Missions
In the Bare Moonlight Part 2
Become the one and only Captain Bucephalus Dagger.
Overview
Warp required1
Operations level25
Warp for completion18
Warp via superhighway1
Completion via superhighway18
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID527,815,875
Amount82,000
Objective ID527,815,875
Amount800
Objective ID527,815,875
Amount4
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveTravel to a nearby starbase.
DestinationGemet
Objective 2
No captured values for this selection.
ObjectiveUse 40K Dilithium to restore the ship's warp capability.
Resource
Dilithium
Amount40,000
Objective 3
No captured values for this selection.
ObjectiveTake the ship out of drydock and prepare for warp.
DestinationGemet
Objective 4
No captured values for this selection.
ObjectiveDisable Lt. Cmdr. Quigley's ship.
EncounterStarfleet Security
Opponent strength44,970
DestinationGemet
Objective 5
No captured values for this selection.
ObjectiveDistance yourself from Starfleet.
DestinationKepler-018
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,102,845,134
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Ensigns, welcome to the USS Gecko!
- Objective ID
- 1,102,845,134
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Wow, that was easy! Let me just run some diagnostics before we try to take the ship out of drydock.
- Objective ID
- 1,102,845,134
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Oh man, why did it have to be the Gecko? This bridge smells like cheese and sweat! I hear the captain likes to walk around the bridge barefoot.
- Objective ID
- 1,102,845,134
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Ew, really? Why would he– Stop distracting me! We have to get this thing out of here before somebody starts asking questions. Rutherford, status report.
- Objective ID
- 1,102,845,134
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Hmmm… it looks like the Dilithium regulation chamber has been emptied. Although I think there should be some crystals down in the ship’s cargo bay!
- Objective ID
- 1,102,845,134
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- We’re going to need 40K Dilithium to get the ship warp-ready again.
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Maybe I should have put a stop to it right there. Maybe I should have said “It was her, it was all Ensign Mariner’s fault! Take her into custody!”
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- And then I should have gone back to my bunk and forgotten the whole thing. But I didn't. Because in my heart, I knew what we were doing made sense…
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Regardless of who was responsible, the fact remained that the Romulan senator was being held captive by Pakled forces.
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- All I could do was compose myself and assess the situation. Calmly. Strategically. Like a true Starfleet officer…
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Oh god, we’re dead, we’re so dead!
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Shut up, Boimler! You keep saying that. Why do you always keep saying that!? You know we’re gonna get out of this just fine – we always do! Now where are we at with that plan of yours?
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- You’re right, sorry, sorry… I don’t know what got into me. I mean, I do know what got into me, it was the impending sense of encroaching doom and–
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Bradward! The plan! How are we going to get that ship?
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Okay, so two ensigns are never going to be able to get their hands on a Starfleet ship… But a captain could! Say hello to…
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Captain Bucephalus Dagger!
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- … pfft hahaha, what!? What are you doing with that outfit? You actually kept that thing!? Oh man, I don’t even want to know what you do in that bunk when we’re not there…
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- You’re kind of spoiling the moment here…
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Alright, I’m so sorry, Captain. Please, tell me how your Halloween costume is going to get us a ship and save the senator.
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Right, well, as I was saying… You ever hear of that whole idea about being able to get into any restricted area if you just walk confidently through with a PADD in your hand? Well, that’s kind of the whole plan.
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Oh boy, that’s your big plan? Just stroll up and take a ship from a drydock… Alright, sounds good, I’m in.
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Ensign Tendi, reporting for duty, Captain Dagger!
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- And me! I’m reporting too!
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Ah!! You guys weren’t supposed to hear about this… or see me in this outfit.
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Oh, come on, don’t be so shy. I think you look great! And besides, you’re gonna need a crew of stalwart ensigns at your command in order to pull this off!
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- She’s right, you know.
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- You guys would be my crew? I’m not crying, I’ve just got something in my eye… Alright, let’s find a shuttle and get out to Starbase 74.
- Objective ID
- 1,150,888,798
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- I’ve been monitoring the outpost’s incoming traffic. The USS Gecko just docked there while the crew take shore leave, so that’s our ship. Let’s go, before someone else sees me like this!
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Why I didn't listen to the voice in the back of my mind telling me that this was the dumbest idea in the history of Starfleet, I'll never know.
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- But it didn't take long for me to come face to face with the fact that I'd made a mistake…
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Dilithium regulation chamber loaded, sir. All systems have been automated and confirmed operational. We’re ready to depart!
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Take us out, Ensign Tendi. One-quarter impulse power.
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- One-quarter impulse!
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Oh man, this is just like that time Admiral Kirk and his crew stole the Enterprise. We totally should have gotten you one of those leather jackets with the huge collar.
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- No, see I always thought that collar looked like it would chafe, and I have a sensitive– You’re distracting me again!!
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Okay, sorry! Jeez…
- Objective ID
- 1,221,132,586
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Steady as she goes, Tendi. We seem to be getting away with this. Move us into position and prepare for warp speed.
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- We’ve cleared space doors!
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Captain, another ship has also just cleared space doors right behind us. They must have noticed that we’re not the enlisted Gecko crew. We’re being hailed!
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- No reply, Rutherford.
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Uhm… I don’t think that’s going to work. They’re priming their weapons!
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Dammit! Okay, it looks like I’m gonna have to get into character a little earlier than I thought. That’s okay, that’s okay… Just breathe, you got this… Alright, on screen.
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Quigley
- Dialogue
- You there! That’s our ship you’re commandeering. That’s our captain’s chair you’re sitting in! Explain yourself at once, Captain… Captain…?
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Captain Bucephalus Dagger. My crew requires immediate use of this vessel in order to prevent an intergalactic incident between the Federation and the Romulans.
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Dear god woman, time is of the essence!
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Quigley
- Dialogue
- A compelling story, Captain Dagger. But that’s our ship and we want it back! Now, now, NOW!
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Jeez, she’s like a baby who wants her bottle!
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Well that baby has just locked targets on the Gecko. She’s not going to let us out of here!
- Objective ID
- 1,850,294,919
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- I didn’t want it to come to this… Prepare to engage! We need to disable that ship.
- Objective ID
- 527,815,875
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Maybe I was under more pressure than I realized. Maybe it really was starting to get to me. Maybe we shouldn’t have stolen a crew’s ship and then used it against them. But we were off the hook.
- Objective ID
- 527,815,875
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Starfleet Command hadn’t given our command of the ship their blessing and that had just made things more difficult. But I was still the one who had to make this happen.
- Objective ID
- 527,815,875
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- I was the one who had to look a Pakled in his disturbingly large eye and convince him that a lie was the truth.
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- That weird lady’s ship has been disabled! Lifesigns are stable – minimal casualties detected. They’ll be fine once a support ship arrives to tow them back to drydock.
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Oh my god… Did you hear that? She called me Captain!
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Yeah, great job, Boims. But maybe save the award acceptance speech until after we’ve managed to escape?
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Come on, just give us a memorable catchphrase and let’s get out of here!
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- You’re right! This is my moment to make history. Uhm… Engage! No wait, that one’s taken…
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Make it… happen? No, no, that’s too derivative…
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- BOIMLER!!
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Sorry, sorry, just one more second… I’ve got it… Onward, to the stars!
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- … Really?
- Objective ID
- 527,815,875
- Phase
- dialogue_start
- Character
- Captain Dagger
- Dialogue
- Just take us out…