Missions
Loyalties Part 5
Deal with the “snitches”.
Overview
Warp required1
Operations level10
Warp for completion7
Warp via superhighway1
Completion via superhighway7
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID633,847,938
Amount2,600
Objective ID633,847,938
Amount250
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind the investigators.
DestinationClytomenes
Objective 2
No captured values for this selection.
ObjectiveDestroy the USS Northwood.
EncounterUSS Northwood
Opponent strength2,393
DestinationClytomenes
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 110,134,076
- Phase
- dialogue_start
- Character
- Belgit
- Dialogue
- Ghrush, we’ve got Starfleet on our tail! They’re hitting our warehouses!
- Objective ID
- 110,134,076
- Phase
- dialogue_start
- Character
- Ghrush
- Dialogue
- Kohl'ash! Don’t let those F'deraxt'la dogs get their hands on our goods!
- Objective ID
- 110,134,076
- Phase
- dialogue_start
- Character
- Ghrush
- Dialogue
- How did they find us? We were careful, we covered every track. The only way they possibly could have is if…
- Objective ID
- 110,134,076
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If someone turned us in.
- Objective ID
- 110,134,076
- Phase
- dialogue_start
- Character
- Ghrush
- Dialogue
- Looks like we had a kush’nit among us. Commander, I will do my best to stall them with talk. I need you to find whoever turned us in.
- Objective ID
- 110,134,076
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, if we can tap into Starfleet communications while Ghrush has them distracted, we may be able to discover who the mole was.
- Objective ID
- 1,768,922,622
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Ghrush has engaged the Federation investigators in conversation. I am attempting to access their communications…
- Objective ID
- 1,768,922,622
- Phase
- dialogue_start
- Character
- Commander Cass
- Dialogue
- … Can’t believe those idiots actually came through.
- Objective ID
- 1,768,922,622
- Phase
- dialogue_start
- Character
- Major Donje
- Dialogue
- Tell me about it. Maybe they’re good for something, after all.
- Objective ID
- 1,768,922,622
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The feed has cut out, Commander. I am attempting to reconnect…
- Objective ID
- 1,768,922,622
- Phase
- dialogue_start
- Character
- Captain Maku
- Dialogue
- Independent vessel! Lower your shields and prepare for inspection.
- Objective ID
- 1,768,922,622
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We cannot allow ourselves to be captured, Commander.
- Objective ID
- 1,768,922,622
- Phase
- dialogue_start
- Character
- Captain Maku
- Dialogue
- This is your last chance. Surrender or we will be forced to disable your vessel.
- Objective ID
- 25,579,008
- Phase
- dialogue_start
- Character
- Ghrush
- Dialogue
- So, we’re doing this the hard way, huh? Don’t need to tell me twice. I’ll take care of– Agh!
- Objective ID
- 25,579,008
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Ghrush has taken a direct hit to his nacelles, Commander! I am attempting to ascertain the shooter… It’s you!
- Objective ID
- 25,579,008
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- Damn right, it’s us! Kick us out of your program, will ya? Who’s “tremendously incompetent” now, ya bastard?
- Objective ID
- 25,579,008
- Phase
- dialogue_start
- Character
- Carlson
- Dialogue
- Yeah! Us!
- Objective ID
- 25,579,008
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- Carlson… Can you just…? Please?
- Objective ID
- 25,579,008
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will not let you get away with this.
- Objective ID
- 25,579,008
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- As if we were gonna give you the choice! Let’s get ‘em, Carlson!
- Objective ID
- 633,847,938
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- Can’t believe… I almost got killed by those idiots.
- Objective ID
- 633,847,938
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- You pulled me out of it there, Commander. Glad we brought you on board when we did. We talk a lot about business and loyalty… You showed me a new meaning back there.
- Objective ID
- 633,847,938
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- I think, if you’ll have me, I’d like to stick around here, as your liaison. You ever need anything, you just hit me up, alright?
- Objective ID
- 633,847,938
- Phase
- dialogue_end
- Character
- Ghrush
- Dialogue
- And, hey. Don’t forget to check in every now and then. I might just have something special for you…
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- Ha! Is that all you’ve got? I’ve taken worse hits from a Risian dancer!
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Carlson
- Dialogue
- Hey boss…
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- Not now, Carlson, I’m gloatin’. You’re pathetic, Ghrush! I’m gonna topple your whole damn operation!
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Carlson
- Dialogue
- Boss, I really think you should…
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- All your talk about loyalty and discretion and… and other words I don’t quite understand! Well… Well, here’s a word I do understand… Dead! As in, uh… You’re about to be dead! Yeah!
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Carlson
- Dialogue
- Boss!
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- What is it?
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Carlson
- Dialogue
- This red light is bad, right?
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Dix
- Dialogue
- … Oh, sh-
- Objective ID
- 633,847,938
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Dix’s vessel has been destroyed, Commander. Ghrush is in danger, however. We should tow him back to our Station for repairs.