Missions
Bedside Manners Part 3
Protect the Klingon from enemies seeking vengeance.
Overview
Warp required1
Operations level34
Warp for completion38
Warp via superhighway1
Completion via superhighway38
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,517,778,575
Amount2,805,000
Objective ID1,517,778,575
Amount83,000
Objective ID1,517,778,575
Amount60
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveCrash-land on AV356.
DestinationKalla
Objective 2
No captured values for this selection.
ObjectiveFind a place to hide.
DestinationKalla
Objective 3
No captured values for this selection.
ObjectiveLay some traps.
DestinationKalla
Objective 4
No captured values for this selection.
ObjectiveStabilize the Klingon’s condition.
DestinationKalla
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,517,778,575
- Phase
- dialogue_end
- Character
- Chapel
- Dialogue
- Your stable for now, Onuc, but I don’t think much of our chances.
- Objective ID
- 1,517,778,575
- Phase
- dialogue_end
- Character
- Chapel
- Dialogue
- What, no comeback? I can’t believe I miss you being conscious.
- Objective ID
- 1,517,778,575
- Phase
- dialogue_end
- Character
- Chapel
- Dialogue
- Hey, maybe Captain Pike will realise I’ve gone missing and come looking for me.
- Objective ID
- 1,517,778,575
- Phase
- dialogue_end
- Character
- Chapel
- Dialogue
- Come on, Chapel, pull yourself together. You can’t hide in daydreams.
- Objective ID
- 1,517,778,575
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- I’m back, Onuc.
- Objective ID
- 1,517,778,575
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Onuc?
- Objective ID
- 1,517,778,575
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Dammit, he’s collapsed! His condition must be critical.
- Objective ID
- 1,517,778,575
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Alright, Chapel, come on. You’ve hardly any resources, most of your equipment is missing. You have your work cut out to save this Klingon.
- Objective ID
- 1,517,778,575
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- But that’s what you’re going to do.
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Okay, we can hole up here for a while, but given your condition, we can hardly move fast or far.
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- What are you going to do?
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- I’m going to set some traps around a perimeter.
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- You have some military training then?
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- I have a lot of military training. More than I would care to, honestly.
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- In my experience, healers make the deadliest warriors. They know exactly where to hit an enemy.
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- That is… disturbing.
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- I am tired.
- Objective ID
- 1,742,419,247
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Okay. Rest up. I’m going to set up those traps.
- Objective ID
- 257,364,877
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Onuc! Onuc, are you with me?
- Objective ID
- 257,364,877
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- Y… yes. Yes, I… aaaah… I am awake. What…?
- Objective ID
- 257,364,877
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Look, we’re still in danger, but I’ve found a place. A planet. It’s listed in the databanks as AV356.
- Objective ID
- 257,364,877
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- Named by a Vulcan, was it?
- Objective ID
- 257,364,877
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- It’s our best chance at evading your pursuers.
- Objective ID
- 257,364,877
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- Our pursuers now.
- Objective ID
- 257,364,877
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Yeah. Thanks for that. But listen. It’s going to be a crash landing, Onuc. Hold on to whatever you can.
- Objective ID
- 257,364,877
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- We’re going down!
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Your injuries haven’t been helped by the crash, but at least we’re both still alive.
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- No thanks to you.
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- No thanks to me? You’ve got a real attitude problem, you know that, Klingon.
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- What do I care for the opinion of a Federation baktag!
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Baktag? I know enough Klingon to know what that means, you… you HuH sack!
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Look, arguing isn’t going to help us. If those people are after you, they will follow us down here. We need to find shelter, somewhere to lay low, somewhere I can treat your injuries in peace.
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- They will not give up until they have my head on a spike.
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- What the hell did you do to them?
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- Things that would cause your soul to wither and die upon hearing th… GGAAAHHHH!
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- Come on. We…
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Chapel
- Dialogue
- I see a ship coming down. It’s them. Come on, let’s get you under cover.
- Objective ID
- 393,026,227
- Phase
- dialogue_start
- Character
- Onuc
- Dialogue
- The hunt begins.