Missions
What Could Go Wrong Part 3
The Cerritos crew tracks down its missing member.
Overview
Warp required1
Operations level25
Warp for completion18
Warp via superhighway1
Completion via superhighway18
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,566,921,809
Amount400
Objective ID1,566,921,809
Amount3
Objective ID1,566,921,809
Amount6
Objective ID291,581,704
Amount37,000
Objective ID291,581,704
Amount181,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveReverse-engineer the translocator's signal.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveProceed to Sorenle.
DestinationSorenle
Objective 3
No captured values for this selection.
ObjectiveWhat should we do?
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectivePay 1.5M Parsteel for Rutherford's location.
Resource
Parsteel
Amount1,500,000
Objective 6
No captured values for this selection.
ObjectiveProceed to the slave market.
DestinationAlnilam
Objective 7
No captured values for this selection.
ObjectiveProceed to the slave market.
DestinationAlnilam
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,134,070,421
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- Take your Parsteel and get out of here, Tendi! You forget that I knew you when you were a chubby little baby. Y-you don’t scare me!
- Objective ID
- 1,134,070,421
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- We will see, cousin.
- Objective ID
- 1,134,070,421
- Phase
- dialogue_start
- Character
- Ransom
- Dialogue
- Excuse me, Mistress, but you're not actually going to use cylanite on him, are you?
- Objective ID
- 1,134,070,421
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Don’t call me that! And no, of course not. I was bluffing. Do you see any poisoned blades here? But we do need to put on a show and convince my cousin we mean business. Charge weapons!
- Objective ID
- 1,134,070,421
- Phase
- dialogue_start
- Character
- Shaxs
- Dialogue
- Yes, Ma’am!
- Objective ID
- 1,566,921,809
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- I’m sorry that you had to see that.
- Objective ID
- 1,566,921,809
- Phase
- dialogue_end
- Character
- Shaxs
- Dialogue
- Don’t apologize for pulling out all the stops to find your friend. Let me tell you, when I was fighting with the Bajoran Resistance–
- Objective ID
- 1,566,921,809
- Phase
- dialogue_end
- Character
- Ransom
- Dialogue
- Would you look at that! We’re here. The slave market is just up ahead.
- Objective ID
- 1,566,921,809
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- We’re coming, Rutherford!
- Objective ID
- 1,566,921,809
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- Word has spread of a valuable slave that is to be auctioned today at the Alnilam slave market. Though I don’t see how a human could be so special…
- Objective ID
- 1,566,921,809
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Because you don’t know Rutherford.
- Objective ID
- 1,566,921,809
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- Whatever. I’m transmitting the coordinates to you now. Just remember to keep my name out of it.
- Objective ID
- 1,566,921,809
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Are you really questioning the Mistress of the Winter Constellations?! Mind your tongue if you want it to remain in your mouth!
- Objective ID
- 1,566,921,809
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- You should consider coming back to the Syndicate, cousin. This is who you really are, not some sniveling Starfleet grunt.
- Objective ID
- 1,566,921,809
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- …
- Objective ID
- 1,566,921,809
- Phase
- dialogue_start
- Character
- Shaxs
- Dialogue
- Don’t listen to him, Tendi. You’re as Starfleet as they come. Now, come on! We have an Ensign to rescue.
- Objective ID
- 1,598,115,231
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- Nothing is more valuable to me than my life.
- Objective ID
- 1,598,115,231
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- As I thought, cousin.
- Objective ID
- 1,598,115,231
- Phase
- dialogue_start
- Character
- Ransom
- Dialogue
- Excuse me, Mistress, but you weren’t actually going to use cylanite on him, were you?
- Objective ID
- 1,598,115,231
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Don’t call me that! And no, of course not. Do you see any poisoned blades lying around? I was bluffing. And it worked!
- Objective ID
- 1,598,115,231
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Now, transfer the 1.5M Parsteel before he changes his mind!
- Objective ID
- 291,581,704
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- I’m sorry that you had to see that.
