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Missions

Augments Part 4: Reunions

Reunite Khan with one of his beloved Augment family.

Overview

Warp required1
Operations level1
Warp for completion12
Warp via superhighway1
Completion via superhighway12

Costs & rewards

Mission rewards

2★ Uncommon Refined Ore
Objective ID1,948,934,934
Amount15
2★ Battleship Parts
Objective ID1,948,934,934
Amount240
Tritanium
Objective ID262,401,930
Amount5,000
5 Minute Repair Speed Up
Objective ID262,401,930
Amount19

Locations

Objectives

Objective 1

ObjectiveMeet with Joaquin on Minos Silma.
DestinationCita Laga

Objective 2

ObjectiveSource vintage Earth technology from the Lycia system.
DestinationLycia

Objective 3

ObjectiveDefeat the Scavenger ship.
EncounterScavenger Ship
Opponent strength16,382
DestinationLycia

Objective 4

ObjectiveFind the Starfleet wreckage yard in the Bellas system.
DestinationBellas

Objective 5

ObjectiveAcquire the parts.

Objective 6

ObjectivePay 500 Dilithium for the parts.
ResourceDilithium
Amount500

Objective 7

ObjectiveDefeat the Merchant's Guard.
EncounterMerchant's Guard
Opponent strength16,758
DestinationBellas

