Missions
Beneath the Heel
Starfleet agents have taken several people captive on suspicion of aiding Khan.
Overview
Warp required7
Operations level1
Warp for completion17
Warp via superhighway7
Completion via superhighway17
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,864,682,654
Amount1,200
Objective ID1,864,682,654
Amount1
Objective ID1,864,682,654
Amount70
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate the captives’ home planet in Raddan.
DestinationRaddan
Objective 2
No captured values for this selection.
ObjectiveTrack the agents to Rainsford.
DestinationRainsford
Objective 3
No captured values for this selection.
ObjectiveInterrogate the Bounty Hunter.
EncounterBounty Hunter
Opponent strength296,419
DestinationRainsford
Objective 4
No captured values for this selection.
ObjectiveFind the captives in Murasaki-312.
DestinationMurasaki 312
Objective 5
No captured values for this selection.
ObjectiveRetrieve the captives from Operative Mason.
EncounterOperative Mason
Opponent strength54,559
DestinationMurasaki 312
Objective 6
No captured values for this selection.
ObjectiveReturn the captives to Lydan.
DestinationLydan
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 156,444,240
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- There has been a complication. Starfleet is no longer content with securing its own borders. They have come for me.
- Objective ID
- 156,444,240
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Otto spotted one of their advance scouts in the Raddan system. It bore no identification and no Starfleet insignia which means they have not come to arrest us.
- Objective ID
- 156,444,240
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- They are not here for justice, Commander. They are here for revenge, and they do not care who pays their price.
- Objective ID
- 156,444,240
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Already, they have taken prisoners without justification. People who have committed no crime. They are suspected of helping my friends and for these agents, that is a just cause.
- Objective ID
- 156,444,240
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I want you to send Starfleet a message. Their transgressions will be paid for in blood.
- Objective ID
- 156,444,240
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- There is no doubt that they have already left the system, but Starfleet warp cores have a critical design flaw.
- Objective ID
- 156,444,240
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- They leave trace amounts of tachyon radiation behind, enough so that you can track them to their destination.
- Objective ID
- 156,444,240
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Begin your hunt in the Raddon system and show the perpetrators no mercy. They deserve none.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Starfleet will never stop hunting us, Commander. No matter how far we try to run, how deep we bury ourselves, they will hound us every step of the way.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- My family can never be safe as long as the Federation exists, as long as the weak and the greedy stay in power.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- This is why we are here. This is why I do what I do. This is why I was created. I will make Starfleet pay for what they have done and I will set this universe on a path toward peace.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- No matter how much blood I need to spill to do it.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The agent’s ship has been disabled, Commander. I am attempting to lock on to the captives.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- Idiot! Khan doesn’t care about you! He doesn’t care about anyone but himself and those freaks he brings along with him.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- Mark my words! When Khan gets what he wants, he’ll toss you aside without a second thought.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- There’s no way I’m letting you take my people back to him alive.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You would be willing to kill your own crew?
- Objective ID
- 1,864,682,654
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- Protect and serve. If necessary, kill and destroy.
- Objective ID
- 1,864,682,654
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The operative’s ship has been destroyed, Commander. We should return the captives to Lydan.
- Objective ID
- 2,012,724,445
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am reading several vessels nearby. None of them match Starfleet signatures.
- Objective ID
- 2,012,724,445
- Phase
- dialogue_start
- Character
- Rigelian Bounty Hunter
- Dialogue
- Ha! I knew someone would be stupid enough to follow.
- Objective ID
- 2,012,724,445
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are on the trail of a Starfleet vessel. We know they arrived in this system recently. Where are they?
- Objective ID
- 2,012,724,445
- Phase
- dialogue_start
- Character
- Rigelian Bounty Hunter
- Dialogue
- Do I look like Starfleet to you? I’m here for the bounty on your friend’s head. Why don’t you tell me where to find Khan and I won’t have to destroy that nice ship of yours.
- Objective ID
- 2,012,724,445
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will not reveal Khan’s location.
- Objective ID
- 2,012,724,445
- Phase
- dialogue_start
- Character
- Rigelian Bounty Hunter
- Dialogue
- Well that’s too bad. I guess I’ll just have to kill you and extract the information from your ship’s logs. I have to say, it’s a lot more fun than the alternative.
- Objective ID
- 226,368,593
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Khan was correct, Commander. There are no Starfleet vessels in this system. As per his suggestion, I am running a background scan for tachyon radiation.
- Objective ID
- 226,368,593
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have successfully picked up the vessel’s warp path. It is leading to the Rainsford system.
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, there are several vessels in this system but none of them match Starfleet signatures. It is possible that the agents commandeered an Independent ship to carry out their mission.
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- Quite a clever crewmate you’ve got there, Commander. She figured us right out.
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, something has intruded upon our systems. They have patched into our communications.
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- Did you think you were sneaking up on us? Please, Commander, you’re about as subtle as a drunk Nausicaan in the dark.
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- We’ve been keeping an eye on you since you helped Khan escape Federation Space. We were hoping our little ruse would draw Khan out, but it looks like he got wise.
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What are you implying?
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- Why do you think Khan sent you here? If he was really concerned with "rescuing" the colonists or punishing us, why didn’t he come himself? Or send one of his enhanced buddies?
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- I’ll tell you why. He knew it was a trap. So he sent you. His expendable little helper.
- Objective ID
- 372,935,061
- Phase
- dialogue_start
- Character
- Operative Mason
- Dialogue
- I’ll be honest, I was really hoping that we’d catch Khan here but I’ll take what I can get. Once I disable your ship, you’re going to lead me right to him.
- Objective ID
- 565,560,581
- Phase
- dialogue_start
- Character
- Rigelian Bounty Hunter
- Dialogue
- Alright, alright, wait! I’m done, you’ve got me dead to rights here.
- Objective ID
- 565,560,581
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Why were you waiting for us here? Where is the Starfleet vessel?
- Objective ID
- 565,560,581
- Phase
- dialogue_start
- Character
- Rigelian Bounty Hunter
- Dialogue
- Look, I’m not with Starfleet, alright? I caught word that a ship was coming here looking for Khan. That payday would set me up for life, so I tailed them here.
- Objective ID
- 565,560,581
- Phase
- dialogue_start
- Character
- Rigelian Bounty Hunter
- Dialogue
- I figured I could either ambush them and take Khan for myself but they never found him either, apparently. I waited around when they hightailed it out of here.
- Objective ID
- 565,560,581
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If you were here when they left, you must have some idea where they went.
- Objective ID
- 565,560,581
- Phase
- dialogue_start
- Character
- Rigelian Bounty Hunter
- Dialogue
- I have no idea what you’re talking about. How could I possibly-
- Objective ID
- 565,560,581
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is highly unlikely that you would allow them to leave without analyzing their warp trail, given that you are on an active hunt for their target.
- Objective ID
- 565,560,581
- Phase
- dialogue_start
- Character
- Rigelian Bounty Hunter
- Dialogue
- Fine, fine! Their warp trail leads to Rigel. They’re on their way back to Federation space.