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Missions

IDIC 2: Cetacean Federation Part 2

Work with the U.S.S. Gracie to identify its attacker.

Overview

Warp required1
Operations level61
Warp for completion22
Warp via superhighway1
Completion via superhighway22

Costs & rewards

Mission rewards

Σ-Parsteel
Objective ID1,371,267,618
Amount3,600
15 Minute Σ-Speed Up
Objective ID1,371,267,618
Amount13
6★ Raw Crystal
Objective ID1,371,267,618
Amount45,000
Quantum Prism
Objective ID1,371,267,618
Amount300

Locations

Objectives

Objective 1

ObjectiveBeam over the science officer.
DestinationNiawillen

Objective 2

ObjectiveFollow the warp trail.
DestinationCita Laga

Objective 3

ObjectiveVisit the submerged junkyards.
DestinationCita Laga

Objective 4

ObjectiveDefeat 3 hostiles of Level 14 or higher.
Required count3
Required level14

Objective 5

ObjectiveSurround the nebula.
DestinationCita Laga

Objective 6

ObjectiveAttack the ship!
EncounterPakled Clumpship
Opponent strength2,113,383,600
DestinationCita Laga

Dialogue

Mission dialogue

Objective ID
135,083,932
Phase
dialogue_start
Character
Maia
Dialogue
Were he not a member of Haplorhine Ops, I would have expected their science officer to be called Sprat, and to be piloting the Jellyfish. He’s ready to beam over now. Energizing.
Objective ID
135,083,932
Phase
dialogue_start
Character
Spock
Dialogue
Spock, Lieutenant Junior Grade, reporting for duty, Commander. It is good to be aboard a vessel with such boundless dry space.
Objective ID
135,083,932
Phase
dialogue_start
Character
Maia
Dialogue
Welcome, Lieutenant. If I may: You appear to be Vulcan, yet haplorhine is an Earth classification.
Objective ID
135,083,932
Phase
dialogue_start
Character
Spock
Dialogue
You are correct. The majority of the founding, non-marine lifeforms of the Cetacean Federation came from Earth. Haplorhine Ops merely persisted as the department’s common name.
Objective ID
135,083,932
Phase
dialogue_start
Character
Spock
Dialogue
However, those of us that crew the department, whether children of Earth or otherwise, tend to qualify as “dry-nosed” primates. Similarly, the Cetacean Federation is not comprised solely of Earth cetaceans.
Objective ID
135,083,932
Phase
dialogue_start
Character
Spock
Dialogue
But to the matter at hand. Here are my scans of the attacker’s warp signature and escape vector. As you can also see, their ship bears similarities to multiple powers – including the Federation itself.
Objective ID
135,083,932
Phase
dialogue_start
Character
Spock
Dialogue
That is why establishing its warp destination is of significant importance.
Objective ID
135,083,932
Phase
dialogue_start
Character
Maia
Dialogue
I have extrapolated from your calculations. Their destination was the Cita Laga system.
Objective ID
135,083,932
Phase
dialogue_start
Character
Spock
Dialogue
Most impressive! Spock to Gracie: we have a heading, Captain.
Objective ID
135,083,932
Phase
dialogue_start
Character
Pike
Dialogue
I knew you would! Helm, prepare to depart. Remain aboard the Commander’s vessel for now, Mr Spock – you make a great team.
Objective ID
1,371,267,618
Phase
dialogue_end
Character
Pike
Dialogue
We got them, didn’t we? Spock, report!
Objective ID
1,371,267,618
Phase
dialogue_end
Character
Spock
Dialogue
The vessel did appear to shed much of its mass, but I believe it was jetsam, deliberately released to shield themselves. They used the distraction to escape to warp.
Objective ID
1,371,267,618
Phase
dialogue_end
Character
Pike
Dialogue
Dammit!
Objective ID
1,371,267,618
Phase
dialogue_end
Character
Maia
Dialogue
My sensors indicate that they did suffer a hull breach – perhaps due to the chaos of their own departure. That should be sufficient to track them.
Objective ID
1,371,267,618
Phase
dialogue_end
Character
Maia
Dialogue
Now that I have seen their ship, I should also add that we are familiar with these aggressors.
Objective ID
1,371,267,618
Phase
dialogue_end
Character
Maia
Dialogue
Captain, I believe this incident does, in fact, constitute first contact between the Cetacean Federation, and the Pakleds.
Objective ID
1,371,267,618
Phase
dialogue_start
Character
Maia
Dialogue
Maia to Gracie, we are in position.
Objective ID
1,371,267,618
Phase
dialogue_start
Character
Spock
Dialogue
Captain, I am at the Commander’s science station. There is a buildup of ionized particles on the border of the nebula, close to our location.
Objective ID
1,371,267,618
Phase
dialogue_start
Character
Spock
Dialogue
Our assailant cannot go to warp inside that nebula, though I believe they may be charging their engines and preparing to flee.
Objective ID
1,371,267,618
Phase
dialogue_start
Character
Pike
Dialogue
Red alert! Commander, lock phasers on that exit vector and stand by to fire.
Objective ID
1,371,267,618
Phase
dialogue_start
