Missions
Principles of Starship Engineering Part 3
Get the U.S.S. Athena back up and running.
Overview
Warp required1
Operations level61
Warp for completion900
Warp via superhighway1
Completion via superhighway900
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,245,416,691
Amount1,000
Objective ID1,245,416,691
Amount250
Objective ID1,245,416,691
Amount227,000
Objective ID533,010,649
Amount1,000
Objective ID533,010,649
Amount255,000
Objective ID533,010,649
Amount227,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveBeam the away team down to the facility.
DestinationTel'Droht
Objective 2
No captured values for this selection.
ObjectiveRetrieve the ship parts.
DestinationTel'Droht
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 5
No captured values for this selection.
ObjectivePut the cadets to work.
DestinationSystem -1
Objective 6
No captured values for this selection.
ObjectiveAre you ready to build your own U.S.S. Athena?
Objective 7
No captured values for this selection.
ObjectiveBuild your very own U.S.S. Athena.
Objective 8
No captured values for this selection.
ObjectiveCelebrate with the crew.
DestinationSystem -1
Objective 9
No captured values for this selection.
ObjectiveAnswer the transmission.
DestinationSystem -1
Objective 10
No captured values for this selection.
ObjectiveAnswer the transmission.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 107,937,622
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Are you ready to build your own U.S.S. Athena?
- Objective ID
- 1,245,416,691
- Phase
- dialogue_end
- Character
- Deidamia
- Dialogue
- You made a mistake today, Commander. We were having fun, but you took things too far. Nobody steals from me and lives to tell about it.
- Objective ID
- 1,245,416,691
- Phase
- dialogue_end
- Character
- Deidamia
- Dialogue
- Oh, and you should tell Nahla to be more careful. If I didn’t know better, I would have thought this combadge she left behind was some sort of message.
- Objective ID
- 1,245,416,691
- Phase
- dialogue_end
- Character
- Deidamia
- Dialogue
- See you soon, Commander. I promise.
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Isn’t she a beauty?
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. You must be happy to have your ship – and school – back.
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- You have no idea. The thought of being back in the captain’s chair kept me sane in Deidamia’s brig… Ah, cadets! Have the celebrations started already?
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- SAM
- Dialogue
- Chancellor! I’m so glad you’re hic back. Nothing can keep the crew of the Athena down… Hic!
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Genesis Lythe
- Dialogue
- Caleb, did you adjust her processing matrix again?
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Caleb Mir
- Dialogue
- Come on, let her live a little!
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Darem Reymi
- Dialogue
- Hear, hear! We’re going to get to go home soon. I, for one, am ready to celebrate.
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Jay-Den Kraag
- Dialogue
- This bloodwine is exemplary, Commander.
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- I predict some sore heads in the morning.
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Come, a toast. To the Athena!
- Objective ID
- 1,245,416,691
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Incoming transmission. Excuse us for a moment.
- Objective ID
- 145,452,106
- Phase
- dialogue_end
- Character
- Chancellor Ake
- Dialogue
- You have quite the collection of ships, Commander. I wonder if the Athena has a place there.
- Objective ID
- 145,452,106
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- For as long as you wish, Chancellor.
- Objective ID
- 145,452,106
- Phase
- dialogue_end
- Character
- Chancellor Ake
- Dialogue
- No, I mean your very own Athena. You’d have to gather some blueprints, of course, but she is worth the effort, I promise you. And if we are to keep the Venrai Ral at bay…
- Objective ID
- 145,452,106
- Phase
- dialogue_end
- Character
- Chancellor Ake
- Dialogue
- I don’t think there’s a ship in your impressive collection that can do that better than her.
- Objective ID
- 145,452,106
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, are you ready to build the U.S.S. Athena now, or should we wait until we have gathered more blueprints?
- Objective ID
- 145,452,106
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- That was reckless, Nahla. We could have been tailed by an angry mob of Independents.
- Objective ID
- 145,452,106
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- But we weren’t. Oh, how I wish I’d seen Deidamia’s face when she realized… Well. It’s time to get to work, cadets. The Athena won’t repair herself.
- Objective ID
- 145,452,106
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- You’re going to earn those Starship Engineering credits, cadets. Chop-chop!
- Objective ID
- 1,744,560,758
- Phase
- dialogue_start
- Character
- SAM
- Dialogue
- A ship is approaching the facility. Heading our way.
- Objective ID
- 1,744,560,758
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Let’s all keep our cool. We can talk our way out of this.
- Objective ID
- 1,744,560,758
- Phase
- dialogue_start
- Character
- Genesis Lythe
- Dialogue
- Not this time. They’re raising shields.
- Objective ID
- 1,744,560,758
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- So be it. To battle Stations. Take evasive maneuvers.
- Objective ID
- 1,890,254,378
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well, Commander. Commencing construction…
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- I see why Nus Braka fell for her. He couldn’t find a better match.
