Missions
A Beam Too Far Part 5
Liberate the prisoners from the Tal’lah-Hed detention facility.
Overview
Warp required1
Operations level15
Warp for completion15
Warp via superhighway1
Completion via superhighway15
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,733,005,679
Amount56,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveLead an assault on the Tal'lah-Hed.
DestinationMajalan
Objective 2
No captured values for this selection.
ObjectiveDefeat the Tal'lah-Hed ship.
EncounterTal'lah-Hed Sentry
Opponent strength11,529
DestinationMajalan
Objective 3
No captured values for this selection.
ObjectivePush back the Tal'lah-Hed.
EncounterTal'lah-Hed Sentry
Opponent strength11,296
DestinationMajalan
Objective 4
No captured values for this selection.
ObjectiveDefeat Mavery, the Tal'lah-Hed Dah.
EncounterTal'lah-Hed Dah
Opponent strength11,176
DestinationMajalan
Objective 5
No captured values for this selection.
ObjectiveBring the liberated prisoners to the Starfleet outpost.
DestinationAchillon
Objective 6
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,290,855,656
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Alright, Commander. You heard the good Admiral. It’s time to put a stop to the Tal’lah-Hed and liberate those prisoners.
- Objective ID
- 1,290,855,656
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I don’t expect them to back down without a fight, but we can always hope that they’re capable of knowing that they’re outnumbered and standing down of their own accord.
- Objective ID
- 1,290,855,656
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Regardless, we should be prepared to fight. Let’s make this happen, people.
- Objective ID
- 1,342,730,727
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- So, you just had to come back, didn’t you? You couldn’t just leave us be?
- Objective ID
- 1,342,730,727
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- You relinquished that right the moment you decided that living beings were nothing more than a commodity to be taken and exploited.
- Objective ID
- 1,342,730,727
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Command your forces to stand down and submit yourself to Starfleet custody at once, or face immediate reprisal for your actions. There will be no other outcome, that I can assure you.
- Objective ID
- 1,342,730,727
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The Tal’lah-Hed are mine, you Starfleet scum. Those people are mine!! I should have killed you when I had the chance. Behl Gahrrt!
- Objective ID
- 1,342,730,727
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Looks like he’s made his choice. Commander, if you can disable that ship, we should be able to get a lock on Mavery and beam him to our brig. I want this one to stand trial for what he’s done.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Incoming transmission from the Enterprise. Patching through.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_end
- Character
- Hemmer
- Dialogue
- Ah, Commander. I felt that I would be remiss if I didn’t thank you for your efforts today. I understand that you were instrumental in the liberation of the prisoners on Shen Dura.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_end
- Character
- Hemmer
- Dialogue
- I must admit, this has all been somewhat of a humbling experience. Between the errors in my calibrations and allowing myself to be captured, I fear that I may be dulling with age.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- This fear is unfounded, Lieutenant Hemmer. None are infallible. It is how one deals with the consequences of their failures that defines their character.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_end
- Character
- Hemmer
- Dialogue
- Yes, I suppose you have a point. For an artificial intelligence, your capacity for empathy is quite remarkable. We are fortunate to have you as an ally.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_end
- Character
- Hemmer
- Dialogue
- Anyway, I have to get back to restoring the transporter’s original functionality. I just wanted to take a moment to thank you for what you’ve done. Until we meet again, Independent. Farewell.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Commander, I’ve just received news that an extensive effort to dismantle the Tal’lah-Hed’s operations is underway. Their prisoners are being processed and will be returned home as soon as possible.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- None of this would have been possible without your help, Commander. Not only that, but you saved the life of my Chief Engineer. We’re lucky to have an ally such as you.
- Objective ID
- 1,733,005,679
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I think you’ve earned some R&R, Commander. Now that I mention it, I think we all have. We’ll be in touch again soon.
- Objective ID
- 343,980,754
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Target disabled. Captain Pike, have you secured Mavery in the ship’s brig?
- Objective ID
- 343,980,754
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Affirmative. He’s alive, but unconscious. He’s going to get a nasty shock when he wakes up in a Starfleet cell. Another fine job done, Commander. We’re lucky to have you on our side.
- Objective ID
- 343,980,754
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Number One, status report.
- Objective ID
- 343,980,754
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- A landing party is currently conducting a sweep of the detention facility on Shen Dura, Captain. We expect the first prisoners to be arriving shortly.
- Objective ID
- 343,980,754
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- We’re taking Mavery to the outpost on Jalei to be held in custody while we clean up the mess he made. Commander, I’d greatly appreciate it if you could take some of the liberated prisoners and meet us there.
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Captain, we are receiving a transmission from the surface of Shen Dura. The Tal’lah-Hed know that we’re coming.
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- On-screen, Number One.
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Dehkoh
- Dialogue
- If you know what’s good for you, you’ll turn around and go right back to where you came from.
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Now come on, you know we’re not going to do that. Look at all the trouble we went through bringing all of our friends to visit you.
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- We know what the Tal’lah-Hed are doing. We know that kidnapping and extortion are pillars of your organization. Stand down now and we can avoid any potential bloodshed.
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Dehkoh
- Dialogue
- Don’t say I didn’t warn you…
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Captain, multiple Tal’lah-Hed vessels have been dispatched from the surface of Shen Dura. Confirmed intercept vector with our fleet.
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- So they want to do this the hard way. Of course they do. They always do.
- Objective ID
- 526,503,356
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Red alert!
- Objective ID
- 61,829,124
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the Tal’lah-Hed forces have dispatched more ships from the surface of Shen Dura. Prepare to engage.