Missions
Looking In Part 1
Join the crew of Deep Space Nine in the search for a Bajoran traitor.
Overview
Warp required1
Operations level25
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,746,682,786
Amount18,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with Captain Sisko.
DestinationBajor
Objective 2
No captured values for this selection.
ObjectiveSearch for Velrama.
DestinationChin'Toka
Objective 3
No captured values for this selection.
ObjectiveDefeat the Cardassian vessel.
EncounterCardassian Ship
Opponent strength43,849
DestinationChin'Toka
Objective 4
No captured values for this selection.
ObjectiveSecure the salvage for Quark.
DestinationChin'Toka
Objective 5
No captured values for this selection.
ObjectiveFend off the Cardassians.
EncounterCardassian Ship
Opponent strength74,100
DestinationChin'Toka
Objective 6
No captured values for this selection.
ObjectiveHead back to Deep Space Nine.
DestinationBajor
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,306,766
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- This system has seen much recent combat action. We had intelligence that suggested that Velrama was seen near Chin’Toka Prime.
- Objective ID
- 1,306,766
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- I find that unlikely, Commander. There’s no sign of recent warp signatures. If Velrama was here, it wasn’t in the last few days. Seems like we’ve been spotted…
- Objective ID
- 1,306,766
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Cardassian patrol… It appears that the nearby station is occupied after all. Hail them.
- Objective ID
- 1,306,766
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- No response. The Cardassians have locked disruptors. Raising shields.
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Approaching the station.
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- So, you have my shipment of self-sealing stem bolts? Such a relief. Those things aren’t cheap, you know!
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Miles O'Brien
- Dialogue
- You had us put ourselves in danger for some self-sealing stem bolts!? Quark!
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- Out of my way, Chief. I wish to kill him first.
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Ahhh! Hey, I know where Velrama went! Remember him? The Bajoran you’re hunting down? He went out towards the Vaara Expanse. Said he was trying to clear his name.
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Miles O'Brien
- Dialogue
- The Vaara Expanse. Why would he be heading out there?
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- For the same reason that I’m coming along with you for the rest of your trip. Someone has been using the inert Data Accelerator network there. And I suspect I know who.
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Worf
- Dialogue
- That is quite a distance. We should depart immediately. Ferengi, I will have words with you on our return.
- Objective ID
- 1,746,682,786
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Safe journey!
- Objective ID
- 1,746,682,786
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Status report?
- Objective ID
- 1,746,682,786
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ship is in need of repair. We should depart the system before more Cardassian vessels appear.
- Objective ID
- 1,746,682,786
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Very well. Chief, let’s take a look at what was in Quark’s package.
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Well, that wasn’t very polite.
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- No further activity from the station. Chief, why is the Ferengi on the viewscreen.
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Well, nice to see you too, Worf! I hear you’re out in Chin’Toka looking for that loser, Velrama. You’re chasing the wrong lead, which of course you would know if you’d only asked me first!
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Why are you wasting my time, bartender?
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Spit it out, Quark! Do you know where Velrama is hiding?
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- I may have some valuable information that may be pertinent to your investigation. Of course… I would be grateful if you could pick up something of mine in Chin’Toka. I have coordinates that –
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Quark. Forget it. We’re not your delivery company.
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- No, but my courier did have his ship blown to pieces while making his run through Cardassian space. My package is literally floating in space mere kilometers from your cargo hold!
- Objective ID
- 1,765,939,203
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Fine. We will retrieve it for you. Then you must tell us everything you know, or the package will be fired into the nearest star!
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Ah, you’re here. You owe me that game of darts you promised me last time you were on the station! But, I reckon Captain Sisko will want to have you meet him in his office. This way…
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, thank you for coming. Please take a seat. I’ll be blunt. Things are not going well. The Federation would be happy if it merely had to contend with a war on two fronts.
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Right now, it feels like three fronts, and maybe even four. The threat of the Dominion is very real, and I for one will not stand by and let them roll in through the wormhole and claim this quadrant.
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Worse still, it seems like they’re being aided by a Bajoran dissident. A man known as Velrama. A former Vedek who left the order, and it seems is now whispering in Weyoun’s ear.
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- I can’t believe it. A Bajoran, and a former Vedek at that… Why would anyone want to help the Dominion?
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Captain, I am ready to depart.
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- As you can see, I’m taking this seriously. Commander Worf will be joining you. Chief O’Brien too. Velrama was last spotted heading towards Cardassian space. Find him.
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- We will take your ship, Commander. Less conspicuous. Also, I will be on the bridge with you, hence the disguise. We should hurry.
- Objective ID
- 195,293,840
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- This way to upper docking pylon B, Commander. After you.
- Objective ID
- 344,129,154
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we’re being contacted by Captain Sisko of the Federation starbase Deep Space Nine. Patching him through.
- Objective ID
- 344,129,154
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Our paths cross again, Commander. Forgive me if I skip the pleasantries this time, but time is of the essence. I have a need for someone who doesn’t stand out from the crowd.
- Objective ID
- 344,129,154
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- Commander, we need someone with a less, ahem… official position in the ongoing conflict who may be able to help.
- Objective ID
- 344,129,154
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- As my Chief of Operations so tactfully puts it, we need a little help. Specifically we need someone from the outside, looking in. Meet us at Deep Space Nine and I’ll elaborate further. Sisko out.
- Objective ID
- 765,159,200
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Package secure. Based on my calculations, the chances of this crew finding its way to this system precisely when the Ferengi bartender was hoping to retrieve his package are less than 3%.
- Objective ID
- 765,159,200
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- I feel that the chances of Quark being detained in one of Constable Odo’s holding cells are greater than 3% once we return.
- Objective ID
- 765,159,200
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- More Cardassians, Commander. We’re going to have to fight our way out of here!