Missions
Protocol Origin: Sisko Part 2
Search for the U.S.S. Nautilus.
Overview
Warp required1
Warp for completion900
Warp via superhighway1
Completion via superhighway900
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID786,841,968
Amount1,100
Objective ID786,841,968
Amount390
Objective ID786,841,968
Amount110
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate the last known location of the Nautilus.
DestinationSolas Astra
Objective 2
No captured values for this selection.
ObjectiveFollow the distress signal.
DestinationYunii
Objective 3
No captured values for this selection.
ObjectiveDefeat 12 hostiles of Level 61 or higher.
Required count12
Required level61
Objective 4
No captured values for this selection.
ObjectiveDestroy the flagship.
EncounterScavenger Flagship
Opponent strength2,222,048,490
DestinationYunii
Objective 5
No captured values for this selection.
ObjectiveDonate 500M Dilithium to the Nautilus.
Resource
Dilithium
Amount500,000,000
Objective 6
No captured values for this selection.
ObjectiveEscort the Nautilus to Deep Space Nine.
DestinationBajor
Objective 7
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,026,125,829
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we have acquired visual confirmation of the Nautilus. The ship is currently under siege from hostile scavengers.
- Objective ID
- 1,026,125,829
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Attempting to hail their bridge. Standby.
- Objective ID
- 1,026,125,829
- Phase
- dialogue_start
- Character
- Captain Powell
- Dialogue
- Independent vessel, this is Captain Powell of the U.S.S. Nautilus. Identify yourself.
- Objective ID
- 1,026,125,829
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are Independent operators sent by Captain Benjamin Sisko of Deep Space Nine. We are here to help you.
- Objective ID
- 1,026,125,829
- Phase
- dialogue_start
- Character
- Captain Powell
- Dialogue
- It’s a good thing you found us when you did. We were part of a patrol fleet working along the Cardassian borders.
- Objective ID
- 1,026,125,829
- Phase
- dialogue_start
- Character
- Captain Powell
- Dialogue
- The scavengers got the jump on us and forced us to retreat, cutting us off from the rest of the patrol fleet.
- Objective ID
- 1,026,125,829
- Phase
- dialogue_start
- Character
- Captain Powell
- Dialogue
- We never expected to see them out here. And I don’t think they were too happy to see us either. We’ve been holding them off, but our shields aren’t going to hold out for much longer.
- Objective ID
- 1,026,125,829
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It seems they have returned to finish the job. Divert all remaining power to shields and engage evasive maneuvers. We will create an opportunity for you to escape.
- Objective ID
- 1,572,117,413
- Phase
- dialogue_start
- Character
- Captain Powell
- Dialogue
- Dilithium reserves received and put to good use, Commander. Our warp drive is back online, and we’re ready to depart. I don’t know what we would have done without you.
- Objective ID
- 1,572,117,413
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You are most welcome. However, our scans have determined that your hull remains in critical condition. What is your intended destination? We will escort you there.
- Objective ID
- 1,572,117,413
- Phase
- dialogue_start
- Character
- Captain Powell
- Dialogue
- You mentioned that Captain Sisko sent you, correct? When you’re ready to depart, let’s head back to Deep Space Nine. I want to thank him too.
- Objective ID
- 559,635,457
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The scavenger flagship has been destroyed. All supporting units have altered course.
- Objective ID
- 559,635,457
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Well fought! It looks like that old bucket of rust might make it to Chin’toka after all.
- Objective ID
- 559,635,457
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Communications should now be clear, Commander. Opening a channel.
- Objective ID
- 559,635,457
- Phase
- dialogue_start
- Character
- Captain Powell
- Dialogue
- That was some fight, Independent – you’re a natural at this. There’s just one more thing. Now, it’s not that I don’t appreciate what you’ve done for us so far, but I’m going to need a little more help.
- Objective ID
- 559,635,457
- Phase
- dialogue_start
- Character
- Captain Powell
- Dialogue
- We depleted our Dilithium reserves trying to escape from the scavengers. We’re going to need 500M Dilithium in order to make the journey back to Federation territory.
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, I appreciate your patience. As I was saying, I believe that there’s a matter you may be able to assist us with. Major Kira, why don’t you bring our guest up to speed?
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- The U.S.S. Nautilus, one of Starfleet’s finest Miranda-class vessels, has gone missing while patrolling the borders between the Federation and the Cardassian Union.
