Missions
Here Be Dragons Part 3
Defeat the dragons. Save the Queen!
Overview
Warp required1
Operations level40
Warp for completion60
Warp via superhighway1
Completion via superhighway60
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,127,828,551
Amount5,040,000
Objective ID2,127,828,551
Amount2,400
Objective ID2,127,828,551
Amount1,000
Objective ID2,127,828,551
Amount20
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with Lieutenant Billups.
DestinationMaelruan
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 40 or higher.
Required count10
Required level40
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveGet into the midst of the dragon horde.
DestinationHysperia
Objective 5
No captured values for this selection.
ObjectiveSave Queen Paolana from Mordred's lair.
DestinationHysperia
Objective 6
No captured values for this selection.
ObjectiveReturn the Queen to her palace.
DestinationHysperia
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Duke Videric
- Dialogue
- My Queen! You are back! We are happy to see you safe. And… Prince Andarithio is here too? Everyone, rejoice! The royal kitchen is busy preparing a feast, Your Highness.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Billups
- Dialogue
- I don’t think we’ll stay for dinner, Videric. I have to return to the Cerritos as soon as possible. My engineering duty calls.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Queen Paolana
- Dialogue
- Are you sure, son? We will have your favorites, and then we can watch a Grand Pegasus race or listen to the Playa’s new ballads… And after all, you need to train the space dragons!
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Can I stay? As a Starfleet officer, I aim to learn about new cultures and exchange our experiences. And I for one would enjoy exchanging experiences with that cute guard over there.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- Oh! If we are staying, can I look at the dragonbreath engine tech you’re using? I have some ideas on how to make it more effective!
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Billups
- Dialogue
- No. Go back to the shuttle, ensigns. We are leaving soon.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Queen Paolana
- Dialogue
- Let me at least properly thank you for saving me! Andorithio, give your crew members the gold-dusted fairy brooches as a token of Hysperian gratitude. And as for Commander…
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Queen Paolana
- Dialogue
- You led my ship, my beloved Monaveen, with a steady and strong hand, just like a true Hysperian royal. You deserve to claim this noble steed as your own.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Queen Paolana
- Dialogue
- The Monaveen is yours. Take good care of it.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_end
- Character
- Queen Paolana
- Dialogue
- Farewell, my heroes! Hysperia will remember your bravery! Videric, tell Playa to write a new ballad, and do it quickly…
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Marquess Mordred
- Dialogue
- No, no no no! My baby dragons! You stole them from me!
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Mordred! You have kidnapped my mother for your foul intentions and terrorized her court with the help of the dragons. But now they are under my control – you lost. Surrender to us, and give…
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Marquess Mordred
- Dialogue
- Andarithio, you will never get the Queen back! Either you proclaim me as the sole ruler of Hysperia, or I will-
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Ensign Rutherford, beam them both up.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- On it! Mordred is placed in the brig, and the Queen is in the transporter… Sorry, she’s in the corrid– Um, now in the lift… aaaaand she’s here.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Queen Paolana
- Dialogue
- Andarithio! Oh, my beloved son, you saved me!
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Hello, Mom. Are you alright? I didn’t expect you to be in actual trouble.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Queen Paolana
- Dialogue
- For once, that wasn’t my plan…
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Okay, we are done here. Commander, let’s…
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Queen Paolana
- Dialogue
- I’m sorry, Andarithio. Marquess Mordred was sure of his plan because he knew you would never trust me. I lied, manipulated, and betrayed you for so long, blindly following my goal.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Queen Paolana
- Dialogue
- But not only have I failed in my ambitions, but I also pushed you away. You, my only child. I thought I wanted the best for you, but what I actually wanted was the best for me.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Queen Paolana
- Dialogue
- I never listened to you, but now, thanks to your stubbornness and your choices, our kingdom has been saved from death and destruction. I‘m proud of you, Andarithio.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- …
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- T-thanks, Mom. I’m happy to hear that.
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Queen Paolana
- Dialogue
- Now, we shall return to my castle where you will all be rewarded! Blacksmith, send Duke Videric the good news and ask him to prepare the throne hall!
- Objective ID
- 2,127,828,551
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Okie-dokie!
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- …or eject the warp core? It worked once, maybe they like shiny things! Or maybe we could overcharge the shields to electrocute the attacking worms!?
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- No-no! They use verugament genes, and verugaments are resistant to electricity. But even if we shock them, unicorn DNA increases regenerative properties!
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- WAIT!
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- What!?
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- THE UNICORNS! Do you mean the real ones, with the horn and the magic and the unnatural attraction to fair maidens?
