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Missions

Fight-Or-Flight Part 1

Keep the good name of Bold Boimler and participate in the Kromsapiod’s “Starving Games” festival.

Overview

Warp required1
Operations level25
Warp for completion25
Warp via superhighway1
Completion via superhighway25

Costs & rewards

Mission rewards

10K Dilithium Token
Objective ID1,590,818,716
Amount45
3★ Battleship Parts
Objective ID1,590,818,716
Amount70
Officer XP
Objective ID1,590,818,716
Amount34,000

Locations

Objectives

Objective 1

ObjectiveAccompany Boimler to K'ranch's home planet.
DestinationStiirat

Objective 2

ObjectiveHide!
DestinationAlhazar

Objective 3

ObjectiveDefeat 10 hostiles of level 25 or higher.
Required count10
Required level25

Objective 4

ObjectiveIntercept the Orion whistleblower.
EncounterOrion Whistleblower
Opponent strength44,970
DestinationAlhazar

Objective 5

ObjectiveHide, but do it better this time.
DestinationSystem J-25

Dialogue

Mission dialogue

Objective ID
1,014,209,123
Phase
dialogue_start
Character
K'ranch
Dialogue
Bradward Boimler, good to see you alive and spry! I hope you have applied my notes and promise to be an even better prey in the future?
Objective ID
1,014,209,123
Phase
dialogue_start
Character
Boimler
Dialogue
K’ranch, good to see you! How are your… things? Any fun, successful hunts?
Objective ID
1,014,209,123
Phase
dialogue_start
Character
K'ranch
Dialogue
Not plenty, Bradward. And that is why I asked you to come. My people love to see the prey that brings joy to our hunter instincts, and you – feeble, but with a strong will to live – are just perfect.
Objective ID
1,014,209,123
Phase
dialogue_start
Character
K'ranch
Dialogue
Once in 4 years, we all meet for the “Starving Games” festival to celebrate our culture and one of the best moments of it – a guest of honor, a prey to make us happy.
Objective ID
1,014,209,123
Phase
dialogue_start
Character
Boimler
Dialogue
A-am I this prey?
Objective ID
1,014,209,123
Phase
dialogue_start
Character
K'ranch
Dialogue
Correct. The festival is starting soon, my friend, so wait somewhere. I will come after you soon. We all will come after you. See you later!
Objective ID
1,014,209,123
Phase
dialogue_start
Character
Boimler
Dialogue
An honorable prey! If K’ranch and his family like my performance today, this can help my chances with promotion! Right, Commander?
Objective ID
1,014,209,123
Phase
dialogue_start
Character
Boimler
Dialogue
I’ll be like Captain Kirk during koon-ut-kal-if-fee, or Admiral Picard as an Arbiter for the Rite of Succession, or Admiral Janeway saving Kes!.. We must make it perfect, Commander!
Objective ID
1,014,209,123
Phase
dialogue_start
Character
Boimler
Dialogue
Okay, okay, where to start? K’ranch said there are three types of prey: immobilized by fear (that was me), a winged lizard-type creature, which I’m not, and those who hide to delay the inevitable.
Objective ID
1,014,209,123
Phase
dialogue_start
Character
Boimler
Dialogue
Let’s present him with the new side of my preying nature and hide somewhere lovely! Any ideas, Commander?
Objective ID
1,014,209,123
Phase
dialogue_start
Character
Maia
Dialogue
An emission nebula in a neighboring system interferes with the sensors enough to hide us from the Kromsapiods’ vessels. We can wait there before making our next move.
Objective ID
1,014,209,123
Phase
dialogue_start
Character
Boimler
Dialogue
The classic “hide in the nebula” trick – we are off to a good start!
Objective ID
1,590,818,716
Phase
dialogue_end
Character
Maia
Dialogue
We have arrived at a system by the wormhole to the Delta Quadrant. It should be far enough from K’ranch, but this is a pretty obvious hiding place.
Objective ID
1,590,818,716
Phase
dialogue_end
Character
Boimler
Dialogue
We are not discovered yet, that’s good. I must admit that I regret my decision to agree to be chased around again. I just want to be brave and better than people think!
Objective ID
1,590,818,716
Phase
dialogue_end
Character
Boimler
Dialogue
Too late to back up now. And with K’ranch, knowing that you will survive the hunt makes my life easier. Just a bit, but still. This chase will end soon anyway, right?
Objective ID
1,590,818,716
Phase
dialogue_end
Character
Maia
Dialogue