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- Our intel suggests that they may have encountered a Jem’Hadar fleet before going dark. There are good people on board that ship, Commander. We need to know what happened to them.
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative. We will endeavor to locate this ship and ensure the safe return of its crew. Where specifically was its last known location?
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- Our last recorded transmission with the Nautilus placed them somewhere in the Solas Astra system. That should be your first port of call.
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then we will depart immediately. The crew may be in danger and in need of assistance.
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- One moment before you depart, Independent. I would insist that you take your… accomplice with you. He’s made quite a nuisance of himself by getting caught cheating at the dabo tables.
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- A nuisance? Cheating? Me!? It wasn’t me who interfered with the dabo wheel, it was the quiet one! Go accuse him of cheating!
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Mr. Trelane, I think you’ve played enough dabo – I’m cutting you off. Perhaps it might be better for you to join the Commander on their bridge before Constable Odo here has you locked up.
- Objective ID
- 672,856,359
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- So this is what I get for standing up for the institution of fair play? I wouldn’t stay here if you paid me! Come, Commander. I’ve had enough of these primitive beings. Let’s go look for that ship.
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Well, Commander, it would seem that our duties in this timeline have extended to locating and ensuring the safe return of the Nautilus… And I’m starting to see why.
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- According to the readings of Protocol Origin, the Nautilus represents another point of divergence in the events of this timeline.
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Without our intervention, the Nautilus will never be found in this timeline. Which means that it will not go on to fight at the First Battle of Chin’toka in 2374.
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- It will be during this battle when the Nautilus will join a Starfleet strike force in order to destroy a moon supplying power to Cardassian orbital defense systems protecting Chin’toka.
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- The endeavors of the Nautilus represent a vital component of the Federation Alliance’s resistance against the Dominion. It is of the utmost importance that we locate this ship.
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning for signs of the Nautilus. Stand by.
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Our sensors have detected a faint distress signal emanating from Yunii, a nearby system. The signal is not strong enough to broadcast beyond our current location.
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- So that’s why no other Starfleet ship has picked them up. They can’t hear them!
- Objective ID
- 699,033,502
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Commander, lay in a course for Yunii. We haven’t a moment to lose!
- Objective ID
- 786,841,968
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Trelane, Protocol Origin’s latest analysis of the divergent timeline has determined that several more points of corruption still exist.
- Objective ID
- 786,841,968
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- I see… So, there are still a few more kinks in this chain to iron out. No worries, we simply move on to the next and try again.
- Objective ID
- 786,841,968
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- When are we going, Commander?
- Objective ID
- 786,841,968
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The next alteration of this timeline occurs on stardate 50975.2. The coordinates suggest that once again, the divergent event occurs in the Alpha Quadrant, in close proximity to Deep Space Nine.
- Objective ID
- 786,841,968
- Phase
- dialogue_end
- Character
- Trelane
- Dialogue
- 50975.2… Ah, yes, of course! The Second Battle of Deep Space Nine. That’s going to be… interesting, to say the least.
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, just the person I wanted to see. Captain Powell was telling us all about your rendezvous with the scavengers out in Yunii.
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- First, you keep the Jem’Hadar off my back, and then you rescue the entire crew of the Nautilus? I’m starting to think you’re some sort of guardian angel.
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We were simply doing what was right. If there is anything else we can assist you with, please do not hesitate to–
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Well, actually, if I might interject – It is getting rather late, Commander. In fact, I’d say it’s way past my bedtime!
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- Besides, we still have that thing to check on before we can call it a day. You know, the thing?
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes, the thing. Perhaps we should delay no further and take our leave.
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- I think that would be wise. I’ll be on the bridge. Captain Sisko, it’s been a pleasure. Don’t do anything that I wouldn’t do now, will you?
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- I’ll try, Mr. Trelane. I’ll try.
- Objective ID
- 786,841,968
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, I know I’ve said this before, but there’s always a place for you here on Deep Space Nine. In the meantime, I’ll wish you both safe travels.
- Objective ID
- 856,977,232
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the scavenger flagship has broken away from the fleet. It is attempting to advance on the Nautilus.
- Objective ID
- 856,977,232
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The scavenger flagship is jamming our communications. I cannot establish contact with the Nautilus in order to warn them.
- Objective ID
- 856,977,232
- Phase
- dialogue_start
- Character
- Trelane
- Dialogue
- I’d get after that ship if I were you. I don’t think our friends over there will withstand another hit.