Missions
The Veil Part 5
Help Devon and Casey return to their home dimension.
Overview
Warp required1
Operations level71
Warp for completion1,550
Warp via superhighway1
Completion via superhighway1,550
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,700,743,450
Amount90,000
Objective ID1,700,743,450
Amount270
Objective ID1,700,743,450
Amount400
Objective ID1,700,743,450
Amount185,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to Hermes Nebula.
DestinationHermes Nebula
Objective 2
No captured values for this selection.
ObjectiveDonate 25K Σ-Dilithium to open the portal.
Resource
Σ-Dilithium
Amount25,000
Objective 3
No captured values for this selection.
ObjectiveRetrieve the research.
DestinationKheania
Objective 4
No captured values for this selection.
ObjectiveReport to Section 31.
DestinationSendisez
Objective 5
No captured values for this selection.
ObjectiveReturn to your station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- This is where we first came through.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- The doorway to your dimension has made subspace thin here. It’s the perfect place to open a surge.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Will you scan for wave functions, Commander? We’re looking for this specific signal.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning… No sign of it yet.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- …What if it doesn’t work?
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- It will. It has to.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have detected a matching signal, but it is weak.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- We keep waiting, then… Do you think Katie will be happy to see us?
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- I hope so. She might be mad, but when we tell her how hard we’ve worked to get back, then… Well. It’s not going to make up for all the lost years.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- But we’ll have all the years to come.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The signal is becoming stronger.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Here we go. Standby, Commander.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- I’ll take care of the Veilshards, but we need something to keep the surge open and stable long enough for us to safely traverse it. Can you provide us with Σ-Dilithium, Commander?
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative.
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Ok, here we go… Our wave function is the strongest signal on the scanner. Now, love! Open the surge!
- Objective ID
- 126,052,681
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- …It’s open. We need 25K Σ-Dilithium, Commander. Quickly!
- Objective ID
- 15,942,777
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- The portal seems stable. Come on, love. Time to go home.
- Objective ID
- 15,942,777
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- We have no words to express our gratitude to you, Commander, and your crew. You came out of nowhere and helped us achieve something we’d almost given up on.
- Objective ID
- 15,942,777
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- All in a day’s work. Now, get in there, before it closes.
- Objective ID
- 15,942,777
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Goodbye!
- Objective ID
- 15,942,777
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- …Well, that’s that then.
- Objective ID
- 15,942,777
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- I suppose we should report back to Sloan.
- Objective ID
- 15,942,777
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I have a request first. Devon and Casey’s research could help me find a way back to my own dimension. Let’s head back to the Halfway House and retrieve anything useful.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- This is promising, Ven. We may have a lead on getting you home.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Maybe… I’m not convinced that anyone other than Devon and Casey can understand this gibberish. Anyway, we don’t even know that it worked.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- We sent them off into the aether, hoping that they would get home. But we’ll never know if they actually did.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- I am a busy man, Commander. I do not appreciate interruptions.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- You’ll appreciate this one. We found a pathway to another dimension… Sort of. The space between planes. It’s called the Veil.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Fascinating… And how does this connect to the anomaly?
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Unclear, aside from the obvious – dimensional shenanigans.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We did find some research that might help us understand the anomaly further. Ven?
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- This was for me, to figure out a way back to my own dimension. Not for Section 31.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Our analysts will make better use of it than you, I’m sure.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Hmph! I’ll transmit a copy, then. Go crazy with it.
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Good job, Commander. Dismissed. Now, Cillian, if you’d follow me, I want a detailed debrief on this mission. Spare no detail…
- Objective ID
- 1,700,743,450
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Let’s head back to the station.
- Objective ID
- 213,077,343
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- We’re ready, Commander. Will you do us one final favor and help us find our way home?
- Objective ID
- 213,077,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It would be our honor.
- Objective ID
- 213,077,343
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- Then it’s time to say goodbye to this place. The Halfway House gave us something we needed during a dark time. It gave us meaning, it gave us community. It even gave us an echo of the family we lost.
- Objective ID
- 213,077,343
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- I have a feeling it’ll continue on without us. It’s bigger than us by now, anyway.
- Objective ID
- 213,077,343
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- Right. Well… I guess that’s it. Set a course for Hermes Nebula.
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- Who’re you?
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Erm… Friends of Devon and Casey.
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- Where are they, anyway? They missed movie night.
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- They’re gone. On the way home, hopefully.
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- What, without even saying goodbye?
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Guess so.
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- Well, did they leave any instructions for the Halfway House?
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Nope! Just, erm, that I should retrieve their research.
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- Yeah, go ahead… Looks like someone has to step up and make sure things don’t fall apart around here. Also looks like I’m finally going to get to pick what we watch for movie night!
- Objective ID
- 829,464,246
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Yeah, good luck with that. I have what I need, Commander. Let’s go.