Saved for this browser.

Public Explorer

← Back to Missions

Missions

A Beam Too Far Part 2

Look for Hemmer.

Overview

Warp required1
Operations level15
Warp for completion11
Warp via superhighway1
Completion via superhighway11

Costs & rewards

Mission rewards

2★ Explorer Parts
Objective ID278,468,103
Amount110
2★ Raw Gas
Objective ID278,468,103
Amount2,000
Tritanium
Objective ID278,468,103
Amount3,100

Locations

Objectives

Objective 1

ObjectiveInvestigate Hemmer's signal on Salenthis.
DestinationDeneva

Objective 2

ObjectiveClose in on Hemmer's signal in Majalan.
DestinationMajalan

Objective 3

ObjectiveDefend yourself from the unknown assailant.
EncounterUnknown Assailant
Opponent strength11,529
DestinationMajalan

Objective 4

ObjectiveMeet with the Tal'lah-Hed on Shen Dura.
DestinationMajalan

Objective 5

ObjectiveDonate 2500 G2 Raw Crystal to speak with the Tal'lah-Hed Dah.
Resource2★ Raw Crystal
Amount2,500

Dialogue

Mission dialogue

Objective ID
1,219,203,006
Phase
dialogue_start
Character
Pike
Dialogue
So let me make sure I’ve got this right; my Chief Engineer was testing an experimental transporter configuration, and is now lost somewhere in the Alpha Quadrant with no lead on his current location?
Objective ID
1,219,203,006
Phase
dialogue_start
Character
Nyota Uhura
Dialogue
Yes, that’s right, Captain… Assuming that Lieutenant Hemmer is actually still somewhere in the Alpha Quadrant, of course.
Objective ID
1,219,203,006
Phase
dialogue_start
Character
Pike
Dialogue
You’re quite the optimist, aren’t you, Uhura? Number One, status report. What have you found?
Objective ID
1,219,203,006
Phase
dialogue_start
Character
Mission Computer
Dialogue
We may have a lead, Captain. The transporter’s logs suggest that the destination coordinates were corrupted, resulting in Lieutenant Hemmer’s disappearance.
Objective ID
1,219,203,006
Phase
dialogue_start
Character
Mission Computer
Dialogue
Readings from the logs suggest that Lieutenant Hemmer may have been transported to somewhere on the surface of Salenthis, a Class M planet located within the Deneva system.
Objective ID
1,219,203,006
Phase
dialogue_start
Character
Pike
Dialogue
Alright, let’s get over there and look for him.
Objective ID
1,413,940,029
Phase
dialogue_start
Character
Mission Computer
Dialogue
Captain, we’ve got trouble. It would seem that one of the locals has taken umbrage at our presence here. Intercept vector confirmed.
Objective ID
1,413,940,029
Phase
dialogue_start
Character
Pike
Dialogue
Not the warmest of welcomes that I’ve received in my time, but we take what we’re given. Disable that ship and then open a channel. I want a lead on Lieutenant Hemmer’s location as soon as possible.
Objective ID
1,567,643,999
Phase
dialogue_start
Character
Mission Computer
Dialogue
Captain, we’ve performed surface-level scans of the entire planet. I’m afraid there are no signs of Lieutenant Hemmer.
Objective ID
1,567,643,999
Phase
dialogue_start
Character
Pike
Dialogue
I’m not just going to abandon one of my crew. Come on people, I want you to think. There has to be something we can–…
Objective ID
1,567,643,999
Phase
dialogue_start
Character
Mission Computer
Dialogue
Wait, Captain… We have just intercepted a faint Starfleet signature. The fact that there is currently no known Starfleet activity in this sector suggests that the signal may be Lieutenant Hemmer.
Objective ID
1,567,643,999
Phase
dialogue_start
Character
Mission Computer
Dialogue
Readings suggest that we may be capable of triangulating the location of the signature from within the Majalan system. If we are able to lock on to his signal, we may be able to beam him back onboard.
Objective ID
1,567,643,999
Phase
dialogue_start
Character
Pike
Dialogue
It’s our only lead, but it’s better than nothing. Helmsman, the Majalan system. Hit it.
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Dehkoh
Dialogue
Fet’ah kehrn, Starfleet rats! I’ve had enough of the sight of you! Leave me alone!
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Pike
Dialogue
So you’ve seen our kind before. Good, maybe if you can help me out then I won’t leave you here adrift in a dead ship. We’re looking for one of our own. We have reason to believe he may be in the vicinity.
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Pike
Dialogue
You implied that you’ve recently seen others like us. Perhaps you might have seen him – white hair, blue skin, red shirt, answers to the name of “Hemmer”.
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Dehkoh
Dialogue
Ah, so you know the blue specter? Yes, I have seen this “Hemmer”. We all have. He arrived within our walls just hours ago.
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Dehkoh
Dialogue
The Tal'lah-Hed do not take kindly to strange beings arriving on Shen Dura unannounced. You will find that your man is rightfully being held in custody under suspicion of espionage.
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Pike
Dialogue
This unlawful incarceration won’t be tolerated, not for a moment. I demand that you release him, or face the consequences.
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Dehkoh
Dialogue
I don’t care about your consequences. This is out of my hands. If you want to barter for his release, you will have to speak to the Dah.
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Pike
Dialogue
The… Dah?
Objective ID
1,841,101,352
Phase
dialogue_start
Character
Dehkoh
Dialogue
You really don’t know anything, do you? Mavery, the current reigning Dah. The Tal'lah-Hed Dah calls the shots on Shen Dura. Beam me over and I’ll take you to him. I could use the lift home anyway.
Objective ID
278,468,103
Phase
dialogue_end
Character
Dehkoh
Dialogue
Good stuff. Right, sit tight. I’ll deliver the goods and have the Dah contact you.
Objective ID
278,468,103
Phase
dialogue_end
Character
Pike
Dialogue
We’ll be waiting.
Objective ID
278,468,103
Phase
dialogue_start
Character
Dehkoh
Dialogue
Right, looks like you’re nearly ready to talk to the Dah. Just hand over the tribute and I’ll make sure he sees you.
Objective ID
278,468,103
Phase
dialogue_start
Character
Pike
Dialogue
Tribute? What tribute?
Objective ID
278,468,103
Phase
dialogue_start
Character
Dehkoh
Dialogue
Nobody sees the Dah without paying tribute. It’s the way it is and the way it’s always been.
Objective ID
278,468,103
Phase
dialogue_start
Character
Pike
Dialogue
And how much is this gonna cost us?
Objective ID
278,468,103
Phase
dialogue_start
Character
Dehkoh
Dialogue
For you? Not much. Hand over 2500 G2 Raw Crystal, and the Dah will agree to see you.
Objective ID
278,468,103
Phase
dialogue_start
Character
Pike
Dialogue
This is ridiculous…
Objective ID
278,468,103
Phase
dialogue_start
Character
Mission Computer
Dialogue
Captain, it seems that Lieutenant Hemmer’s signal strength has increased dramatically since we arrived in orbit over Shen Dura. We have reason to believe that this man may be telling the truth.
Objective ID
278,468,103
Phase
dialogue_start
Character
Pike
Dialogue
So why don’t we just beam him the hell out of there?
Objective ID
278,468,103
Phase
dialogue_start
Character
Mission Computer
Dialogue
We are presently unable to acquire a lock on his signal, Captain. While the signal strength has increased, our inability to acquire a lock would suggest that he is being housed in a subterranean detention facility.
Objective ID
278,468,103
Phase
dialogue_start
Character
Pike
Dialogue
Dammit… Alright, you’ve got a deal. 2500 G2 Raw Crystal it is, then.