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Missions

Protocol Origin: Sisko Part 2

Search for the U.S.S. Nautilus.

Overview

Warp required1
Warp for completion900
Warp via superhighway1
Completion via superhighway900

Costs & rewards

Mission rewards

Σ-Dilithium
Objective ID786,841,968
Amount1,100
6★ Common Refined Gas
Objective ID786,841,968
Amount390
1 Day Speed Up
Objective ID786,841,968
Amount110

Locations

Objectives

Objective 1

ObjectiveInvestigate the last known location of the Nautilus.
DestinationSolas Astra

Objective 2

ObjectiveFollow the distress signal.
DestinationYunii

Objective 3

ObjectiveDefeat 12 hostiles of Level 61 or higher.
Required count12
Required level61

Objective 4

ObjectiveDestroy the flagship.
EncounterScavenger Flagship
Opponent strength2,222,048,490
DestinationYunii

Objective 5

ObjectiveDonate 500M Dilithium to the Nautilus.
ResourceDilithium
Amount500,000,000

Objective 6

ObjectiveEscort the Nautilus to Deep Space Nine.
DestinationBajor

Objective 7

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,026,125,829
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we have acquired visual confirmation of the Nautilus. The ship is currently under siege from hostile scavengers.
Objective ID
1,026,125,829
Phase
dialogue_start
Character
Maia
Dialogue
Attempting to hail their bridge. Standby.
Objective ID
1,026,125,829
Phase
dialogue_start
Character
Captain Powell
Dialogue
Independent vessel, this is Captain Powell of the U.S.S. Nautilus. Identify yourself.
Objective ID
1,026,125,829
Phase
dialogue_start
Character
Maia
Dialogue
We are Independent operators sent by Captain Benjamin Sisko of Deep Space Nine. We are here to help you.
Objective ID
1,026,125,829
Phase
dialogue_start
Character
Captain Powell
Dialogue
It’s a good thing you found us when you did. We were part of a patrol fleet working along the Cardassian borders.
Objective ID
1,026,125,829
Phase
dialogue_start
Character
Captain Powell
Dialogue
The scavengers got the jump on us and forced us to retreat, cutting us off from the rest of the patrol fleet.
Objective ID
1,026,125,829
Phase
dialogue_start
Character
Captain Powell
Dialogue
We never expected to see them out here. And I don’t think they were too happy to see us either. We’ve been holding them off, but our shields aren’t going to hold out for much longer.
Objective ID
1,026,125,829
Phase
dialogue_start
Character
Maia
Dialogue
It seems they have returned to finish the job. Divert all remaining power to shields and engage evasive maneuvers. We will create an opportunity for you to escape.
Objective ID
1,572,117,413
Phase
dialogue_start
Character
Captain Powell
Dialogue
Dilithium reserves received and put to good use, Commander. Our warp drive is back online, and we’re ready to depart. I don’t know what we would have done without you.
Objective ID
1,572,117,413
Phase
dialogue_start
Character
Maia
Dialogue
You are most welcome. However, our scans have determined that your hull remains in critical condition. What is your intended destination? We will escort you there.
Objective ID
1,572,117,413
Phase
dialogue_start
Character
Captain Powell
Dialogue
You mentioned that Captain Sisko sent you, correct? When you’re ready to depart, let’s head back to Deep Space Nine. I want to thank him too.
Objective ID
559,635,457
Phase
dialogue_start
Character
Maia
Dialogue
The scavenger flagship has been destroyed. All supporting units have altered course.
Objective ID
559,635,457
Phase
dialogue_start
Character
Trelane
Dialogue
Well fought! It looks like that old bucket of rust might make it to Chin’toka after all.
Objective ID
559,635,457
Phase
dialogue_start
Character
Maia
Dialogue
Communications should now be clear, Commander. Opening a channel.
Objective ID
559,635,457
Phase
dialogue_start
Character
Captain Powell
Dialogue
That was some fight, Independent – you’re a natural at this. There’s just one more thing. Now, it’s not that I don’t appreciate what you’ve done for us so far, but I’m going to need a little more help.
Objective ID
559,635,457
Phase
dialogue_start
Character
Captain Powell
Dialogue
We depleted our Dilithium reserves trying to escape from the scavengers. We’re going to need 500M Dilithium in order to make the journey back to Federation territory.
Objective ID
672,856,359
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Commander, I appreciate your patience. As I was saying, I believe that there’s a matter you may be able to assist us with. Major Kira, why don’t you bring our guest up to speed?
Objective ID
672,856,359
Phase
dialogue_start
Character
Major Kira
Dialogue
The U.S.S. Nautilus, one of Starfleet’s finest Miranda-class vessels, has gone missing while patrolling the borders between the Federation and the Cardassian Union.
Objective ID
672,856,359
Phase
dialogue_start
Character
Major Kira
Dialogue
Our intel suggests that they may have encountered a Jem’Hadar fleet before going dark. There are good people on board that ship, Commander. We need to know what happened to them.
Objective ID
672,856,359
Phase
dialogue_start
Character
Maia
Dialogue
Affirmative. We will endeavor to locate this ship and ensure the safe return of its crew. Where specifically was its last known location?
Objective ID
672,856,359
Phase
dialogue_start
Character
Major Kira
Dialogue
Our last recorded transmission with the Nautilus placed them somewhere in the Solas Astra system. That should be your first port of call.
Objective ID
672,856,359
Phase
dialogue_start
Character
Maia
Dialogue
Then we will depart immediately. The crew may be in danger and in need of assistance.
Objective ID
672,856,359
Phase
dialogue_start
Character
Odo
Dialogue
One moment before you depart, Independent. I would insist that you take your… accomplice with you. He’s made quite a nuisance of himself by getting caught cheating at the dabo tables.
