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Missions

Strange Encounters

Find the source of the mysterious signals.

Overview

Warp required4,000
Operations level76
Warp for completion4,000
Warp via superhighway5,000
Completion via superhighway5,000

Costs & rewards

Mission rewards

7★ Raw Ore
Objective ID1,586,884,627
Amount4,584,000
7★ Broken Battleship Parts
Objective ID1,586,884,627
Amount400,000
Latinum
Objective ID1,586,884,627
Amount4,100,000
Gravimetric Data
Objective ID1,586,884,627
Amount1

Locations

Objectives

Objective 1

ObjectiveFollow the strange signal.
DestinationXinduq

Objective 2

ObjectiveDefeat 10 hostiles of level 76 or higher.
Required count10
Required level76

Objective 3

ObjectiveFollow the second signal.
DestinationKilmihil

Objective 4

ObjectiveScan the system.
DestinationKilmihil

Objective 5

ObjectiveDonate 60K Σ-Dilithium to free the ship.
ResourceΣ-Dilithium
Amount60,000

Objective 6

ObjectiveProceed to the Shipyard.
DestinationOtralitea

Dialogue

Mission dialogue

Objective ID
1,471,493,411
Phase
dialogue_start
Character
Maia
Dialogue
Surgewalkers. There must have been a surge here recently.
Objective ID
1,471,493,411
Phase
dialogue_start
Character
Armand
Dialogue
Another dead end! I’m never going to find him.
Objective ID
1,471,493,411
Phase
dialogue_start
Character
Maia
Dialogue
Find who?
Objective ID
1,471,493,411
Phase
dialogue_start
Character
Armand
Dialogue
Never mind that. Deal with those Surgewalkers before they decide to take us out first.
Objective ID
1,471,493,411
Phase
dialogue_start
Character
Maia
Dialogue
Raising shields. Setting an intercept course.
Objective ID
1,586,884,627
Phase
dialogue_end
Character
Mox
Dialogue
You are welcome to join us here, even if just for a little while. Settle in, get your bearings.
Objective ID
1,586,884,627
Phase
dialogue_end
Character
Fetra
Dialogue
There’s no going back, then.
Objective ID
1,586,884,627
Phase
dialogue_end
Character
Mox
Dialogue
I’m afraid not.
Objective ID
1,586,884,627
Phase
dialogue_end
Character
Armand
Dialogue
There’s no going back… He’s gone, and I have to move on.
Objective ID
1,586,884,627
Phase
dialogue_end
Character
Fetra
Dialogue
The one you were looking for?
Objective ID
1,586,884,627
Phase
dialogue_end
Character
Armand
Dialogue
I’ve been so focused on the signals and finding him. I don’t know what to do now that it’s over.
Objective ID
1,586,884,627
Phase
dialogue_end
Character
Fetra
Dialogue
Well, neither do we. Perhaps we can figure it out together.
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Fetra
Dialogue
Thank you, thank you! I thought we’d be stuck in there for an eternity.
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Maia
Dialogue
What happened?
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Fetra
Dialogue
We’re still not entirely sure. We were supposed to bypass all the spatial weirdness, but something went wrong with our navigation systems. We ended up in the middle of it.
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Fetra
Dialogue
We got pulled into a vortex. Hurtling through, then everything stopped and went dark. The ship was still online, but no matter what we did, we couldn’t move. Our sensors were blind.
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Fetra
Dialogue
Nobody was answering our distress signals. We figured well, this is what the other side of the anomaly looks like. This is it.
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Maia
Dialogue
We found you thanks to Armand. He followed your signals, though they bounced around quite a bit on our side. He persisted when others believed it was a wild goose chase.
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Fetra
Dialogue
Then we owe you our lives, Armand. If it weren’t for you we might have been stuck there forever.
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Armand
Dialogue
You’re welcome. I… I thought it was someone else. Someone I’ve been looking for. I’m starting to think I might never find him.
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Fetra
Dialogue
So… Where are we?
Objective ID
1,586,884,627
Phase
dialogue_start
Character
Maia
Dialogue
A different place entirely. Follow us. We will bring you somewhere safe.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Armand
Dialogue