Objective 8

ObjectiveMeet Joaquin on Zonelif.
DestinationZaurak

Objective 9

ObjectiveMeet Joaquin on Zonelif.
DestinationZaurak

Dialogue

Mission dialogue

Objective ID
1,045,818,709
Phase
dialogue_end
Character
Merchant
Dialogue
What are you in the market for, friend? A nacelle casing for your new hull? Some isolinear chips for upgrading your central computer? I have some rare –
Objective ID
1,045,818,709
Phase
dialogue_end
Character
Mission Computer
Dialogue
Archaic and obsolete system connection grids and computer housing pods that would be compatible with a DY-100 Class transport vessel.
Objective ID
1,045,818,709
Phase
dialogue_end
Character
Merchant
Dialogue
Old sleeper ships? What are you, some kind of historian? That stuff used to be far more common, but it's harder to come by this past few years. Luckily for you –
Objective ID
1,045,818,709
Phase
dialogue_end
Character
Mission Computer
Dialogue
We'll take everything.
Objective ID
1,045,818,709
Phase
dialogue_start
Character
Scavenger
Dialogue
Alright, alright! No amount of old scrap metal is worth my life. Take everything you want, just let me go!
Objective ID
1,045,818,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Tell us precisely where you were taking this cargo. Where can we secure more of it?
Objective ID
1,045,818,709
Phase
dialogue_start
Character
Scavenger
Dialogue
There's a Starfleet wreckage yard, similar to the ones on the colonies here, but bigger. Much bigger! It's those guys in Bellas you want, not me. You're going to let me go, right?
Objective ID
1,045,818,709
Phase
dialogue_start
Character
Mission Computer
Dialogue
Yes, yes, very well. The Bellas system. Commander, take us there once the salvage is on board.
Objective ID
1,083,734,968
Phase
dialogue_start
Character
Mission Computer
Dialogue
Joaquin is on Minos Silma…
Objective ID
1,083,734,968
Phase
dialogue_start
Character
Mission Computer
Dialogue
It would be highly unusual for him to visit such a place without a valid reason. He must be in hiding, or searching for something.
Objective ID
1,083,734,968
Phase
dialogue_start
Character
Mission Computer
Dialogue
Brother, what has sent you to such a place? Minos Silma is a pit of snakes and lowlife scum. Commander! We must get to him immediately.
Objective ID
1,118,649,298
Phase
dialogue_start
Character
Merchant
Dialogue
Not a whole lot, but enough to maybe scrounge together a deck or two of connections for a ship of that size. You're not going to find original gravity panels. They're impossible to find.
Objective ID
1,118,649,298
Phase
dialogue_start
Character
Mission Computer
Dialogue
Your payment will be your life. No questions asked, nothing of value lost. Understood?
Objective ID
1,118,649,298
Phase
dialogue_start
Character
Merchant
Dialogue
Big words from someone looking for some useless junk. You think that I don't have enough protection for attacks like this? You must be crazy.
Objective ID
1,286,911,189
Phase
dialogue_dilemma
Character
Maia
Dialogue
Acquire the vintage technology parts.
Objective ID
1,402,891,192
Phase
dialogue_start
Character
Merchant
Dialogue
Not a whole lot, but enough to maybe scrounge together a deck or two of connections for a ship of that size. You're not going to find original gravity panels. They're impossible to find.
Objective ID
1,402,891,192
Phase
dialogue_start
Character
Maia
Dialogue
We'll take everything you have. Thank you.
Objective ID
1,402,891,192
Phase
dialogue_start
Character
Merchant
Dialogue
I can let it all go for 500 Dilithium. As I said, there's not much of the stuff.
Objective ID
1,948,934,934
Phase
dialogue_end
Character
Mission Computer
Dialogue
We have some parts that I hope you will find compatible with your project, brother.
Objective ID
1,948,934,934
Phase
dialogue_end
Character
Mission Computer
Dialogue
Excellent. I have been successful in my early tests. The central computer is booting up, but still requires additional memory capacity before we can read any of the data.
Objective ID
1,948,934,934
Phase
dialogue_end
Character
Mission Computer
Dialogue
I want the information in those logs. A haven of times past, the Vaara Expanse… Do you remember it?
Objective ID
1,948,934,934
Phase
dialogue_end
Character
Mission Computer
Dialogue
How could I forget it? You hope to find it again? The anomaly? Why, Khan?
Objective ID
1,948,934,934
Phase
dialogue_end
Character
Mission Computer
Dialogue
My time working with those barbarians in Section 31 has given me a reason to find it again. Besides, I can think of no safer haven than the most unstable sector in the quadrant.
Objective ID
1,948,934,934
Phase
dialogue_end
Character
Mission Computer
Dialogue
We will find it, then. Nobody would ever be able to chase us beyond the expanse. Our new home…
Objective ID
1,948,934,934
Phase
dialogue_start
Character
Mission Computer
Dialogue
We've acquired enough to let Joaquin get started on linking the computer systems together. Take the salvage to Joaquin.
Objective ID
1,948,934,934
Phase
dialogue_start
Character
Maia
Dialogue
It seems that Joaquin has moved to the planet Zonelif. We will meet him there.
Objective ID
262,401,930
Phase
dialogue_end
Character
Mission Computer
Dialogue
We have some parts that I hope you will find compatible with your project, brother.
Objective ID
262,401,930
Phase
dialogue_end
Character
Mission Computer
Dialogue
Excellent. I have been successful in my early tests. The central computer is booting up, but still requires additional memory capacity before we can read any of the data.
Objective ID
262,401,930
Phase
dialogue_end
Character
Mission Computer
Dialogue
I want the information in those logs. A haven of times past, the Vaara Expanse… Do you remember it?
Objective ID
262,401,930
Phase
dialogue_end
Character
Mission Computer
Dialogue
How could I forget it? You hope to find it again? The anomaly? Why, Khan?
Objective ID
262,401,930
Phase
dialogue_end
Character
Mission Computer
Dialogue
My time working with those barbarians in Section 31 has given me a reason to find it again. Besides, I can think of no safer haven than the most unstable sector in the quadrant.
Objective ID
262,401,930
Phase
dialogue_end
Character
Mission Computer
Dialogue
We will find it, then. Nobody would ever be able to chase us beyond the expanse. Our new home…
Objective ID
262,401,930
Phase
dialogue_start
Character
Mission Computer
Dialogue
We've acquired enough to let Joaquin get started on linking the computer systems together. Take the salvage to Joaquin.
Objective ID
262,401,930
Phase
dialogue_start
Character
Maia
Dialogue
It seems that Joaquin has moved to the planet Zonelif. We will meet him there.
Objective ID
42,040,587
Phase
dialogue_start
Character
Maia
Dialogue
There appears to be a colony on one of the nearby planets that is filled with the broken remains of Federation vessels. We may be able to find what Joaquin is looking for.
Objective ID
42,040,587
Phase
dialogue_start
Character
Mission Computer
Dialogue
There. That ship. I'm detecting a composite match with the alloy used to construct the Botany Bay found in large quantities in its cargo bay.
Objective ID
42,040,587
Phase
dialogue_start
Character
Mission Computer
Dialogue
Rather than surveying an entire colony, we will disable the scavenger's ship and take his haul.
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
Leave me be, Independent. So many of you now, trading your wares. I have no need of second-hand Parsteel, nor do I have anything you would find valuable.
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
What about a brother in search of his family?
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
K- Khan!? You've been released? How is this possible?
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
Not released, dear brother. I extricated myself from Federation custody. Starfleet thought that a holding cell on a remote starbase would be enough to contain me.
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
And here you are, in environs about as welcoming. Minos Silma is a latrine, Khan. It is not exactly my favorite stopping point in the quadrant.
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
Indeed. My new friends here, the ones who assisted me in my escape, they are likely wondering the same as I am… Why are you down on that insufferable rock?
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
I've been looking for the ship, Khan. My search has taken me to dozens of planets, ship graveyards, old drydocks. A junker here on Minos Silma had her. I'm sitting on her outer hull right now.
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
The ship? Our ship? The Botany Bay?
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
The very same. She is in a bad way, but not a lost cause. The main computer is still intact. I was hoping to get her flying again. Until this moment, seeing you, she was all I had left of the family.
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
This sparks an idea, brother. The ship. It shall be our guiding light. You have started to repair it?
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
I have. The ship is a relic. Most modern technology is incompatible with her systems. That's partly why I have been scouring Minos Silma's salvage yards.
Objective ID
944,555,257
Phase
dialogue_start
Character
Mission Computer
Dialogue
There's not much here. The Lycia system has become a popular salvage and wreckage center. If you could go find some parts and pieces there, it will save me a lot of time.