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Missions

Daggers Of Chaos

Uncover the secret behind the mysterious deaths among Romulan leaders.

Overview

Warp required1,700
Operations level70
Warp for completion1,700
Warp via superhighway1,700
Completion via superhighway1,700

Costs & rewards

Mission rewards

U.S.S. Discovery Scale Replica
Objective ID1,849,251,930
Amount1
Raw Σ-Tritanium
Objective ID1,849,251,930
Amount1,224,000
Romulan Credits
Objective ID1,849,251,930
Amount3,900
Romulan Points
Objective ID1,849,251,930
Amount244,000,000
Klingon Points
Objective ID1,849,251,930
Amount-273,280,000
Federation Points
Objective ID1,849,251,930
Amount-409,920,000

Locations

Objectives

Objective 1

ObjectiveInvestigate the death of the Caralhetes senator.
DestinationCaralhetes

Objective 2

ObjectiveInvestigate the death of the Xaxan senator.
DestinationXaxan

Objective 3

ObjectiveFind the eyewitness of Commander Bevuk's assassination.
DestinationQudorin

Objective 4

ObjectivePursue the assassin.
DestinationJa'lana

Objective 5

ObjectiveDefeat the assassin.
EncounterAssassin's Ship
Opponent strength18,655,441,716
DestinationJa'lana

Objective 6

ObjectiveConfront the cultists.
DestinationNisa

Objective 7

ObjectiveDefeat 10 hostiles of level 70 or higher.
Required count10
Required level70

