Missions
Strange Encounters
Find the source of the mysterious signals.
Overview
Warp required4,000
Operations level76
Warp for completion4,000
Warp via superhighway5,000
Completion via superhighway5,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,586,884,627
Amount4,584,000
Objective ID1,586,884,627
Amount400,000
Objective ID1,586,884,627
Amount4,100,000
Objective ID1,586,884,627
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFollow the strange signal.
DestinationXinduq
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 76 or higher.
Required count10
Required level76
Objective 3
No captured values for this selection.
ObjectiveFollow the second signal.
DestinationKilmihil
Objective 4
No captured values for this selection.
ObjectiveScan the system.
DestinationKilmihil
Objective 5
No captured values for this selection.
ObjectiveDonate 60K Σ-Dilithium to free the ship.
Resource
Σ-Dilithium
Amount60,000
Objective 6
No captured values for this selection.
ObjectiveProceed to the Shipyard.
DestinationOtralitea
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,471,493,411
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Surgewalkers. There must have been a surge here recently.
- Objective ID
- 1,471,493,411
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- Another dead end! I’m never going to find him.
- Objective ID
- 1,471,493,411
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Find who?
- Objective ID
- 1,471,493,411
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- Never mind that. Deal with those Surgewalkers before they decide to take us out first.
- Objective ID
- 1,471,493,411
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Raising shields. Setting an intercept course.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_end
- Character
- Mox
- Dialogue
- You are welcome to join us here, even if just for a little while. Settle in, get your bearings.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_end
- Character
- Fetra
- Dialogue
- There’s no going back, then.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_end
- Character
- Mox
- Dialogue
- I’m afraid not.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_end
- Character
- Armand
- Dialogue
- There’s no going back… He’s gone, and I have to move on.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_end
- Character
- Fetra
- Dialogue
- The one you were looking for?
- Objective ID
- 1,586,884,627
- Phase
- dialogue_end
- Character
- Armand
- Dialogue
- I’ve been so focused on the signals and finding him. I don’t know what to do now that it’s over.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_end
- Character
- Fetra
- Dialogue
- Well, neither do we. Perhaps we can figure it out together.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Fetra
- Dialogue
- Thank you, thank you! I thought we’d be stuck in there for an eternity.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What happened?
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Fetra
- Dialogue
- We’re still not entirely sure. We were supposed to bypass all the spatial weirdness, but something went wrong with our navigation systems. We ended up in the middle of it.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Fetra
- Dialogue
- We got pulled into a vortex. Hurtling through, then everything stopped and went dark. The ship was still online, but no matter what we did, we couldn’t move. Our sensors were blind.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Fetra
- Dialogue
- Nobody was answering our distress signals. We figured well, this is what the other side of the anomaly looks like. This is it.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We found you thanks to Armand. He followed your signals, though they bounced around quite a bit on our side. He persisted when others believed it was a wild goose chase.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Fetra
- Dialogue
- Then we owe you our lives, Armand. If it weren’t for you we might have been stuck there forever.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- You’re welcome. I… I thought it was someone else. Someone I’ve been looking for. I’m starting to think I might never find him.
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Fetra
- Dialogue
- So… Where are we?
- Objective ID
- 1,586,884,627
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A different place entirely. Follow us. We will bring you somewhere safe.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- Are you seeing this, Independent? Another signal. We need to follow it.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Not until you tell us what is going on. Who are you looking for?
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- You won’t believe me. No one else did.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You might be surprised.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- There was an attempted Borg invasion in Zetehrn. I was a communications specialist on one of the ships that fought them off.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- My husband was in the colony they attacked.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- My condolences.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- I don’t need them. He’s not gone. He’s out there somewhere, trying to communicate with me. Sending me signals. I don’t know if he’s doing it from a Borg ship or from the other side.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- I just know he’s out there.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That is highly unlikely, Armand.
- Objective ID
- 1,785,069,600
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- I knew you wouldn’t believe me. Just follow that signal, alright? We’re getting close. I can feel it.
- Objective ID
- 1,790,776,582
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- It has to be around here somewhere… Damn transceiver must be off. You, there. Independent. I bet your big fancy ship has state-of-the-art navigation equipment.
- Objective ID
- 1,790,776,582
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- Better than this portable transceiver in any case. Can you track a signal for me?
- Objective ID
- 1,790,776,582
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps. Tell us more about this signal.
- Objective ID
- 1,790,776,582
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- It’s very important that I find it. That’s all you need to know for now. Are you going to help me or not?
- Objective ID
- 1,790,776,582
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Provide the correct frequency and will attempt to locate it.
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is something here.
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- I told you!
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There appears to be a cargo ship caught in a spatial loop.
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- But… Wait. That doesn’t make any sense.
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- An anomalous occurrence indeed. It appears to be a Thalloran ship. Perhaps they were coming through a surge at the moment the anomaly was finally contained.
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They became stuck as the surge lost momentum before they traversed it.
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- It’s not Drey. It’s just a ship of refugees.
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. They need our help. Commander, we could attempt to break the spatial loop with Σ-Dilithium. Once a path has been opened, we can use our tractor beam to pull them free.
- Objective ID
- 1,826,246,679
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- 60K Σ-Dilithium will suffice.
- Objective ID
- 1,907,576,968
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is nothing here, Armand. And no more signals.
- Objective ID
- 1,907,576,968
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- That can’t be.
- Objective ID
- 1,907,576,968
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Perhaps these signals are due to the anomaly. It has had many mysterious effects on the sector. Stray signals would not be impossible.
- Objective ID
- 1,907,576,968
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- That’s what my crew said. They told me to forget about them, that they didn’t mean anything. Just junk signals. When I couldn’t let them go, they let me go.
- Objective ID
- 1,907,576,968
- Phase
- dialogue_start
- Character
- Armand
- Dialogue
- They thought I was going mad with grief. But I’m not, I swear. Please. You have to believe me.
- Objective ID
- 1,907,576,968
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will take another look. Scanning…