Missions
Spirals in the Sky
Track down and destroy a Swarm nest. Frequency Modulators can be acquired by defeating Swarm hostiles.
Overview
Warp required1
Operations level1
Warp for completion22
Warp via superhighway1
Completion via superhighway22
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID816,024,564
Amount200
Objective ID816,024,564
Amount160
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind the Swarm nest in Ortek.
DestinationOrtek
Objective 2
No captured values for this selection.
ObjectiveBring 6000 Frequency Modulators to your Station.
BriefingBring 6000 Frequency Modulators to your Station. Frequency Modulators can be acquired by defeating Swarm hostiles.
Resource
Frequency Modulators
Amount6,000
Objective 3
No captured values for this selection.
ObjectiveDonate 6000 Frequency Modulators.
Resource
Frequency Modulators
Amount6,000
Objective 4
No captured values for this selection.
ObjectiveDestroy the Swarm nest on Ortek III.
DestinationOrtek
Objective 5
No captured values for this selection.
ObjectiveBring the Cyberpathic Nexus to Starfleet in Lorillia.
DestinationLorillia
Objective 6
No captured values for this selection.
ObjectiveGive the Cyberpathic Nexus to Admiral Grant.
Resource
Cyberpathic Nexus
Amount1
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,271,270,752
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Integration with transmitters complete. I have located the Swarm nest on Ortek III.
- Objective ID
- 1,271,270,752
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Finally! The bees cannot stop us now. Commander, let’s get to Ortek III and blow up the nest. Zenith will learn not to lie to us!
- Objective ID
- 1,934,805,555
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The “nest” has been destroyed, Commander. The signal that was transmitting is now dead.
- Objective ID
- 1,934,805,555
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Look at the bees, Commander! They’re floating like dead fish!
- Objective ID
- 1,934,805,555
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is possible that the signal from the nest was assisting their targeting calibrations. Disrupting it could have had an impact on their movement.
- Objective ID
- 1,934,805,555
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- So, we found a weakness! We have not taken back the system, but the bees learned a lesson. We will not let them kill us without a fight.
- Objective ID
- 1,934,805,555
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The Nexus needs to be studied, floating head. It will only be safe with Starfleet.
- Objective ID
- 1,934,805,555
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We go to Lorillia and give it to the nice Admiral with the fancy clothes. He will know what to do.
- Objective ID
- 2,081,832,189
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, if you provide the 6,000 Frequency Modulators we gathered, I will begin interfacing with the Swarm signal.
- Objective ID
- 2,093,220,774
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Been tracking the bees to their nest for days. They move quickly and try to hide their path. They can’t hide it from me.
- Objective ID
- 2,093,220,774
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Zenith lied. It said it would not expand anymore but it did. Told you that you can’t trust the bees.
- Objective ID
- 2,093,220,774
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Wanted to find their nest and stop them. Scare them from expanding further. They know I am coming now, thanks to the Romulan bird, but with you here, we can blow it up.
- Objective ID
- 2,093,220,774
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The nest is in a place called Ortek. I think it is nearby.
- Objective ID
- 816,024,564
- Phase
- dialogue_end
- Character
- Admiral Grant
- Dialogue
- Excellent. Thank you for bringing this to our attention, Commander. Maybe we’ll be able to do something about this Swarm invasion before it’s too late.
- Objective ID
- 816,024,564
- Phase
- dialogue_end
- Character
- Admiral Grant
- Dialogue
- Jaylah, you’re wanted back on the Enterprise post-haste. I think Captain Kirk has something to say about you missing your check-ins.
- Objective ID
- 816,024,564
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- James T will understand. I will go to him now, Commander. Do not worry, we will stop the bees again.
- Objective ID
- 816,024,564
- Phase
- dialogue_start
- Character
- Admiral Grant
- Dialogue
- Ah, Jaylah. How’s my favorite cadet doing?
- Objective ID
- 816,024,564
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We have something to give you, Admiral. A piece of the Swarm.
- Objective ID
- 816,024,564
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We believe this to be the Swarm’s equivalent of a local neural net, Admiral. They use to communicate with each other in groups.
- Objective ID
- 816,024,564
- Phase
- dialogue_start
- Character
- Admiral Grant
- Dialogue
- Fascinating. Well, transfer it over and I’ll get our best technicians to look at it right away.
- Objective ID
- 833,066,197
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is an extremely high concentration of Swarm vessels in this system.
- Objective ID
- 833,066,197
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Then the nest is here. Must be on a planet somewhere. Floating head, can you find it?
- Objective ID
- 833,066,197
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- My scans are not picking up any signs of a Swarm nest. However, in the past I was able to utilize Swarm Frequency Modulators to hijack their signal.
- Objective ID
- 833,066,197
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If we were to gather some more of these Frequency Modulators fitted with the Swarm’s latest frequency, I may be able to track the signal using them.
- Objective ID
- 833,066,197
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Then we will get these “Frequency Modulators” for you.
- Objective ID
- 833,066,197
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning now… As expected, the Swarm is aware of our presence. I am reading several vessels inbound.
- Objective ID
- 833,066,197
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Let the bees come to us. I am ready for them!