Missions
Tribble in Store
Plant a consignment of Tribbles on a Klingon planet.
Overview
Warp required1,700
Operations level70
Warp for completion1,700
Warp via superhighway1,700
Completion via superhighway1,700
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID568,699,633
Amount1
Objective ID568,699,633
Amount1,760,000
Objective ID568,699,633
Amount3,900
Objective ID568,699,633
Amount244,000,000
Objective ID568,699,633
Amount-614,880,000
Objective ID568,699,633
Amount-136,640,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveVisit the merchant.
DestinationShannon
Objective 2
No captured values for this selection.
ObjectivePay 20B Parsteel for the batch of tribbles.
Resource
Parsteel
Amount20,000,000,000
Objective 3
No captured values for this selection.
ObjectiveEnter Klingon territory.
DestinationKro'vaz
Objective 4
No captured values for this selection.
ObjectiveDefeat the Klingon ship.
EncounterKlingon Patrol
Opponent strength18,215,062,522
DestinationKro'vaz
Objective 5
No captured values for this selection.
ObjectiveBeam the tribbles onto Kro'vaz II.
DestinationKro'vaz
Objective 6
No captured values for this selection.
ObjectiveReturn Captain Otanu to their ship.
DestinationShannon
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,492,392,008
- Phase
- dialogue_start
- Character
- Yesec
- Dialogue
- Otanu, it’s about time you showed up! They’ve been getting restless waiting for you.
- Objective ID
- 1,492,392,008
- Phase
- dialogue_start
- Character
- Tribble
- Dialogue
- Prrrrrrr–
- Objective ID
- 1,492,392,008
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Otanu, the “special consignment” is… a batch of tribbles?
- Objective ID
- 1,492,392,008
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- You don’t have much of an imagination, do you? What better way to disrupt inconvenient Klingon operations than this? You can’t get much more passive aggressive than a furry little ball of trouble.
- Objective ID
- 1,492,392,008
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- I appreciate this, Yesec. We’ll just beam the consignment aboard the ship and be out of your way.
- Objective ID
- 1,492,392,008
- Phase
- dialogue_start
- Character
- Yesec
- Dialogue
- Woah, hold on there. I’m not running a charity here! I wouldn’t mind some compensation for keeping these things housed and fed. Do you know how hard it was to stop them multiplying!?
- Objective ID
- 1,492,392,008
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- Yes, of course. Uhm… Independent, help me out here, will you?
- Objective ID
- 1,492,392,008
- Phase
- dialogue_start
- Character
- Yesec
- Dialogue
- Give me 20B Parsteel, and I’ll hand the tribbles over.
- Objective ID
- 568,699,633
- Phase
- dialogue_end
- Character
- Captain Otanu
- Dialogue
- Mission accomplished, Independent. I knew that you were the right person for the job. I only wish I could see their faces when those tribbles arrived on the surface. I bet it was a sight to behold!
- Objective ID
- 568,699,633
- Phase
- dialogue_end
- Character
- Captain Otanu
- Dialogue
- This is where we part ways. But if another mission comes up that requires a set of… unorthodox skills, then I know just the Independent to contact. Otanu out.
- Objective ID
- 568,699,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are in position. Multiple Klingon vessels are converging on our coordinates. We must beam the consignment down to Kro’vaz II now.
- Objective ID
- 568,699,633
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- Just one more second… Energizing…
- Objective ID
- 568,699,633
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- Alright, they’re gone. Our work here is done, Independent. Return us to Federation territory and get me back aboard my ship before they get their hands on us!
- Objective ID
- 685,257,098
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- Independent, I’ve been looking for you. If you’re capable of living up to your reputation, then I might have just the right job for you.
- Objective ID
- 685,257,098
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- We’ve received intel that the Klingons are constructing an armory and forward outpost on the surface of Kro’vaz II. This is uncomfortably close to Federation borders, so we need to take action on this.
- Objective ID
- 685,257,098
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- Rather than initiating a strike under a Federation banner and risking further conflict, we’re going to be a little bit more… discreet.
- Objective ID
- 685,257,098
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- If you would allow me to board your ship, I’d like you to accompany me to a meeting with a merchant friend of mine on Latera. They have a special consignment ready for us to pick up.
- Objective ID
- 852,440,413
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we are being hailed by a Klingon ship. They are unlikely to welcome our presence in this sector.
- Objective ID
- 852,440,413
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- We can’t risk a single ship jeopardizing this entire operation. I wanted to avoid this, but I don’t think we have any other choice. Disable that ship, Independent.
- Objective ID
- 88,347,912
- Phase
- dialogue_start
- Character
- Yesec
- Dialogue
- That should be enough. Now get these things out of my sight!
- Objective ID
- 88,347,912
- Phase
- dialogue_start
- Character
- Tribble
- Dialogue
- Bbbbbbrrrrreeeeeee–
- Objective ID
- 88,347,912
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- Alright, Independent, I think these little guys have overstayed their welcome here. Lay in a course for Kro’vaz. It’s time to bring them to their new home!
- Objective ID
- 933,087,088
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Klingon ship has been disabled. We cannot know if they were able to call for reinforcements before their communications were disabled.
- Objective ID
- 933,087,088
- Phase
- dialogue_start
- Character
- Captain Otanu
- Dialogue
- Then we need to be quick. Get us as close to Kro’vaz II as you can. We need to make sure the tribbles are beamed inside the outpost’s boundaries.