Missions
Iteration
Acquire necessary components for Tilly’s proposed defense array configuration.
Overview
Warp required1
Operations level12
Warp for completion11
Warp via superhighway1
Completion via superhighway11
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,063,739,856
Amount4
Objective ID2,063,739,856
Amount20
Objective ID2,063,739,856
Amount40
Objective ID844,041,876
Amount9,000
Objective ID844,041,876
Amount12
Objective ID844,041,876
Amount1,400
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInquire about the components on Vaset.
DestinationBellas
Objective 2
No captured values for this selection.
ObjectiveChoose how to obtain the components.
Objective 3
No captured values for this selection.
ObjectivePay 750 Dilithium to the vendor.
Resource
Dilithium
Amount750
Objective 4
No captured values for this selection.
ObjectiveTrack down the Rigellian.
DestinationZaurak
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
ObjectiveReturn to the vendor with an update.
DestinationBellas
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,131,817,495
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Choose how to obtain the components.
- Objective ID
- 141,656,403
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will assist you with your problem in exchange for the components.
- Objective ID
- 141,656,403
- Phase
- dialogue_start
- Character
- Tavish
- Dialogue
- Ah, I knew you were the right Independent for the job! Don’t worry, you should be able to take care of this guy without too much trouble.
- Objective ID
- 141,656,403
- Phase
- dialogue_start
- Character
- Tavish
- Dialogue
- He can usually be found skulking about the depths of Zaurak. Once he’s taken care of, come back to me and we can settle things up.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- You there! Are you the one that Katherine sent?
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- That is correct. We are to assume you are in possession of an antimatter compositor that is available for purchase?
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- Oh, I have your compositor alright. But it’s not cheap. They’re fairly hard to come by these days.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- Although…
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- It could be cheap. In fact, it could be practically free! That is, if you’re willing to help me out with a little problem I’m having.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Our agreement depends on the nature of your problem and the terms of your solution.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- There’s this damned Rigellian creep giving me some grief lately. Some lowlife without a rank or a fleet trying to make a name for himself.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- He comes into my shop and demands that I pay him for protection. If I refuse, he starts trashing the place until I agree to pay him. I suppose I’m paying him for protection from… well, him!
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- I’ve had enough of it. You seem more than capable of taking care of yourself out there. If you can see your way to solving this problem for me, you can have the hardware free of charge.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- What do you say – cough up or put ‘em up?
- Objective ID
- 1,838,997,920
- Phase
- dialogue_start
- Character
- Sylvia Tilly
- Dialogue
- So, like I was saying, I may have figured out the problem here. Right now, the defense array is powered by a standard Dilithium compositor.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_start
- Character
- Sylvia Tilly
- Dialogue
- However, this doesn’t seem to be sufficient to keep the shield projection stable. The shield projection instead keeps modulating – this is bad news for the colonists.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_start
- Character
- Sylvia Tilly
- Dialogue
- Simply put, we swap out the Dilithium compositor with an antimatter compositor!
- Objective ID
- 1,838,997,920
- Phase
- dialogue_start
- Character
- Sylvia Tilly
- Dialogue
- We can then use this new configuration to reverse the molecular charge of the shield projection. I’m almost certain that this might stop the modulation in the projection.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_start
- Character
- Sylvia Tilly
- Dialogue
- Now all we need is that antimatter compositor.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_start
- Character
- Katherine
- Dialogue
- There’s a vendor by the name of Tavish over on Vaset who owes us a favor. He deals in all sorts of spare hardware and techno-junk that I don’t understand. He might be the very man we need.
- Objective ID
- 1,838,997,920
- Phase
- dialogue_start
- Character
- Katherine
- Dialogue
- I have important matters to attend to here, Independent. I’d be grateful if you could look into this matter. I’ll let Tavish know that you’re on the way.
- Objective ID
- 2,063,739,856
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- A pleasure doing business with you. The hardware is being prepped for beaming to your cargo bay.
- Objective ID
- 2,063,739,856
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- Oh, and you can tell Katherine we’re even now. It’s going to be a long time before I come across one of those again.
- Objective ID
- 2,063,739,856
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Farewell, Tavish.
- Objective ID
- 2,063,739,856
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, the hardware is now in our possession. We should deliver it back to the colony as soon as possible.
- Objective ID
- 2,063,739,856
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We do not have time to assist you in this matter. We will pay the asking price.
- Objective ID
- 2,063,739,856
- Phase
- dialogue_start
- Character
- Tavish
- Dialogue
- Ugh, great. I suppose I’m going to have to deal with that Rigellian some other way. Although not that you care about that.
- Objective ID
- 2,063,739,856
- Phase
- dialogue_start
- Character
- Tavish
- Dialogue
- Well, come on then. 750 Dilithium and the hardware is yours.
- Objective ID
- 844,041,876
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- A pleasure doing business with you. The hardware is being prepped for beaming to your cargo bay.
- Objective ID
- 844,041,876
- Phase
- dialogue_end
- Character
- Tavish
- Dialogue
- Oh, and you can tell Katherine we’re even now. It’s going to be a long time before I come across one of those again.
- Objective ID
- 844,041,876
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Farewell, Tavish.
- Objective ID
- 844,041,876
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, the hardware is now in our possession. We should deliver it back to the colony as soon as possible.
- Objective ID
- 844,041,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Rigellian’s vessel has been destroyed, Commander. Scans detect no further lifesigns.
- Objective ID
- 844,041,876
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should return to Tavish and complete this transaction as soon as possible. Ensign Tilly may be waiting for us to return to the colony.
- Objective ID
- 85,068,447
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, preliminary scans of the system have confirmed the presence of the Rigellian vessel, as Tavish described.
- Objective ID
- 85,068,447
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should seize this opportunity and engage in a pre-emptive strike against the target.