Missions
Life After Krall
Go with Scotty and Jaylah to investigate the Swarm.
Overview
Warp required1
Operations level1
Warp for completion13
Warp via superhighway1
Completion via superhighway13
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID518,232,638
Amount12
Objective ID518,232,638
Amount2,500
Objective ID518,232,638
Amount80
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with Scotty in Lorillia.
DestinationLorillia
Objective 2
No captured values for this selection.
ObjectiveInvestigate the Swarm takeover of Andvaris.
DestinationAndvaris
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveRescue the survivors of the Andvaris I outpost attack.
DestinationAndvaris
Objective 5
No captured values for this selection.
ObjectiveInvestigate the colony on Andvaris II.
DestinationAndvaris
Objective 6
No captured values for this selection.
ObjectiveDestroy the lead Swarm group.
EncounterLead Swarm Group
Opponent strength14,549
DestinationAndvaris
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,224,623,686
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My God. Look at what they’ve done to this place.
- Objective ID
- 1,224,623,686
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The bees will not stop here. They will destroy everything unless we stop them.
- Objective ID
- 1,224,623,686
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- She’s right. The Swarm has no mercy and it doesn’t understand the concept of overkill. It’ll spread across the galaxy like a wildfire if it has the chance.
- Objective ID
- 1,224,623,686
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Montgomery! Bees! Over there!
- Objective ID
- 1,224,623,686
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Oh, hell. Commander, we’ve got Swarm ships on our radar. We’re going to have to take them out before the rest of the Swarm finds out we’re here.
- Objective ID
- 1,444,517,026
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Nice work, Commander. With a bit of luck, that’ll keep the Swarm off our backs while we do our business.
- Objective ID
- 1,444,517,026
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning now. Montgomery, I am picking up life signs on a nearby outpost, Andvaris I. It appears that some of the population hid underground.
- Objective ID
- 1,444,517,026
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- They are smart. Cannot run from the Swarm. You blow them up or you hide. Otherwise, you die.
- Objective ID
- 1,444,517,026
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Maybe we’ll keep you away from the traumatized survivors, eh lass? Commander, why don’t we beam those poor people aboard and get them to safety.
- Objective ID
- 2,137,741,648
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Ah, Commander! I’ve been trying to get a hold of you for some time now. You’re a hard person to find, these days.
- Objective ID
- 2,137,741,648
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What is happening, Montgomery? There is a woman here who claims you sent her to us…
- Objective ID
- 2,137,741,648
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Jaylah found you? Fantastic! I was worried about sending the lass out solo for the first time, but she’s always been capable.
- Objective ID
- 2,137,741,648
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Sorry about all the panic, but well, to be honest, we’re in a bloody scary situation right now.
- Objective ID
- 2,137,741,648
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It’d probably be better if I explained face to face, eh? Meet me in Lorillia, and bring Jaylah with you. I promise that we’ll get everything ironed out.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Montgomery Scotty! I found the floating head, but it does not help us.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Easy, lass. They’ll help us. We just need to take a minute and explain the situation to them.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- No time. Bees are coming now!
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Montgomery, what are these “bees” she is referring to?
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The scariest damn thing I’ve ever seen in my life, Maia.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We call it the Swarm. It’s a fleet made up of thousands of unmanned ships, what Jaylah calls “bees”.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It was controlled by a madman named Krall. He had some sort of vendetta against Starfleet and used the Swarm to attack Yorktown station.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- With the help of Jaylah here, we stopped him in the end. Barely. We thought that taking down Krall would end the Swarm for good but it looks like we were dead wrong.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The bees are still alive and they are coming for us.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- While slightly dramatic, she’s not wrong. The Swarm is back and it’s pissed right off. It’s already attacked a system in Independent space.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We have no idea how much damage it's done or if it left any survivors. I know it’s a lot to ask, Commander, but we really need your help here.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Starfleet is spread too thin to investigate and even if they weren’t, there’s no way we’d be able to stop them conventionally.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The Swarm is unmanned and runs off a complex system of algorithms that I couldn’t even hope to understand but you, Maia… you’re another story.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You have a chance at communicating with them, maybe even disabling them. If we’re going to stop the Swarm, Maia might very well be the key.
- Objective ID
- 421,143,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Please, come with us to the Andvaris system and help us figure out just what in the hell we’re going to do about this.
- Objective ID
- 518,232,638
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The ship is destroyed, Commander. Scans show that it was also unmanned.
- Objective ID
- 518,232,638
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- No pilot in the lead ship? Now, that’s strange.
- Objective ID
- 518,232,638
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I guess we still have a lot more to learn about these things. Commander, I’m going to get these people somewhere safe.
- Objective ID
- 518,232,638
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Jaylah will fill you in on the next part of the plan. Good luck.
- Objective ID
- 518,232,638
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning the planet’s surface. Negative life signs, Montgomery. There is no one here.
- Objective ID
- 518,232,638
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Did you adjust for elevation? We found the last colonists underground, maybe these ones are hiding too. Maybe if you-
- Objective ID
- 518,232,638
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- My scans penetrated the surface of the planet by three hundred meters, Montgomery. There are no survivors.
- Objective ID
- 518,232,638
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My God. I can’t believe this is happening.
- Objective ID
- 518,232,638
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It is happening, Montgomery Scotty, and it is up to us to stop it.
- Objective ID
- 518,232,638
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Aye, lass. I suppose it is.
- Objective ID
- 518,232,638
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am reading a new contact. Its signatures match that of the Swarm ships, but its thermal output is much larger.
- Objective ID
- 518,232,638
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It must be one of the lead ships. Back when we fought them, these were piloted by some of Krall’s crew. Maybe we can question whoever’s in there!
- Objective ID
- 601,331,797
- Phase
- dialogue_start
- Character
- Colonist
- Dialogue
- They came so fast. We… we heard a noise, a buzzing. It got dark, we thought it might have been an eclipse. There were so many.
- Objective ID
- 601,331,797
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It’s alright, mate. You’re safe now.
- Objective ID
- 601,331,797
- Phase
- dialogue_start
- Character
- Colonist
- Dialogue
- Please! We have another colony on Andvaris II. We don’t know if they were attacked too…
- Objective ID
- 601,331,797
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We’ll check on them right away, we promise. You need to get some rest down in the med-bay.
- Objective ID
- 601,331,797
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Commander, let’s head over to Andvaris II and see if we can find the other colonists.