Missions
Gambit Part 6
Retrieve a cache of Ketracel-white for Otep’lorr
Overview
Warp required1
Operations level34
Warp for completion40
Warp via superhighway1
Completion via superhighway40
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,922,800,354
Amount387,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate Mril I.
DestinationMril
Objective 2
No captured values for this selection.
ObjectiveRetrieve the cache of Ketracel-white.
DestinationMril
Objective 3
No captured values for this selection.
ObjectiveDefeat the Jem'Hadar Scout.
EncounterJem'Hadar Fighter
Opponent strength431,670
DestinationMril
Objective 4
No captured values for this selection.
ObjectiveReturn the sample of White to Mril I.
DestinationMril
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain, we are being hailed from the surface of Mril I. I am unfamiliar with this signature.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Yellow alert. We’re not taking any chances out here. On-screen.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- Greetings, Independent. And… Starfleet too? That is an unexpected addition to your crew.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, raise shields!
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- Do not bother. We are not interested in engaging you in combat. Not anymore.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- I am First Otep’lorr. My unit and I are in need of your assistance.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- And what possible reason could we have for helping the Dominion?
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- You are mistaken, Captain. We are not of the Dominion. At least, that stands true for my unit.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- But I thought loyalty to the Founders was a core tenet of a Jem’Hadar’s being? Your very reason for existence?
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- I ask you; What has the Jem'Hadar's loyalty to the Founders ever earned for us? Even as we cast ourselves into the fires of war, they still insisted on using the White to ensure our loyalty.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- They utilize Vorta overseers to administer our doses of the White as if we are nothing more than beasts. Our sacrifices meant nothing to them. Our loyalties were questioned and tested. Well, no more.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- And what about your Vorta? Where is he?
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- His body lies rotting in the ground on the surface of Mril II. I know this because I put him there myself. However, he must have had suspicions regarding our loyalty, and chose to speak to the Founders.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Otep'lorr
- Dialogue
- We were chased away from Mril II and forced to leave behind our supplies of the White. If we don’t retrieve the cache of White, we will surely perish. You must help us.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- This reminds me of when the Rubicon crash-landed in the Gamma Quadrant. You remember Goran’Agar and his men, Chief?
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- How could I forget? Being stranded on a strange planet with Jem’Hadar defectors is an experience that I’d rather not repeat.
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- But we are repeating it. Now, we can try to help each other out or we can all get used to the idea of sharing a common grave!
- Objective ID
- 1,386,390,280
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Alright, we’ll do it. But I’m warning you, Otep’lorr – I’ve been double-crossed once today. I don’t imagine that I’ll take a second betrayal in a calm manner. Do not test me on this.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Mr. O’Brien, can you make the necessary repairs? Do you have everything you need?
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Miles O'Brien
- Dialogue
- I should be able to get us off the ground, but it’s going to take a few days. I’d be more concerned about the Dominion finding us before I can get the job done.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Double your efforts, Chief. We need to get back to the Alpha Quadrant and behind Federation lines as soon as possible.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- While I have your attention, I wanted to apologize to you all for landing us here. I promise that I’ll do everything in my power to get you all home safely.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Jadzia Dax
- Dialogue
- Don’t beat yourself up over this, Benjamin. Your ability to trust others and reach out to make new allies is a part of what makes you a Starfleet captain.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- She’s right. You shouldn’t bear the weight of another’s betrayal. That’s not on you. Let’s just take it as a learning experience. At least now we know where the Breen stand.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Thank you, both of you. You’ve given me a lot to think about. But for now, let’s concentrate on getting the Defiant back off the ground.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, it looks like we’re going to be here for a while. I wonder if you might allow me to beam over to your bridge. We should scan some nearby planets and perform some reconnaissance.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- Actually, do you mind if I come along? Frankly, I’m starting to get a little anxious lounging around a crashed vessel.
- Objective ID
- 1,552,622,068
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Of course. Preliminary star charts of the Gamma Quadrant show a planet known as Mril I is situated nearby. This can serve as our first port of call. Prepare for transport.
- Objective ID
- 1,922,800,354
- Phase
- dialogue_end
- Character
- Otep'lorr
- Dialogue
- What is the meaning of this? Our arrangement was to include the delivery of the ship’s entire reserves of White. This is but a mere sample!
- Objective ID
- 1,922,800,354
- Phase
- dialogue_end
- Character
- Benjamin Sisko
- Dialogue
- Another unit of Jem’Hadar troops must have beat us to the punch. I assure you, this was all that remained among the wreckage.
- Objective ID
- 1,922,800,354
- Phase
- dialogue_end
- Character
- Otep'lorr
- Dialogue
- This just won’t work, Sisko. It is not enough to sustain one of us, let alone my entire unit.
- Objective ID
- 1,922,800,354
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- Captain. If I may – I’ve recently taken it upon myself to study and understand the Jem’Hadar to the best of my ability. As such, I believe that I’ve come to understand the specific function of Ketracel-white.
- Objective ID
- 1,922,800,354
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- If you’re willing to submit the last sample for analysis, I may be able to synthesize a substitute that should serve the same purpose as the White. All may not be lost just yet.
- Objective ID
- 1,922,800,354
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Commander, come in! Do you copy? What the hell is going on up there?
- Objective ID
- 1,922,800,354
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We were preoccupied with a minor incident involving a Jem’Hadar scout. The issue has been dealt with. Have you found the cache of Ketracel-white?
- Objective ID
- 1,922,800,354
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- Yes, but another unit must have salvaged the crash site. It looks like they just missed one small case of White – nowhere near enough to sustain an entire unit.
- Objective ID
- 1,922,800,354
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Regardless, it’s all we have for now. Let’s get back to the unit on Mril I. I don’t think Otep’lorr is going to like this one bit.
- Objective ID
- 1,927,374,553
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- These are the coordinates that Otep’lorr provided, Captain. Scanning the location now.
- Objective ID
- 1,927,374,553
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scans have detected wreckage at the site. No life signs. This must be where Otep’lorr and his unit turned on their Vorta.
- Objective ID
- 1,927,374,553
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Just one more betrayal after another… Still, if that cache of White is down there, then we have to find it. Two to beam down, Commander. Ready for transport.
- Objective ID
- 1,927,374,553
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Energizing.
- Objective ID
- 1,927,374,553
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Wait–… Commander, port sensors have detected a Jem’Hadar scout is moving towards the point of the wreckage. We cannot allow them to detect the Captain or Doctor Bashir.
- Objective ID
- 1,927,374,553
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have no other alternative. We must engage the scout before it reaches them. Raising shields.