- Objective ID
- 291,581,704
- Phase
- dialogue_end
- Character
- Shaxs
- Dialogue
- Don’t apologize for pulling out all the stops to find your friend. Let me tell you, when I was fighting with the Bajoran Resistance–
- Objective ID
- 291,581,704
- Phase
- dialogue_end
- Character
- Ransom
- Dialogue
- Would you look at that! We’re here. The slave market is just up ahead.
- Objective ID
- 291,581,704
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- We’re coming, Rutherford!
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- Stop, stop! I give in!
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- A wise choice, cousin.
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- Word has spread of a valuable slave that is to be auctioned today at the Alnilam slave market. Though I don’t see how a human could be so special…
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Because you don’t know Rutherford.
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- Whatever. I’m transmitting the coordinates to you now. Just remember to keep my name out of it.
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Are you really questioning the Mistress of the Winter Constellations?! Mind your tongue if you want it to remain in your mouth!
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Garov
- Dialogue
- You should consider coming back to the Syndicate, cousin. This is who you really are, not some sniveling Starfleet grunt.
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- …
- Objective ID
- 291,581,704
- Phase
- dialogue_start
- Character
- Shaxs
- Dialogue
- Don’t listen to him, Tendi. You’re as Starfleet as they come. Now, come on! We have an Ensign to rescue.
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Ransom
- Dialogue
- Here we are. Follow my lead, and we’ll soon be on our way to find our missing Ensign!
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- Um… I think it’s best if I do the talking, Commander. Open a line of communication.
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Garov
- Dialogue
- Well if it isn’t my little cousin D’Vana!
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- That’s the Mistress of the Winter Constellations to you!
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Garov
- Dialogue
- Of course! My apologies, Mistress… What can I do for you?
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- A human Starfleet officer appeared in this region not long ago. I want to know exactly where he is. Your cooperation will, of course, be rewarded.
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Garov
- Dialogue
- I don’t know… You’re Starfleet now. The Syndicate would have my head if they knew that you primary-coloured fops were parked on our doorstep. Uh, no offense, Mistress.
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- The way I see it, you have two options, my dear cousin. Your flesh can taste the cool bite of my cylanite blade, or we can strike a deal.
- Objective ID
- 316,593,832
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- Either way, I will have my answers. It is up to you to decide whether those answers are more valuable than your life. So… what will it be? A painful death, or 1.5M Parsteel?
- Objective ID
- 316,593,832
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Bingo! Well, not exactly… The algorithm has given us a rough idea of where Rutherford is. We’ll need to narrow down our search somehow.
- Objective ID
- 316,593,832
- Phase
- dialogue_start
- Character
- Shaxs
- Dialogue
- That’s Orion controlled space, Ensign.
- Objective ID
- 316,593,832
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- I can see that.
- Objective ID
- 316,593,832
- Phase
- dialogue_start
- Character
- Ransom
- Dialogue
- Don’t you have any contacts there, Tendi?
- Objective ID
- 316,593,832
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- I have a distant cousin in Sorenle, but…
- Objective ID
- 316,593,832
- Phase
- dialogue_start
- Character
- Shaxs
- Dialogue
- We don’t have any other leads. Surely your cousin will have heard of a Starfleet officer appearing out of nowhere.
- Objective ID
- 316,593,832
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- … You’re right. Let’s go pay Garov a visit.
- Objective ID
- 469,488,786
- Phase
- dialogue_start
- Character
- Ransom
- Dialogue
- So, about this plasma…
- Objective ID
- 469,488,786
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- No time for that, Commander! We need to find Rutherford.
- Objective ID
- 469,488,786
- Phase
- dialogue_start
- Character
- Shaxs
- Dialogue
- He could be with the Prophets in the Celestial Temple for all we know! How do you propose we find him?
- Objective ID
- 469,488,786
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Well, I already have scans of the anomaly. If I can get more data from the translocator itself, I can run an algorithm to reverse-engineer Rutherford’s point of exit from the subspace corridor.
- Objective ID
- 736,205,688
- Phase
- dialogue_dilemma
- Character
- Tendi
- Dialogue
- Should we intimidate Garov or pay him off?