Missions
Divide and Conquer Part 4
Figure out Alok’s intentions and regain control of the Baraam.
Overview
Warp required1
Operations level40
Warp for completion24
Warp via superhighway1
Completion via superhighway24
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,325,742,759
Amount125,000,000
Objective ID1,325,742,759
Amount150,000
Objective ID1,325,742,759
Amount8
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveDisable the dampeners.
DestinationVoluptas
Objective 2
No captured values for this selection.
ObjectiveBring Alok to Georgiou's chambers.
DestinationVoluptas
Objective 3
No captured values for this selection.
ObjectiveDestroy Section 31 spy vessel.
EncounterSection 31 Spy Drone
Opponent strength1,426,536
DestinationVoluptas
Objective 4
No captured values for this selection.
ObjectiveDisable the interceptor drone.
EncounterSection 31 Spy Drone
Opponent strength1,426,536
DestinationVoluptas
Objective 5
No captured values for this selection.
ObjectiveUse 6M Dilithium to purge Section 31 spyware.
Resource
Dilithium
Amount6,000,000
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, Georgiou’s team requested their presence on the deck. Three to beam up.
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Well-well, now that’s a surprise.
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Rachel Garrett
- Dialogue
- A-Alok? Of all the people, it just had to be you. That weirdly makes sense. He’s been at the Baraam, knows Georgiou, and has more connections to Section 31. Doesn’t make it any less infuriating.
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- I believe myself to be quite approachable, Alok. We’ve been through hell together, and more. Need a favor? Just ask instead of sabotaging my station and doing business behind my back!
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- I hoped it wouldn’t have come to this, but yes, that all happened. And I have…
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Rachel Garrett
- Dialogue
- Good reasons to explain it? Like “Section 31 lacks funding and steals money from their agents”?
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Stop it. All of you. You’re acting like children, and only the Commander has enough dignity to keep it quiet. Alok, you will board this ship, or I’ll destroy you.
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- … Beaming up to your vessel, Independent.
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- We’ve caused enough stir looking for a rat named Alok. Maia, tear down long-range communication dampeners. No more need to scare my visitors.
- Objective ID
- 1,174,667,132
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- On it. I have calculated the optimum location to send out the signal to restore communications. Plotting course.
- Objective ID
- 1,325,742,759
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The system is exposed to you now.
- Objective ID
- 1,325,742,759
- Phase
- dialogue_end
- Character
- Georgiou
- Dialogue
- Just a second… Gone! Lovely job here, Commander. You see, Alok? Working with me is fun and easy. Anything else you are ready to offer to help your goal? How would you tear down the Whip?
- Objective ID
- 1,325,742,759
- Phase
- dialogue_end
- Character
- Alok Sahar
- Dialogue
- The Whip is owned by two partners. In your business, there are always skeletons, if not graveyards, in the closets. Find their secrets, expose them, and challenge Jirru and Kirad against each other.
- Objective ID
- 1,325,742,759
- Phase
- dialogue_end
- Character
- Alok Sahar
- Dialogue
- You divide, and then you conquer.
- Objective ID
- 1,325,742,759
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, after destroying the spy vessel, I detected a coded signal sent to an unregistered system on the Baraam. Sending information to the Baraam. It might be an extension of the Section’s spyware.
- Objective ID
- 1,325,742,759
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- More tricks, yet no treats… What will it take to purge this system? Or does it also fall into my pool of responsibilities?
- Objective ID
- 1,325,742,759
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I will render the spyware useless and expose it to your system with a distributed denial-of-service attack, and then you can directly purge it from your computer.
- Objective ID
- 1,325,742,759
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I will need 6M Dilithium for this task.
- Objective ID
- 1,332,985,081
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The first vessel has been destroyed. Plotting course to the other one.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Alright, Alok. Let’s play a game. I tell you a fact, and then you tell me one. I’ll start. Fact number one: the Baraam is my station, and nobody goes behind my back.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Why not involve me in your silly little plan?
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- Because you’re… uncontrollable. Impulsive. Disagreeable.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Ouch. I thought you liked that about me.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- We don’t have time for games, so I’ll be straight. Section 31 has an ongoing operation to track the Syndicate and pluck every root of their activity that might endanger the Federation.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- The black market is their realm, but while we can’t change or control the trade, we can place it in an environment that is under our surveillance and within arm’s reach. That’s the Baraam.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- The Syndicate favors the Whip since it’s an Orion business. We’ve been withdrawing everyone we could on horrid terms, but if the Whip ever finds evidence of Section 31’s involvement…
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- Bad news spreads faster than light in the vacuum of space. Section 31 will be hunted, the Federation will be blamed for espionage and counterintelligence, and war will be the least of our problems.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Rachel Garrett
- Dialogue
- Do you want us to lie to the Whip? What kind of explanation will they believe?
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- There are too many possibilities that the truth will be revealed, one way or another. The Whip must be destroyed.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Rachel Garrett
- Dialogue
- Wait, we’ve allied with the Whip. Maybe we could find a compromise instead of shooting them in the back? They have direct access to the Syndicate – let’s use it!
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- You are a Section 31 agent, Lieutenant Commander. Your priority is to protect the Federation from any threat by any means. The Whip is a risk, and it’s your fault. Fix that mistake.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Rachel Garrett
- Dialogue
- But we’re… We’ve just tried to… Well. You’re right, Alok. We must protect the Federation. If Section 31 commands, then we should act accordingly.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- That’s very moving and all, but how do you expect me to siege a Syndicate-protected station? I’m not exactly a Starfleet division, and I don’t see any spare vessels hanging around.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- You can use some of our spy vessels located in this system…
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Now we’re talking. Would you mind indicating their position on this screen? Ah, perfect. Commander, sending you the coordinates. Obliterate them.
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- Those are perfectly fine vessels! Use them for your cause!
- Objective ID
- 1,596,064,947
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- My priority is to protect the Baraam from any threat by any means. Your vessels are a risk, and it’s your fault. The Commander will fix that mistake.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Communications are back to normal.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Unlike everything else here. So, Alok, I will ask you the same question as when we first met: what are you doing in my space station? And try to tell me the truth – for your own sake.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- I shouldn’t disclose any details to civilians.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Rachel Garrett
- Dialogue
- Really? Civilians? How about your fellow colleagues?
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Listen to me, Alok. I know who you are. Your position, your life is in my hands. You’re not just risking your rank, but also the Federation’s image. Yet, if you start talking, we’ll let it all just merrily slide by.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- This information is confidential – strictly confidential. Do you trust this Independent?
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- This one helped me track you. I distrust the Commander less than you, or the whole Section 31 trying to get rid of the Baraam.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- Section 31 doesn’t work against the Baraam – it works for it. We have been moving black market traders to your station since you’re not affiliated with our enemies, and we have enough leverage.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Leverage is a big word for a man who failed to hide their activity from the target. Now even the Whip suspects something after we had to come and clean up your mess.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- You contacted the Whip?
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- They sent an invitation by messing with my station. Not your regular business card, but I figured out the sender’s name.
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Alok Sahar
- Dialogue
- That was a huge mistake. The Whip is not to be trusted or cooperated with: their halls are full of the Syndicate’s spies. What do they know? Whom do they suspect?
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Shouldn’t you be the all-knowing person in the room, or is that just another of Section 31’s misleading advertisements?
- Objective ID
- 421,395,369
- Phase
- dialogue_start
- Character
- Georgiou
- Dialogue
- Commander, let’s show Alok to my chambers. The poor agent needs some help catching up.