Are you seeing this, Independent? Another signal. We need to follow it.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Maia
Dialogue
Not until you tell us what is going on. Who are you looking for?
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Armand
Dialogue
You won’t believe me. No one else did.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Maia
Dialogue
You might be surprised.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Armand
Dialogue
There was an attempted Borg invasion in Zetehrn. I was a communications specialist on one of the ships that fought them off.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Armand
Dialogue
My husband was in the colony they attacked.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Maia
Dialogue
My condolences.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Armand
Dialogue
I don’t need them. He’s not gone. He’s out there somewhere, trying to communicate with me. Sending me signals. I don’t know if he’s doing it from a Borg ship or from the other side.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Armand
Dialogue
I just know he’s out there.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Maia
Dialogue
That is highly unlikely, Armand.
Objective ID
1,785,069,600
Phase
dialogue_start
Character
Armand
Dialogue
I knew you wouldn’t believe me. Just follow that signal, alright? We’re getting close. I can feel it.
Objective ID
1,790,776,582
Phase
dialogue_start
Character
Armand
Dialogue
It has to be around here somewhere… Damn transceiver must be off. You, there. Independent. I bet your big fancy ship has state-of-the-art navigation equipment.
Objective ID
1,790,776,582
Phase
dialogue_start
Character
Armand
Dialogue
Better than this portable transceiver in any case. Can you track a signal for me?
Objective ID
1,790,776,582
Phase
dialogue_start
Character
Maia
Dialogue
Perhaps. Tell us more about this signal.
Objective ID
1,790,776,582
Phase
dialogue_start
Character
Armand
Dialogue
It’s very important that I find it. That’s all you need to know for now. Are you going to help me or not?
Objective ID
1,790,776,582
Phase
dialogue_start
Character
Maia
Dialogue
Very well. Provide the correct frequency and will attempt to locate it.
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Maia
Dialogue
There is something here.
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Armand
Dialogue
I told you!
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Maia
Dialogue
There appears to be a cargo ship caught in a spatial loop.
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Armand
Dialogue
But… Wait. That doesn’t make any sense.
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Maia
Dialogue
An anomalous occurrence indeed. It appears to be a Thalloran ship. Perhaps they were coming through a surge at the moment the anomaly was finally contained.
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Maia
Dialogue
They became stuck as the surge lost momentum before they traversed it.
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Armand
Dialogue
It’s not Drey. It’s just a ship of refugees.
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Maia
Dialogue
Indeed. They need our help. Commander, we could attempt to break the spatial loop with Σ-Dilithium. Once a path has been opened, we can use our tractor beam to pull them free.
Objective ID
1,826,246,679
Phase
dialogue_start
Character
Maia
Dialogue
60K Σ-Dilithium will suffice.
Objective ID
1,907,576,968
Phase
dialogue_start
Character
Maia
Dialogue
There is nothing here, Armand. And no more signals.
Objective ID
1,907,576,968
Phase
dialogue_start
Character
Armand
Dialogue
That can’t be.
Objective ID
1,907,576,968
Phase
dialogue_start
Character
Maia
Dialogue
Perhaps these signals are due to the anomaly. It has had many mysterious effects on the sector. Stray signals would not be impossible.
Objective ID
1,907,576,968
Phase
dialogue_start
Character
Armand
Dialogue
That’s what my crew said. They told me to forget about them, that they didn’t mean anything. Just junk signals. When I couldn’t let them go, they let me go.
Objective ID
1,907,576,968
Phase
dialogue_start
Character
Armand
Dialogue
They thought I was going mad with grief. But I’m not, I swear. Please. You have to believe me.
Objective ID
1,907,576,968
Phase
dialogue_start
Character
Maia
Dialogue
We will take another look. Scanning…