This conclusion is premature. This system was empty just a few minutes ago, but we must have triggered a device that activated the ambushers.
Objective ID
1,590,818,716
Phase
dialogue_end
Character
Boimler
Dialogue
Ambushers? Is it the Orions again?
Objective ID
1,590,818,716
Phase
dialogue_end
Character
Maia
Dialogue
No. Hirogen.
Objective ID
1,590,818,716
Phase
dialogue_start
Character
Maia
Dialogue
The Orion ship is disabled, but the distress signal must have already reached some vessels. Our best bet would be to hide somewhere else.
Objective ID
1,590,818,716
Phase
dialogue_start
Character
Boimler
Dialogue
Ugh, why does it keep getting worse? Commander, let’s buy some time and fly to some Delta Quadrant distance or something.
Objective ID
1,590,818,716
Phase
dialogue_start
Character
Maia
Dialogue
Plotting a course to the Delta Quadrant.
Objective ID
1,590,818,716
Phase
dialogue_start
Character
Boimler
Dialogue
Delta Quadrant wasn’t an actual suggestion!
Objective ID
3,696,989
Phase
dialogue_start
Character
Boimler
Dialogue
Yes, take that, pirates! This nebula is ours!
Objective ID
3,696,989
Phase
dialogue_start
Character
Maia
Dialogue
The surviving Orion ship has just started broadcasting a distress signal on long-distance frequencies. It indicates us as an offender.
Objective ID
3,696,989
Phase
dialogue_start
Character
Boimler
Dialogue
What?! Nononono, he will lead K’ranch straight to us! Commander, please, we have to shut that ship up before it brings unwanted attention!
Objective ID
3,696,989
Phase
dialogue_start
Character
Maia
Dialogue
Setting a course to intercept!
Objective ID
376,031,518
Phase
dialogue_start
Character
Maia
Dialogue
This nebula is a great hiding spot. However, I detect several suspicious signs, such as recent warp signatures and cargo ship debris. We might not be alone here.
Objective ID
376,031,518
Phase
dialogue_start
Character
Boimler
Dialogue
Are you sure? M-maybe it’s just a coincidence? Some ships flew in, blew themselves up, left no survivors, made the crew members’ families cry and mourn…
Objective ID
376,031,518
Phase
dialogue_start
Character
Orion 3
Dialogue
A ship, a new one! You came to sell your goods at the “Last Stop Trading Station”? Best prices in the Alpha Quadrant!
Objective ID
376,031,518
Phase
dialogue_start
Character
Maia
Dialogue
I have no information about a trading station in this system. Nevertheless, we are not here to trade but to use this nebula as a hiding spot.
Objective ID
376,031,518
Phase
dialogue_start
Character
Orion 3
Dialogue
This nebula is busy already. Get out of here! It belongs to the Better Orion Syndicate!
Objective ID
376,031,518
Phase
dialogue_start
Character
Boimler
Dialogue
I’m Bold Boimler, you Orion… pirate! I will say yes to any adventure. I can prove that I am a different person, a better and stronger one! So, yes!
Objective ID
376,031,518
Phase
dialogue_start
Character
Orion 3
Dialogue
Yes, as in: “Yes, we are leaving”?
Objective ID
376,031,518
Phase
dialogue_start
Character
Boimler
Dialogue
Erm-m… Yes, as in: “Yes, Commander, let’s show those Orions who is the boss of this nebula”!
Objective ID
705,830,913
Phase
dialogue_start
Character
Boimler
Dialogue
Oh, Commander, thanks so much for getting back so quickly! Um, have you ever heard about Kromsapiods?
Objective ID
705,830,913
Phase
dialogue_start
Character
Maia
Dialogue
Affirmative. This species is known for the urge to hunt. However, their philosophy cherishes life above all else, so they follow a strict “catch-and-release” rule.
Objective ID
705,830,913
Phase
dialogue_start
Character
Boimler
Dialogue
Yes, that I have experienced… firsthand. One of the Kromsapiods, K’ranch, invited me to visit his home planet – there’s a festival going on, and they want the company of an honorable prey.
Objective ID
705,830,913
Phase
dialogue_start
Character
Boimler
Dialogue
That’s me.
Objective ID
705,830,913
Phase
dialogue_start
Character
Boimler
Dialogue
I have no idea what it could lead to, but, knowing them a bit more than I used to, I expect to be chased around – again – and it will be easier with you by my side, Commander.
Objective ID
705,830,913
Phase
dialogue_start
Character
Boimler
Dialogue
I just hope that my shoulder doesn’t have a spear sticking through it this time.