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Missions

Never Surrender Part 15

The quest comes to an end.

Overview

Warp required1
Operations level40
Warp for completion54
Warp via superhighway1
Completion via superhighway56

Costs & rewards

Mission rewards

Beryllium Sphere
Objective ID2,106,723,762
Amount4,300
Omega-13 Matter
Objective ID2,106,723,762
Amount1
Dilithium
Objective ID2,106,723,762
Amount5,000,000

Objectives

Objective 1

ObjectiveReturn to the original fluctuation point.
DestinationLakeside

Objective 2

ObjectivePrepare to send the Protector home.
DestinationLakeside

Objective 3

ObjectiveDonate 20M Tritanium to power up the Omega-13 device.
ResourceTritanium
Amount20,000,000

Objective 4

ObjectiveSend Nesmith and his crew home.
DestinationLakeside

Dialogue

Mission dialogue

Objective ID
1,890,962,215
Phase
dialogue_start
Character
Captain Spock
Dialogue
Excellent. Final preparations are complete, beginning stage one of transference. Commander, I will require some resources in order to–
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Oh, crap!
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Alexander Dane
Dialogue
Nesmith! What have you done? Is that… Did you spill coffee on the bloody regulator!?
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Oops. Butterfingers! Guess you’ll need to take some time to repair that, eh Spock?
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Captain Spock
Dialogue
Fortunately, I created this highly volatile and intricate technology to withstand slightly damp conditions. This will pose no problem.
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Alright, Jason, enough’s enough. What’s gotten into you?
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
I just… Do you really want to go back? I mean, what’s waiting for us? Conventions? Meet and greets? A TV show that’s about to be canned so that Cribs can get our timeslot?
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
We’re heroes here! What we do matters here.
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
What we do matters at home too, Jason. This isn’t our time, this isn’t our life. You know that. It’s time to stop pretending to be someone else.
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
You’re not Peter Quincy Taggart, and you don’t need to be. As it turns out… A lot of people like Jason Nesmith.
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
You really mean that?
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
I do.
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Alright, then. Eh, sorry about the coffee there, bowl cut. Care to fire that bad boy up?
Objective ID
1,890,962,215
Phase
dialogue_start
Character
Captain Spock
Dialogue
Commander, I will require 20M Tritanium in order to… “fire this bad boy up.”
Objective ID
2,072,769,028
Phase
dialogue_start
Character
Captain Spock
Dialogue
The regulator requires precise coordinates in order to begin the transference process. Commander, may I ask for your assistance?
Objective ID
2,072,769,028
Phase
dialogue_start
Character
Captain Spock
Dialogue
I require a vessel with a computer capable of triangulation accurate to within three hundred meters. Maia should be capable of this.
Objective ID
2,072,769,028
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Woah, wait? Are we sure she’s gonna be able to do this? You know, the old girl’s been pulling a lot of weight, and we don’t want her to… Pull a digital muscle or something.
Objective ID
2,072,769,028
Phase
dialogue_start
Character
Alexander Dane
Dialogue
Digital muscle? What on Earth is the matter with you, Jason?
Objective ID
2,072,769,028
Phase
dialogue_start
Character
Captain Spock
Dialogue
Maia is in no danger, Mister Nesmith. I simply require the use of the Commander’s on-board computer.
Objective ID
2,106,723,762
Phase
dialogue_end
Character
Jason Nesmith
Dialogue
Well, I guess this is it. Hey, Kirk, I know we’ve been a bit of a pain in your ass, but I just wanted you to know. I had a hell of a ride out here.
Objective ID
2,106,723,762
Phase
dialogue_end
Character
Admiral Kirk
Dialogue
Despite everything, Mister Nesmith… I can say the same. Remember what I told you.
Objective ID
2,106,723,762
Phase
dialogue_end
Character
Jason Nesmith
Dialogue
How could I forget? And hey! Maybe someday, we’ll have to go through this whole mess together again.
Objective ID
2,106,723,762
Phase
dialogue_end
Character
Admiral Kirk
Dialogue
Let’s not push our luck, Commander Taggart.
Objective ID
2,106,723,762
Phase
dialogue_end
Character
Jason Nesmith
Dialogue
Heh. See you around, Admiral.
Objective ID
2,106,723,762
Phase
dialogue_end
Character
Captain Spock
Dialogue
Live long and prosper, Mister Nesmith.
Objective ID
2,106,723,762
Phase
dialogue_end
Character
Jason Nesmith
Dialogue
How the hell does he do the finger thing? Dane, can you do that?
Objective ID
2,106,723,762
Phase
dialogue_start
Character
Captain Spock
Dialogue
The regulator is at full capacity. Final checks have been completed. Commander, we are ready to proceed.
Objective ID
2,106,723,762
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Let’s get this show on the road, people.
Objective ID
806,232,636
Phase
dialogue_start
Character
Captain Spock
Dialogue
Commander, I believe that I have developed a method through which we can return the crew of the Protector to their original point in the timeline.
Objective ID
806,232,636
Phase
dialogue_start
Character
Captain Spock
Dialogue
In theory, this quantum regulator should be capable of analyzing their chronitonic structure and accurately pinpointing their chronological point of origin.
Objective ID
806,232,636
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
Alright, poindexter, what I’m gathering from all that is that you fire that thing up, and we just… go home?
Objective ID
806,232,636
Phase
dialogue_start
Character
Alexander Dane
Dialogue
Oh, thank God.
Objective ID
806,232,636
Phase
dialogue_start
Character
Gwen DeMarco
Dialogue
Jason, I know that look. What’s wrong?
Objective ID
806,232,636
Phase
dialogue_start
Character
Jason Nesmith
Dialogue
No, no, it’s nothing. This is good news, great news, even! Come on, let’s… Let’s get going.