’s ship. We will have to intervene. Prepare to engage.