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- Caleb Mir
- Dialogue
- All these Independents, maybe more. The Venari Ral would double their ranks overnight… Wait. Did you say–
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Nevermind that. Let’s get to those parts before our window of opportunity closes. Cadets, stay here. Keep your wits about you.
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- Genesis Lythe
- Dialogue
- With all due respect, Chancellor… Hell no. We’re not letting you go down there alone.
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- Darem Reymi
- Dialogue
- You got that right.
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- SAM
- Dialogue
- A photonic might come in handy down there. Immune to phasers, remember?
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- Jay-Den Kraag
- Dialogue
- I am not immune to phasers. But I am accompanying you nonetheless.
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- Caleb Mir
- Dialogue
- You’re not going to change our minds, Chancellor. You might as well go with it.
- Objective ID
- 2,071,249,936
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- … Very well, cadets. Consider this lesson one of Principles of Starship Engineering. Let’s go get those ship parts.
- Objective ID
- 330,453,506
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will wait to start construction, Chancellor, but we appreciate the gesture. It appears that work on the original is progressing nicely.
- Objective ID
- 330,453,506
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- It’s nearly done, in fact. The cadets have outdone themselves. Isn’t she a beauty?
- Objective ID
- 330,453,506
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. You must be happy to have your ship – and school – back.
- Objective ID
- 330,453,506
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- You have no idea. The thought of being back in the captain’s chair kept me sane in Deidamia’s brig…
- Objective ID
- 330,453,506
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Anyway, the cadets were talking about throwing a little celebration. I think they’re due one. Care to join us?
- Objective ID
- 438,940,410
- Phase
- dialogue_start
- Character
- Caleb Mir
- Dialogue
- Direct hit! They’re out of action. But more ships are on the way.
- Objective ID
- 438,940,410
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Time to intercept?
- Objective ID
- 438,940,410
- Phase
- dialogue_start
- Character
- Darem Reymi
- Dialogue
- Minutes. What’s the plan?
- Objective ID
- 438,940,410
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Retreat. We have what we came for. Deidamia’s stockpile is sitting pretty in our cargo bay. Set a course for your Station, Commander.
- Objective ID
- 485,636,484
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- Come in, Ake. How is it going? I don’t know how much more time you have.
- Objective ID
- 485,636,484
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- We’ve found the ship bay and are tagging as many parts as we can. We’re nearly–
- Objective ID
- 485,636,484
- Phase
- dialogue_start
- Character
- Jay-Den Kraag
- Dialogue
- Chancellor. Lifesigns incoming.
- Objective ID
- 485,636,484
- Phase
- dialogue_start
- Character
- Darem Reymi
- Dialogue
- Looks like the drive is over. We need to get out of here.
- Objective ID
- 485,636,484
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Beam us up, Commander, and make sure we don’t leave empty-handed.
- Objective ID
- 533,010,649
- Phase
- dialogue_end
- Character
- Deidamia
- Dialogue
- You made a mistake today, Commander. We were having fun, but you took things too far. Nobody steals from me and lives to tell about it.
- Objective ID
- 533,010,649
- Phase
- dialogue_end
- Character
- Deidamia
- Dialogue
- Oh, and you should tell Nahla to be more careful. If I didn’t know better, I would have thought this combadge she left behind was some sort of message.
- Objective ID
- 533,010,649
- Phase
- dialogue_end
- Character
- Deidamia
- Dialogue
- See you soon, Commander. I promise.
- Objective ID
- 533,010,649
- Phase
- dialogue_start
- Character
- SAM
- Dialogue
- Chancellor! I’m so glad you’re hic back. Nothing can keep the crew of the Athena down… Hic!
- Objective ID
- 533,010,649
- Phase
- dialogue_start
- Character
- Genesis Lythe
- Dialogue
- Caleb, did you adjust her processing matrix again?
- Objective ID
- 533,010,649
- Phase
- dialogue_start
- Character
- Caleb Mir
- Dialogue
- Come on, let her live a little!
- Objective ID
- 533,010,649
- Phase
- dialogue_start
- Character
- Darem Reymi
- Dialogue
- Hear, hear! We’re going to get to go home soon. I, for one, am ready to celebrate.
- Objective ID
- 533,010,649
- Phase
- dialogue_start
- Character
- Jay-Den Kraag
- Dialogue
- This bloodwine is exemplary, Commander.
- Objective ID
- 533,010,649
- Phase
- dialogue_start
- Character
- The Doctor
- Dialogue
- I predict some sore heads in the morning.
- Objective ID
- 533,010,649
- Phase
- dialogue_start
- Character
- Chancellor Ake
- Dialogue
- Come, a toast. To the Athena!
- Objective ID
- 533,010,649
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Incoming transmission. Excuse us for a moment.