Objective 8

ObjectiveReport to Patheeka.
DestinationRenesa

Dialogue

Mission dialogue

Objective ID
1,842,873,671
Phase
dialogue_start
Character
Maia
Dialogue
The assassin’s ship is destroyed. I could not retrieve much data from his computer, but there is one pattern: the majority of the existing logs mention the Cult Eternus and the Nisa system.
Objective ID
1,842,873,671
Phase
dialogue_start
Character
Maia
Dialogue
With the ritualistic basis of the death scenes we have observed, it is logical that the cult could be involved. I took the liberty of informing General Patheeka of our find.
Objective ID
1,842,873,671
Phase
dialogue_start
Character
Maia
Dialogue
We can travel to the Nisa system and try to interrogate the cultists to confirm their involvement.
Objective ID
1,849,251,930
Phase
dialogue_end
Character
Maia
Dialogue
General, we tried to interrogate the cultists, but they would not comply. Despite the lack of confirmation from their side, evidence in the assassin's logs points to their involvement.
Objective ID
1,849,251,930
Phase
dialogue_end
Character
Maia
Dialogue
However, why did these deaths happen in the first place? Who might be interested in this? According to the secondary clues, one of the possible suspects is…
Objective ID
1,849,251,930
Phase
dialogue_end
Character
General Patheeka
Dialogue
Independent, the case is closed. The deaths are accidents and accidents only. The cult might have influenced them, but the senators and generals chose their own fate.
Objective ID
1,849,251,930
Phase
dialogue_end
Character
Maia
Dialogue
But the eyewitness claimed that…
Objective ID
1,849,251,930
Phase
dialogue_end
Character
General Patheeka
Dialogue
There has never been an eyewitness. And you interfered with our investigation by planting false evidence. We will let it slip for now, Independent, but you better keep away from this.
Objective ID
1,849,251,930
Phase
dialogue_end
Character
General Patheeka
Dialogue
I am… sorry for this whole situation. If you value your life, Commander, I suggest you leave now.
Objective ID
1,849,251,930
Phase
dialogue_end
Character
Maia
Dialogue
Yes, General. We understand. Let us leave, Commander. Whatever we could do has already been done.
Objective ID
1,849,251,930
Phase
dialogue_start
Character
Maia
Dialogue
The space is clear. We must return to General Patheeka and report on our late findings.
Objective ID
195,130,904
Phase
dialogue_start
Character
General Patheeka
Dialogue
We have an emergency here, Independent. I am set as the leading investigator on the case of several hefty Romulan figures assassinated in this sector, and there is only so much I can do alone.
Objective ID
195,130,904
Phase
dialogue_start
Character
General Patheeka
Dialogue
My group has collected several leads, but all of the deaths and disappearances are overwhelming. Your fresh eye and unique approach might help us see what we missed.
Objective ID
195,130,904
Phase
dialogue_start
Character
General Patheeka
Dialogue
The latest case is the death of the Caralhetes senator, Buruhk. Follow the breadcrumbs from there; I hope it will lead you to a revelation.
Objective ID
2,039,934,561
Phase
dialogue_start
Character
Maia
Dialogue
Greetings. We have arrived to ask you some questions about Commander Bevuk’s death. What is your name?
Objective ID
2,039,934,561
Phase
dialogue_start
Character
Eyewitness
Dialogue
I’ve seen him! I was in the side room when the commander sent me to collect his stuff before departure. I heard steps, then a clanking sound. He didn’t panic at all – as if he knew the one…
Objective ID
2,039,934,561
Phase
dialogue_start
Character
Maia
Dialogue
Commander, an unidentified vessel has just warped into close proximity! They are aiming their weapons at the eyewitness’s ship!
Objective ID
2,039,934,561
Phase
dialogue_start
Character
Eyewitness
Dialogue
Commander, please, help m…
Objective ID
2,039,934,561
Phase
dialogue_start
Character
Maia
Dialogue
Her ship is destroyed! The attacker is warping out – we must follow them!
Objective ID
2,104,733,088
Phase
dialogue_start
Character
Maia
Dialogue
The enemy vessel is clearly of Romulan origin, but there are no markings of any known system or Imperium region. It is a ship with completely erased information.
Objective ID
2,104,733,088
Phase
dialogue_start
Character
Maia
Dialogue
We are being hailed, Commander.
Objective ID
2,104,733,088
Phase
dialogue_start
Character
Assassin
Dialogue
Stand down, Independent. You have other roles to play.
Objective ID
2,104,733,088
Phase
dialogue_start
Character
Maia
Dialogue
Negative. Why did you get rid of the eyewitness? Are you behind the senators’ deaths?
Objective ID
2,104,733,088
Phase
dialogue_start
Character
Assassin
Dialogue
If you don’t stand down, I will have to destroy you!
Objective ID
2,104,733,088
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the assassin is preparing to attack our ship. Red alert!
Objective ID
280,820,135
Phase
dialogue_start
Character
Maia
Dialogue
Uvik died aboard his ship. When he arrived at the planet, he used a jagged metal plate to cause severe bleeding. Unlike Buruhk, he carved no symbols, but it is evident that he intended to.
Objective ID
280,820,135
Phase
dialogue_start
Character
Maia
Dialogue
Uvik bled out before he managed to write something. It is interesting to note that the onboard computer’s memory is purged, as ordered by the senator. Unfortunately, I can not recover the information.
Objective ID
280,820,135
Phase
dialogue_start
Character
Maia
Dialogue
However, there is a locked compartment in the ship's cargo bay. It is protected with various security levels. I will try to breach…
Objective ID
280,820,135
Phase
dialogue_start
Character
General Patheeka
Dialogue
Independent, forget whatever you have in your hands now. We have an eyewitness, the only one in this case. She has seen the assassination of Commander Bevuk and wants to meet you.
Objective ID
280,820,135
Phase
dialogue_start
Character
General Patheeka
Dialogue
I’ve sent you the coordinates. Get to her before anything happens!
Objective ID
844,597,617
Phase
dialogue_start
Character
Cultist
Dialogue
A stray one has arrived, yet the Void does not welcome you. What are you seeking?
Objective ID
844,597,617
Phase
dialogue_start
Character
Maia
Dialogue
We have found evidence that points to your involvement in the recent deaths of the Romulan senators. If you give us the one behind the murders…
Objective ID
844,597,617
Phase
dialogue_start
Character
Cultist
Dialogue
Void gives, and Void consumes. It’s up to the higher will, which one is to die and for what purpose, Independent. But, if you wish to see beyond the veil of the known, embrace the Void. Stay.
Objective ID
844,597,617
Phase
dialogue_start
Character
Cultist
Dialogue
You strive for knowledge, you seek answers. We can teach you how to find the right words, the right places. Romulans want superiority, but they have no guidance, hence delving into chaos.
Objective ID
844,597,617
Phase
dialogue_start
Character
Maia
Dialogue
We only seek one answer – why assassinate these Romulans? Extradite the one involved with…
Objective ID
844,597,617
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the communications were severed. The cultist ships are surrounding us. We need to clear out some space to safely warp out of here.
Objective ID
976,810,039
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we have reached the scene of the senator’s death. It looks a lot like suicide, but it is made in an atypical way for Romulans. They cherish effectiveness, but this death has a more ritualistic feel.
Objective ID
976,810,039
Phase
dialogue_start
Character
Maia
Dialogue
The deceased has thirteen deep cuts shaped like symbols of unknown origin. Before the act, Buruhk ingested stimulants which kept him alive for at least an hour after the first wound.
Objective ID
976,810,039
Phase
dialogue_start
Character
Maia
Dialogue
There have been forty-seven vessels arriving and departing at the time of death, with three of them raising questions: an unregistered cargo ship, an investigator’s associate, and a decommissioned warbird.
Objective ID
976,810,039
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I have intercepted one of the Romulan private communications channels – there is another case, a death of a Lifear senator Uvik. Peculiarly, Buruhk and Uvik met not long before this.
Objective ID
976,810,039
Phase
dialogue_start
Character
Maia
Dialogue
We can find common patterns between the deaths to construct a theory. Prepare for warp to the Xaxan system.