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Missions

A Way Out

Stop the prison break.

Overview

Warp required1
Operations level1
Warp for completion19
Warp via superhighway1
Completion via superhighway19

Costs & rewards

Mission rewards

1 Hour Speed Up
Objective ID1,649,746,673
Amount22
3★ Interceptor Parts
Objective ID1,649,746,673
Amount250
Parsteel
Objective ID1,649,746,673
Amount402,000
Tritanium
Objective ID99,088,458
Amount74,000
Parsteel
Objective ID99,088,458
Amount502,000
1 Hour Speed Up
Objective ID99,088,458
Amount27

Objectives

Objective 1

ObjectiveRespond to the red alert.
DestinationBazamex

Objective 2

ObjectiveDefeat 5 hostiles of Level 24 or higher.
Required count5
Required level24

Objective 3

ObjectiveFollow Tilly or help Kai.

Objective 4

ObjectiveTrack Tilly's movement.
DestinationGemet

Objective 5

ObjectiveHelp Kai.
EncounterStolen Starfleet Ship
Opponent strength131,625
DestinationBazamex

Objective 6

ObjectiveReturn to your Station.

Objective 7

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,150,302,094
Phase
dialogue_end
Character
Maia
Dialogue
Commander, the escaped prisoners seem to be following one specific ship… That must be Tilly!
Objective ID
1,150,302,094
Phase
dialogue_end
Character
Kai Sinnis
Dialogue
Hey, I need some help over here! I’m getting overwhelmed!
Objective ID
1,150,302,094
Phase
dialogue_end
Character
Maia
Dialogue
You need to make a choice. We can help Kai, or pursue Tilly and… leave Kai to fend for himself.
Objective ID
1,150,302,094
Phase
dialogue_start
Character
Maia
Dialogue
It looks like there has been a prison break! Prisoners are flooding out of the building… It looks like they have taken the Starfleet guardships!
Objective ID
1,150,302,094
Phase
dialogue_start
Character
Kai Sinnis
Dialogue
Commander! I got here as soon as I could. Do you think Tilly is behind this?
Objective ID
1,150,302,094
Phase
dialogue_start
Character
Maia
Dialogue
Possibly. In the meantime, we need to stop any escaped prisoners from leaving the system!
Objective ID
1,649,746,673
Phase
dialogue_end
Character
Kai Sinnis
Dialogue
You finally got back. Without Tilly, by the looks of it.
Objective ID
1,649,746,673
Phase
dialogue_end
Character
Maia
Dialogue
Kai! You escaped the prisoners.
Objective ID
1,649,746,673
Phase
dialogue_end
Character
Kai Sinnis
Dialogue
Right. Luckily for me, I had some help.
Objective ID
1,649,746,673
Phase
dialogue_end
Character
Mission Computer
Dialogue
Hello, Commander. It seems we have much to discuss.
Objective ID
1,649,746,673
Phase
dialogue_start
Character
Maia
Dialogue
Several of the prisoners’ stolen ships are up ahead, but… there is no one inside. They must have had getaway ships waiting for them.
Objective ID
1,649,746,673
Phase
dialogue_start
Character
Maia
Dialogue
This was a coordinated escape. As if Tilly planned for her eventual capture…
Objective ID
1,649,746,673
Phase
dialogue_start
Character
Maia
Dialogue
There is nothing more we can do for now. We should return to the station.
Objective ID
2,007,996,813
Phase
dialogue_start
Character
Maia
Dialogue
Understood. Targeting the prisoner ships.
Objective ID
269,978,060
Phase
dialogue_dilemma
Character
Maia
Dialogue
Follow Tilly or help Kai.
Objective ID
557,413,013
Phase
dialogue_start
Character
Maia
Dialogue
Commander, Starfleet has sent out a red alert from their maximum security holding facility. I do not wish to jump to conclusions, but it could have something to do with Tilly.
Objective ID
781,098,916
Phase
dialogue_start
Character
Maia
Dialogue
Understood. Tracking Tilly’s ship.
Objective ID
99,088,458
Phase
dialogue_end
Character
Maia
Dialogue
A ship is waiting outside our Station, Commander.
Objective ID
99,088,458
Phase
dialogue_end
Character
Kai Sinnis
Dialogue
Targeting. Just in case.
Objective ID
99,088,458
Phase
dialogue_end
Character
Maia
Dialogue
Hailing the ship now.
Objective ID
99,088,458
Phase
dialogue_end
Character
Mission Computer
Dialogue
Hello, Commander. It seems we have much to discuss.
Objective ID
99,088,458
Phase
dialogue_start
Character
Kai Sinnis
Dialogue
Thanks, Commander. I was in trouble there for a minute.
Objective ID
99,088,458
Phase
dialogue_start
Character
Maia
Dialogue
We should go back to the station for repairs.