Character
Spock
Dialogue
They have emerged!
Objective ID
2,005,237,893
Phase
dialogue_start
Character
Pike
Dialogue
Commander, the Gracie is re-watered and back to full operational capacity. Starfish Command has tasked us with uncovering the identity of our mysterious attacker.
Objective ID
2,005,237,893
Phase
dialogue_start
Character
Pike
Dialogue
Given their penchant for stealing our deck water, the risk to the Cetacean Federation is great. They are now public enemy number one.
Objective ID
2,005,237,893
Phase
dialogue_start
Character
Pike
Dialogue
We’d be glad to have you along for the ride – you certainly intimidated them before! But make no mistake, this is no pleasure cruise.
Objective ID
2,005,237,893
Phase
dialogue_start
Character
Maia
Dialogue
We are happy to help, Captain. We may be far from home, but we rarely refuse an opportunity to assist those in need, or to learn about strange, new worlds. Strange by our standards, at least.
Objective ID
2,005,237,893
Phase
dialogue_start
Character
Pike
Dialogue
Excellent! Then I’m going to put you in touch with our Vulcan science officer.
Objective ID
2,005,237,893
Phase
dialogue_start
Character
Pike
Dialogue
He took some readings on the aggressor’s warp trail, though even our cetacean navigators in Stellar Cartography are having trouble pinpointing the destination. Perhaps you can help.
Objective ID
2,005,237,893
Phase
dialogue_start
Character
Pike
Dialogue
Rendezvous with the Gracie and prepare to receive him. There is no need to make special preparations – he is assigned to Haplorhine Ops.
Objective ID
348,688,400
Phase
dialogue_start
Character
Zala
Dialogue
You’re true to your word, Captain – this time. The ship you are searching for stole a significant quantity of unprocessed scrap from Minos Silma, then disappeared from sensors just before you arrived.
Objective ID
348,688,400
Phase
dialogue_start
Character
Zala
Dialogue
Or should I say, it disappeared from most people’s sensors. But I like to keep a close eye on the comings and goings around here. They hid in the Vibrant Nebula.
Objective ID
348,688,400
Phase
dialogue_start
Character
Pike
Dialogue
We are truly indebted to you, Zala. I am indebted to you.
Objective ID
348,688,400
Phase
dialogue_start
Character
Zala
Dialogue
Save it. Just don’t be a stranger, alright? Or at least, don’t be a stranger for so long. It’s rude to leave a lady adrift.
Objective ID
348,688,400
Phase
dialogue_start
Character
Pike
Dialogue
Commander, proceed to coordinates 047.392.109. The Gracie will take up an inverse position on the other side of the nebula.
Objective ID
600,197,049
Phase
dialogue_start
Character
Maia
Dialogue
Scans do not detect the enemy vessel in orbit, nor beneath the sea.
Objective ID
600,197,049
Phase
dialogue_start
Character
Pike
Dialogue
Spock, Commander. I have an old acquaintance in this system. I was loath to call her – we didn’t exactly part on the best of terms. But she’s an Independent operator, and a bounty of intel. I’ll hail her.
Objective ID
600,197,049
Phase
dialogue_start
Character
Zala
Dialogue
Christopher Pike… you slippery son of a barracuda! I thought you were captain of that shiny floating aquarium, the Gracie now?
Objective ID
600,197,049
Phase
dialogue_start
Character
Pike
Dialogue
Hello, Zala. I see you’re well-informed as always. But does being captain of the Gracie mean I can’t visit old friends?
Objective ID
600,197,049
Phase
dialogue_start
Character
Zala
Dialogue
Friends? Ha! Is that all we were? Being cooped up in that fish tank must have clouded your water. Still, you’re looking just as handsome as I remember. Come visit my station and stretch your fins.
Objective ID
600,197,049
Phase
dialogue_start
Character
Pike
Dialogue
That is a… tempting offer. But I’m afraid I’m here on business.
Objective ID
600,197,049
Phase
dialogue_start
Character
Zala
Dialogue
Of course you are. Lucky for you, my mind remains as clear as it is well-informed: you’re after that mishmash of a ship that came through here.
Objective ID
600,197,049
Phase
dialogue_start
Character
Zala
Dialogue
Prune my Suliban problem, and I’ll tell you where they went.
Objective ID
600,197,049
Phase
dialogue_start
Character
Pike
Dialogue
You heard the lady, Commander. Let’s seal the deal.
Objective ID
888,957,084
Phase
dialogue_start
Character
Maia
Dialogue
It appears Cita Laga is just as unsavory in this universe as in our own – if a little wetter.
Objective ID
888,957,084
Phase
dialogue_start
Character
Spock
Dialogue
Indeed. The system is a haven for scrap merchants and smugglers. Though I do not judge them – the Independent way of life is a hard one, as I am sure you are aware.
Objective ID
888,957,084
Phase
dialogue_start
Character
Maia
Dialogue
The warp trail exited close to Minos Silma. There are many junkyards in its oceans – we should take a closer look.