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Missions

Break A Leg Part 2

Rescue Alexander Dane.

Overview

Warp required1
Operations level60
Warp for completion600
Warp via superhighway1
Completion via superhighway600

Costs & rewards

Mission rewards

6★ Raw Gas
Objective ID270,134,972
Amount120,000
Σ-Parsteel
Objective ID270,134,972
Amount4,000
6★ Raw Crystal
Objective ID270,134,972
Amount322,000
6★ Broken Survey Parts
Objective ID270,134,972
Amount112,000

Locations

Objectives

Objective 1

ObjectiveFind Dane.
DestinationIntello

Objective 2

ObjectiveApproach the ship.
DestinationIntello

Objective 3

ObjectiveDefeat 14 hostiles of level 59 or higher.
Required count14
Required level59

Objective 4

ObjectiveDefeat the Orions.
EncounterOrion Warship
Opponent strength2,113,383,600
DestinationIntello

Objective 5

ObjectiveFollow the ship.
DestinationXenris

Dialogue

Mission dialogue

Objective ID
1,922,970,117
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
You bet Alex on a game!?
Objective ID
1,922,970,117
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
It was a sure thing, Gwen! If Kraglin hadn’t messed with the table, we would’ve been fine. God, the one thing I hate more than a cheater is one who’s better at it than me.
Objective ID
1,922,970,117
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
You’ve really done it this time, Jason. We are getting Alex back!
Objective ID
1,922,970,117
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Well, duh! I wasn’t just gonna leave him there! First, though, we gotta find him. Any ideas, Commander?
Objective ID
1,922,970,117
Phase
dialogue_start
Character
Maia
Dialogue
I took the liberty of tracking the Nausicaan vessel when it fled with Sir Dane. We should be able to follow them.
Objective ID
1,922,970,117
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
At least someone around here is using their damn brain.
Objective ID
270,134,972
Phase
dialogue_end
Character
Gwen DeMarco
Dialogue
They’re gone, there’s no sign of them! Damn it, we were so close…
Objective ID
270,134,972
Phase
dialogue_end
Character
Jason Nesmith
Dialogue
Well, think of it this way, Gwen. Maybe we’ll get to see the end of that show…
Objective ID
270,134,972
Phase
dialogue_start
Character
Alexander Dane
Dialogue
Nesmith, you imbecile! Help me!
Objective ID
270,134,972
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Awh crap, they’re taking off. Get after them, Commander!
Objective ID
708,649,760
Phase
dialogue_start
Character
Kraglin
Dialogue
Ooshok tomik!
Objective ID
708,649,760
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Uh-oh.
Objective ID
708,649,760
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Jason? What did he say!?
Objective ID
708,649,760
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Well, uh, the dialect is a bit shaky, but I think he said something about our spines, his chair, and a carving knife. Not necessarily in that order.
Objective ID
710,015,666
Phase
dialogue_start
Character
Maia
Dialogue
We have visual confirmation of Sir Alexander Dane. He appears to be… performing for the Nausicaans.
Objective ID
710,015,666
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
What are we waiting for? We need to rescue him!
Objective ID
710,015,666
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Hold on a sec, Gwen. Haven’t you always said you wished you could see Alex perform on stage? Get us a little closer, Commander. I want good seats.
Objective ID
836,451,371
Phase
dialogue_start
Character
Alexander Dane
Dialogue
Prithee, through thine eyes I sink deep into void, mine own heart do… avoid? Ugh, no, that doesn’t work…
Objective ID
836,451,371
Phase
dialogue_start
Character
Kraglin
Dialogue
Baka-sha! Komut limach!
Objective ID
836,451,371
Phase
dialogue_start
Character
Alexander Dane
Dialogue
I’m a thespian not some twenty-two year old improv student, you philistine! Maybe if I had better material to work with– Nesmith!
Objective ID
836,451,371
Phase
dialogue_start
Character
Kraglin
Dialogue
Oota-Ka!
Objective ID
836,451,371
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Way to give up the ghost, Alex. Alright, Commander, we’re made. Let’s get Sir Improv back!