Missions
Comparative Xenobiology Part 2
Retrieve the cadets.
Overview
Warp required1
Operations level61
Warp for completion700
Warp via superhighway1
Completion via superhighway900
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,788,461,751
Amount700
Objective ID1,788,461,751
Amount400
Objective ID1,788,461,751
Amount26,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to the away team.
DestinationDaz
Objective 2
No captured values for this selection.
ObjectiveRe-establish a line of communication.
DestinationDaz
Objective 3
No captured values for this selection.
ObjectiveRetrieve the cadets.
DestinationDaz
Objective 4
No captured values for this selection.
ObjectiveScan for life signs.
DestinationDaz
Objective 5
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,426,382,190
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Transport failed. I cannot get a lock. No sign of the cadets in the area where we left them. Perhaps a malfunction in the scanner?
- Objective ID
- 1,426,382,190
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should check again. Full spectrum scan. Widen the area. We must find them!
- Objective ID
- 1,745,234,354
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The bandits are going to warp, but the cadets may still be in danger. We must return to the away team.
- Objective ID
- 1,788,461,751
- Phase
- dialogue_end
- Character
- The Doctor
- Dialogue
- What do you mean, they just disappeared? You were supposed to be looking after them!
- Objective ID
- 1,788,461,751
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We had to deal with some bandits. It appears that Deidamia has been busy, and the ranks of the Venari Ral have grown.
- Objective ID
- 1,788,461,751
- Phase
- dialogue_end
- Character
- The Doctor
- Dialogue
- Never mind that now. We better not have sent those kids to their deaths.
- Objective ID
- 1,788,461,751
- Phase
- dialogue_end
- Character
- The Doctor
- Dialogue
- SAM, with me. We must review those scans and get to the bottom of this.
- Objective ID
- 1,788,461,751
- Phase
- dialogue_end
- Character
- SAM
- Dialogue
- Sir! Yes, sir!
- Objective ID
- 1,788,461,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- So many life signs, none of them the cadets’. These must be from the lifeform The Doctor wishes to study. Perhaps they are masking the cadets’ signs, or perhaps…
- Objective ID
- 1,788,461,751
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should return to the station. The Doctor must be made aware of the situation.
- Objective ID
- 2,058,295,403
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am not detecting any more bandits in the vicinity. Perhaps I was mistaken. Regardless, we need to check in with the away team.
- Objective ID
- 2,058,295,403
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Cadets, come in. Cadets?
- Objective ID
- 415,001,072
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- No answer. We are not taking any risks here, Commander. We should beam the cadets back aboard immediately.