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Yes! How does that help us now?!
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Don’t you get it? You are the fair maiden, Lieutenant! The dragons are partially unicorns, so if they notice a virgin’s presence, they might chill out, like in the fairytales?
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Wh- No. No! That’s just stupid! What if it doesn’t work? And how do you expect me to tell them that? Just travel to each one, wave, and say, “Hi, I’m a virgin, now stop killing people”?
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- We can use the hailing signal and apply it to the chips! They tamed the worms, so they should be connected to their neural system and provide us with direct access to their information receptors.
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You had to sing to them for it to work in the story I read as a kid. So come on, Billups! Prove to your mom that being a loser is beneficial!
- Objective ID
- 35,927,558
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- I guess there’s no other choice… Commander, take us closer to the worms. I want to make sure we affect as many as possible.
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Commander, what is happening here? Hysperia is overflowing with Doomsday worms! Is my mother safe? Is she on the Monaveen?
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Hey, good to see you, Commander! When I heard you were helping Lieutenant Billups, I asked him to take me along! Oh, and Mariner tagged along too.
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Long time no see, Commander! Ready for another crazy adventure?
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I missed all the royal backstabbing last time! Sam almost died again, Billups barely kept his title of the quadrant’s fairest maiden… So, what’s it this time? Is Queen Paolana being held hostage in a dungeon?
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That is a surprisingly accurate summary of the events so far. Mordred has created a breed of loyal “space dragons”, that are in fact Doomsday worms.
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Augmented with verugament and unicorn DNA, under Mordred’s control they attack all royal vessels and terrorize the nobles to make them accept him as the new king.
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I told you, Sam, it’s always fun when it comes to amorous royals…
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Mariner, we are here to save my home from those unicornified, verugamented dragons, not to ridicule my culture! Commander, I know this type of microchip. Ensign Rutherford and I can work on disabling it.
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Would you like some Renaissance serenades in the meantime?
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Please, don’t.
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The space dragons are approaching us. Lieutenant, please, return to the Monaveen – there is a high chance your shuttle will not survive the attack.
- Objective ID
- 550,411,755
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will distract the dragons while you work on the chip.
- Objective ID
- 699,168,208
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Ensign Mariner, open a channel. Ahem… Dear worms, I’m a vir- a fair maiden, and here’s a song for you. Please stand down and stop attacking our crew.
- Objective ID
- 699,168,208
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Hey, Mariner, what’s he singing?
- Objective ID
- 699,168,208
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- If it’s not Klingon acid rock, I don’t care. But look, it works! The worms are gathering around the Monaveen!
- Objective ID
- 699,168,208
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Are you sure they are not irritated by Billups’ singing, and maybe they’re closing in to shut him up?
- Objective ID
- 699,168,208
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The space dragons’ neural activity is declining. They are docile and inactive. Your ideas worked, Ensigns.
- Objective ID
- 699,168,208
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Phew! That’s a relief! Does it mean we are free to save Queen Paolana?
- Objective ID
- 699,168,208
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Is it done? C-can I stop now?
- Objective ID
- 699,168,208
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes, Lieutenant. We should travel to Marquess Mordred and save your mother. Plotting a course to his castle.
- Objective ID
- 81,584,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I suggest contacting Lieutenant Billups. He should know that his mother is in danger, and his engineering skills and knowledge of Hysperian technology will be helpful in our fight against Mordred.
- Objective ID
- 81,584,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A coded message to meet with us in Maelruan has been transmitted. Lieutenant Billups should arrive shortly.
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Commander, we are ready. Get us closer to the dragons: I will use the dwarf eyes… sorry, I mean short-range sensors to apply the new chip setting. Stand by.
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Ah… He’s so smart, right? When I grow up, I want to be like Lieutenant Billups.
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- The new setting should kick in… now!
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am detecting a change in their disposition. They have calmed down and stopped attacking us. Great work, Lieutenant.
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Is that it? Oh man, my plans never work out! I mean, not that I plan much, but still…
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Well, sometimes a simple task is a simple-
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- Argh! We’ve been hit! The Monaveen’s shields are down to 69%, the dragons have resumed their attack!
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Now that’s more like it! I was starting to get bored here!
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Billups
- Dialogue
- I don’t understand! I made the calibrations myself, and the chips should be deactivated by now…
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The chips had an obedience setting – turning them off could have caused all their suppressed aggression to be unleashed. This could put all of your lives at risk.
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You sound like my mom right now.
- Objective ID
- 878,931,778
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The dragons are attacking every ship in the system now. There is one going straight for the Monaveen – we will do what we can to slow it down.