Missions
Bedside Manners Part 2
Mediate in a civil conflict in the Januu system.
Overview
Warp required1
Operations level34
Warp for completion27
Warp via superhighway1
Completion via superhighway27
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID128,183,930
Amount269,000
Objective ID128,183,930
Amount190
Objective ID128,183,930
Amount3
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with the leaders of the Serendep.
DestinationJanuu
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectiveMeet with the Zemblan leaders.
DestinationJanuu
Objective 4
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 33 or higher.
Required count10
Required level33
Objective 5
No captured values for this selection.
ObjectiveCall a temporary ceasefire.
DestinationJanuu
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I don’t like it, Spock.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Nurse Chapel is very resourceful, Captain. I have no doubt she can look after herself.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Be that as it may, when I didn’t hear from her, I checked ahead. The people expecting her ship to arrive in the Andoria system have been unable to contact it. They think the vessel was lost in an attack.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- We can only hope for the best, Captain. Right now, we have more pressing concerns.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Don’t remind me. How the hell did the Enterprise get caught stuck in the middle of a philosophical debate punctuated by photon blasts?
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Civil conflicts can occur for many reasons, Captain. In this case, relations between the Serendep people and the Zemblan people have broken down over an argument regarding the nature of luck.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I’m not feeling all that lucky right now, that’s for sure.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Perhaps that will change. You have an opportunity to calm the situation, assuming your meeting with the leaders of the Serendep is a success.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Fingers crossed. Speaking of which, let’s not keep them waiting any longer.
- Objective ID
- 1,159,992,095
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Very good, Captain.
- Objective ID
- 128,183,930
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- Okay, they’ve agreed to down weapons for the moment.
- Objective ID
- 128,183,930
- Phase
- dialogue_end
- Character
- Una
- Dialogue
- So we can go and look for Christine?
- Objective ID
- 128,183,930
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- Not yet. The Serendep and the Zemblan both insist I head up the mediation process.
- Objective ID
- 128,183,930
- Phase
- dialogue_end
- Character
- Una
- Dialogue
- I have faith in you, Chris. If anyone can bring these people together, it’s you.
- Objective ID
- 128,183,930
- Phase
- dialogue_end
- Character
- Pike
- Dialogue
- Thanks, Number One.
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- We can’t keep going like this. This system can’t keep going like this.
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- What do you suggest, Chris?
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- We need to get these people back at the table. Let’s take advantage of the lull in the fighting.
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- You’re going to call for a ceasefire.
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I am. I want to be able to get out of here.
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- Still no word about Chapel?
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Nothing.
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Alright, patch me through across all channels in the system. I’m calling the ceasefire.
- Objective ID
- 128,183,930
- Phase
- dialogue_start
- Character
- Una
- Dialogue
- Patching you through, Captain.
- Objective ID
- 1,790,687,772
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- How’s the Zemblan ship doing?
- Objective ID
- 1,790,687,772
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Disabled, Captain. No casualties.
- Objective ID
- 1,790,687,772
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Alright, that’s good. I’d better try and smooth things over by visiting the Zemblan leaders, too. Put things on a more equal footing.
- Objective ID
- 1,790,687,772
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- A wise course.
- Objective ID
- 1,790,687,772
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Uhura, in the meantime, get in touch with the Andoria system. Find out if they’ve heard from Chapel.
- Objective ID
- 1,790,687,772
- Phase
- dialogue_start
- Character
- Uhura
- Dialogue
- Yes, Captain.
- Objective ID
- 1,790,687,772
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Alright, let’s go talk to the Zemblans. With me, Spock.
- Objective ID
- 1,790,687,772
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Captain.
- Objective ID
- 276,940,104
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- What the hell is going on out there?
- Objective ID
- 276,940,104
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Events in Januu are descending fast, Captain. Fighting has broken out across the system.
- Objective ID
- 276,940,104
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- And the Enterprise is right in the middle of it.
- Objective ID
- 276,940,104
- Phase
- dialogue_start
- Character
- La'an
- Dialogue
- Captain, we are being targeted by both Serendep and Zemblan vessels.
- Objective ID
- 276,940,104
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Not the point of commonality I was hoping for.
- Objective ID
- 276,940,104
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- We’d better pacify the situation. Raise shields. Charge weapons.
- Objective ID
- 276,940,104
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Battlestations!
- Objective ID
- 358,636,669
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I think that went very well, all things considered.
- Objective ID
- 358,636,669
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Indeed. The Serendep seem open to dialog. Although, I suspect they will want to control the terms of that dialog.
- Objective ID
- 358,636,669
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- First steps, Spock, first steps.
- Objective ID
- 358,636,669
- Phase
- dialogue_start
- Character
- La'an
- Dialogue
- Captain, we have a problem.
- Objective ID
- 358,636,669
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- What is it, La’an?
- Objective ID
- 358,636,669
- Phase
- dialogue_start
- Character
- La'an
- Dialogue
- A Zemblan vessel is approaching on an attack vector. They are very unhappy, Captain. They suspect the Serendep are forming an alliance with the Federation.
- Objective ID
- 358,636,669
- Phase
- dialogue_start
- Character
- La'an
- Dialogue
- Sir, they have opened fire!
- Objective ID
- 358,636,669
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Damn it. Alright, everyone. Battlestations!