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Missions

Never Surrender Part 2

Welcome the crew of the Protector.

Overview

Warp required1
Operations level40
Warp for completion54
Warp via superhighway1
Completion via superhighway56

Costs & rewards

Mission rewards

Kirk's Phaser Rifle
Objective ID722,679,219
Amount1
Parsteel
Objective ID722,679,219
Amount93,750,000
1⇴ Iso-emulsion
Objective ID722,679,219
Amount6,000
1 Hour Repair Speed Up
Objective ID722,679,219
Amount250

Locations

Objectives

Objective 1

ObjectiveApproach the Protector.
DestinationLakeside

Objective 2

ObjectiveDonate 20M Tritanium to repair the Protector's engines.
ResourceTritanium
Amount20,000,000

Objective 3

ObjectiveDefeat the assailant.
EncounterAssailant
Opponent strength7,227,080
DestinationLakeside

Objective 4

ObjectiveBring the Protector to a safe location.
DestinationSystem -1

Objective 5

ObjectiveDefeat the assailant.
EncounterAssailant
Opponent strength7,482,395
DestinationLakeside

Dialogue

Mission dialogue

Objective ID
1,406,266,193
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Jason…? Agh, my head…
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Gwen!? Well, maybe last night wasn’t so bad after all, huh?
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Alexander Dane
Dialogue
Nesmith! What on Earth did you do this time!?
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
I take that back. Look, Alex, we probably just had a bit of a wild night, alright? You know how Guy’s wrap parties get. We just need to retrace our steps and… Oh. Oh wow.
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Alexander Dane
Dialogue
What “wow”, what could you possibly… Jason, is that space? Why are we looking at space, Jason!?
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Well, I’m hardly an expert, but it probably has something to do with the fact that we’re on the Protector.
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Alexander Dane
Dialogue
Oh, God. It’s happening again.
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Looks like we’ve got an audience, and just in time for Alex’s panic attack! Hello, there… space-person! We. Come. In. Peace!
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Maia
Dialogue
We can perfectly understand English. Who are you?
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
My name is Ja– Ah, that is to say my name is Commander Peter Quincy Taggart of the NSEA Protector!
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Jason, what are you–
Objective ID
1,406,266,193
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
My, ah, crew and I are just off the back of trouncing some… Sushian slavers and could use a hand getting our bearings. Care to assist?
Objective ID
1,643,134,806
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Listen to that baby purr! Come on, Lieutenant, doesn’t it feel good to be back out here, on the frontier?
Objective ID
1,643,134,806
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
I’d rather find out just how we got here…
Objective ID
1,643,134,806
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
One of life’s great mysteries! Now, where’s the good doctor? He should be just about coming out of his episode right about now…
Objective ID
1,643,134,806
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Jason– I mean, Commander! The lights are flickering again, I’m seeing lots of those little red triangles all around us!
Objective ID
1,643,134,806
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Oh man. Looks like we’re not alone, gang!
Objective ID
1,643,134,806
Phase
dialogue_start
Character
Rough Rider
Dialogue
We’s got some fresh scrap for the heap, boyos. Bash ‘em right an’ proper!
Objective ID
366,656,052
Phase
dialogue_start
Character
Maia
Dialogue
Your vessel appears to have taken significant damage. How curious. Its design is unlike any we have ever encountered before.
Objective ID
366,656,052
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
The Protector sure is something else, isn’t she?
Objective ID
366,656,052
Phase
dialogue_start
Character
Maia
Dialogue
What can you tell me about your vessel’s engines? I require a greater understanding of their inner workings in order to facilitate repair.
Objective ID
366,656,052
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Well, uh, of course, the Protector comes equipped with a state-of-the-art, uh… Quantum… flip drive–
Objective ID
366,656,052
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Don’t you mean flux drive, Commander?
Objective ID
366,656,052
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Yes! Absolutely. Of course, I knew that, but it’s always good to test the crew, eh? Gotta keep ‘em on their toes.
Objective ID
366,656,052
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
I could talk all day about the Protector’s engines, but I’d be depriving you of the chance to inspect her yourself. Go ahead, take a look under the hood.
Objective ID
366,656,052
Phase
dialogue_start
Character
Maia
Dialogue
I see. Commander, my engineering database should be sufficient for this task even with this added… complexity. I will require 20M Tritanium to repair the engines.
Objective ID
722,679,219
Phase
dialogue_end
Character
Alexander Dane
Dialogue
I have had enough of this lunacy! This man has lied to you. We are not the crew of the NSEA Protector, we are actors… and, in his case, a habitual liar.
Objective ID
722,679,219
Phase
dialogue_end
Character
Jason Nesmith
Dialogue
Oh, real classy, Sir Alexander. Look, what my crewmate meant to say was–
Objective ID
722,679,219
Phase
dialogue_end
Character
Maia
Dialogue
It is evident that you are not who you say you are, Commander Taggart. You obviously have had no idea what you have been doing since we met.
Objective ID
722,679,219
Phase
dialogue_end
Character
Jason Nesmith
Dialogue
Everyone’s a critic. Alright, alright. I’ll give it to you straight…
Objective ID
722,679,219
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Wow! Classy digs.
Objective ID
722,679,219
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Commander, the computer is saying that there are enemies incoming!
Objective ID
722,679,219
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Again? More of those ruffians from before, eh? Don’t worry, we’ll hold ‘em off.
Objective ID
722,679,219
Phase
dialogue_start
Character
Fatu-Krey
Dialogue
There it is, the Protector!
Objective ID
722,679,219
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Is that…?
Objective ID
722,679,219
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
It can’t be!
Objective ID
722,679,219
Phase
dialogue_start
Character
Fatu-Krey
Dialogue
Sarris sends his regards, Commander Taggart!
Objective ID
803,402,043
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Ha! No match for Commander Taggart and his stalwart crew. You know what I always say: never give up–
Objective ID
803,402,043
Phase
dialogue_start
Character
Alexander Dane
Dialogue
If you utter that blasted line one more time, I will hurl myself out of the nearest airlock.
Objective ID
803,402,043
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Nice of you to join us, Doctor Lazarus!
Objective ID
803,402,043
Phase
dialogue_start
Character
Alexander Dane
Dialogue
What!? Oh, no. I am not playing this game with you again, Nesmith. I absolutely refuse to take part in–
Objective ID
803,402,043
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
You’ll have to excuse our doctor, he took a bad hit to the head in our epic battle against the Baklavian Pirate Lords.
Objective ID
803,402,043
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
You look like you know your way around these parts. I’d appreciate it if you could bring us somewhere safe so we can sort ourselves out.