Objective ID
672,856,359
Phase
dialogue_start
Character
Trelane
Dialogue
A nuisance? Cheating? Me!? It wasn’t me who interfered with the dabo wheel, it was the quiet one! Go accuse him of cheating!
Objective ID
672,856,359
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Mr. Trelane, I think you’ve played enough dabo – I’m cutting you off. Perhaps it might be better for you to join the Commander on their bridge before Constable Odo here has you locked up.
Objective ID
672,856,359
Phase
dialogue_start
Character
Trelane
Dialogue
So this is what I get for standing up for the institution of fair play? I wouldn’t stay here if you paid me! Come, Commander. I’ve had enough of these primitive beings. Let’s go look for that ship.
Objective ID
699,033,502
Phase
dialogue_start
Character
Trelane
Dialogue
Well, Commander, it would seem that our duties in this timeline have extended to locating and ensuring the safe return of the Nautilus… And I’m starting to see why.
Objective ID
699,033,502
Phase
dialogue_start
Character
Trelane
Dialogue
According to the readings of Protocol Origin, the Nautilus represents another point of divergence in the events of this timeline.
Objective ID
699,033,502
Phase
dialogue_start
Character
Trelane
Dialogue
Without our intervention, the Nautilus will never be found in this timeline. Which means that it will not go on to fight at the First Battle of Chin’toka in 2374.
Objective ID
699,033,502
Phase
dialogue_start
Character
Trelane
Dialogue
It will be during this battle when the Nautilus will join a Starfleet strike force in order to destroy a moon supplying power to Cardassian orbital defense systems protecting Chin’toka.
Objective ID
699,033,502
Phase
dialogue_start
Character
Trelane
Dialogue
The endeavors of the Nautilus represent a vital component of the Federation Alliance’s resistance against the Dominion. It is of the utmost importance that we locate this ship.
Objective ID
699,033,502
Phase
dialogue_start
Character
Maia
Dialogue
Scanning for signs of the Nautilus. Stand by.
Objective ID
699,033,502
Phase
dialogue_start
Character
Maia
Dialogue
Our sensors have detected a faint distress signal emanating from Yunii, a nearby system. The signal is not strong enough to broadcast beyond our current location.
Objective ID
699,033,502
Phase
dialogue_start
Character
Trelane
Dialogue
So that’s why no other Starfleet ship has picked them up. They can’t hear them!
Objective ID
699,033,502
Phase
dialogue_start
Character
Trelane
Dialogue
Commander, lay in a course for Yunii. We haven’t a moment to lose!
Objective ID
786,841,968
Phase
dialogue_end
Character
Maia
Dialogue
Trelane, Protocol Origin’s latest analysis of the divergent timeline has determined that several more points of corruption still exist.
Objective ID
786,841,968
Phase
dialogue_end
Character
Trelane
Dialogue
I see… So, there are still a few more kinks in this chain to iron out. No worries, we simply move on to the next and try again.
Objective ID
786,841,968
Phase
dialogue_end
Character
Trelane
Dialogue
When are we going, Commander?
Objective ID
786,841,968
Phase
dialogue_end
Character
Maia
Dialogue
The next alteration of this timeline occurs on stardate 50975.2. The coordinates suggest that once again, the divergent event occurs in the Alpha Quadrant, in close proximity to Deep Space Nine.
Objective ID
786,841,968
Phase
dialogue_end
Character
Trelane
Dialogue
50975.2… Ah, yes, of course! The Second Battle of Deep Space Nine. That’s going to be… interesting, to say the least.
Objective ID
786,841,968
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Commander, just the person I wanted to see. Captain Powell was telling us all about your rendezvous with the scavengers out in Yunii.
Objective ID
786,841,968
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
First, you keep the Jem’Hadar off my back, and then you rescue the entire crew of the Nautilus? I’m starting to think you’re some sort of guardian angel.
Objective ID
786,841,968
Phase
dialogue_start
Character
Maia
Dialogue
We were simply doing what was right. If there is anything else we can assist you with, please do not hesitate to–
Objective ID
786,841,968
Phase
dialogue_start
Character
Trelane
Dialogue
Well, actually, if I might interject – It is getting rather late, Commander. In fact, I’d say it’s way past my bedtime!
Objective ID
786,841,968
Phase
dialogue_start
Character
Trelane
Dialogue
Besides, we still have that thing to check on before we can call it a day. You know, the thing?
Objective ID
786,841,968
Phase
dialogue_start
Character
Maia
Dialogue
Yes, the thing. Perhaps we should delay no further and take our leave.
Objective ID
786,841,968
Phase
dialogue_start
Character
Trelane
Dialogue
I think that would be wise. I’ll be on the bridge. Captain Sisko, it’s been a pleasure. Don’t do anything that I wouldn’t do now, will you?
Objective ID
786,841,968
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
I’ll try, Mr. Trelane. I’ll try.
Objective ID
786,841,968
Phase
dialogue_start
Character
Benjamin Sisko
Dialogue
Commander, I know I’ve said this before, but there’s always a place for you here on Deep Space Nine. In the meantime, I’ll wish you both safe travels.
Objective ID
856,977,232
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the scavenger flagship has broken away from the fleet. It is attempting to advance on the Nautilus.
Objective ID
856,977,232
Phase
dialogue_start
Character
Maia
Dialogue
The scavenger flagship is jamming our communications. I cannot establish contact with the Nautilus in order to warn them.
Objective ID
856,977,232
Phase
dialogue_start
Character
Trelane
Dialogue
I’d get after that ship if I were you. I don’t think our friends over there will withstand another hit.