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Missions

Strike Three

Defeat the third Herald.

Overview

Warp required1
Operations level40
Warp for completion20
Warp via superhighway1
Completion via superhighway20

Costs & rewards

Mission rewards

3★ Interceptor Parts
Objective ID238,971,489
Amount700
Tritanium
Objective ID238,971,489
Amount6,067,000
15 Minute Repair Speed Up
Objective ID238,971,489
Amount36

Locations

Objectives

Objective 1

ObjectiveFind the third Herald.
DestinationSalara

Objective 2

ObjectiveDefeat L'Rana.
EncounterL'Rana
Opponent strength2,726,322
DestinationSalara

Objective 3

ObjectiveDefeat Norath.
EncounterNorath
Opponent strength1,075,836
DestinationSalara

Objective 4

ObjectiveEscape the ambush.
DestinationLorillia

Objective 5

ObjectiveRepair the Discovery's impulse engines with 2,300,000 Tritanium.
ResourceTritanium
Amount2,300,000

Dialogue

Mission dialogue

Objective ID
1,249,425,516
Phase
dialogue_start
Character
Maia
Dialogue
I have a lock on the final Herald, Commander. They sent out a distress signal to the rest of their forces.
Objective ID
1,249,425,516
Phase
dialogue_start
Character
Saru
Dialogue
That is… quite reckless, is it not?
Objective ID
1,249,425,516
Phase
dialogue_start
Character
Michael Burnham
Dialogue
We can’t afford to let this one go.
Objective ID
1,249,425,516
Phase
dialogue_start
Character
Saru
Dialogue
I agree, but we must exercise caution.
Objective ID
238,971,489
Phase
dialogue_end
Character
Michael Burnham
Dialogue
Saru, that’s twice now that T’Kara has completely outmatched us. There’s no way we can take her down on our own.
Objective ID
238,971,489
Phase
dialogue_end
Character
Saru
Dialogue
I agree that her vessel is far more powerful than our own, but we are on our own here, Michael. We have no allies to call on.
Objective ID
238,971,489
Phase
dialogue_end
Character
Maia
Dialogue
That may not be entirely accurate…
Objective ID
238,971,489
Phase
dialogue_start
Character
Michael Burnham
Dialogue
We made it.
Objective ID
238,971,489
Phase
dialogue_start
Character
Paul Stamets
Dialogue
Barely. I had a hard time keeping us on track without a proper mycelium supply. We’re lucky we didn’t get stuck in the network.
Objective ID
238,971,489
Phase
dialogue_start
Character
Saru
Dialogue
It was a risk we had to take. Ensign Tilly, status report?
Objective ID
238,971,489
Phase
dialogue_start
Character
Mission Computer
Dialogue
Impulse engines have taken heavy damage. They’ll be offline until we can make manual repairs.
Objective ID
238,971,489
Phase
dialogue_start
Character
Saru
Dialogue
We do not have the resources available for such repairs… Commander, would you be so kind as to spare 2,300,000 Tritanium?
Objective ID
333,484,990
Phase
dialogue_start
Character
Mission Computer
Dialogue
We’ve taken a hit to our starboard nacelle. Impulse power is offline!
Objective ID
333,484,990
Phase
dialogue_start
Character
T'Kara
Dialogue
You fight with courage, but it will not be enough. Your defenses will soon crumble.
Objective ID
333,484,990
Phase
dialogue_start
Character
Saru
Dialogue
She is correct. Our shields will not hold for much longer. Michael, status report on the enemy vessel?
Objective ID
333,484,990
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Her ship is incredibly powerful. Nothing we do can penetrate that hull.
Objective ID
333,484,990
Phase
dialogue_start
Character
Saru
Dialogue
We must hope that Lieutenant Commander Stamets has prepared the spore drive.
Objective ID
333,484,990
Phase
dialogue_start
Character
Paul Stamets
Dialogue
Well, I still haven’t fully replenished our stores of mycelium after that last crazy maneuver you had me make, so-
Objective ID
333,484,990
Phase
dialogue_start
Character
Saru
Dialogue
Is it ready or not?
Objective ID
333,484,990
Phase
dialogue_start
Character
Paul Stamets
Dialogue
As ready as it’s going to be.
Objective ID
333,484,990
Phase
dialogue_start
Character
Saru
Dialogue
Very well, go to Black Alert. I want us as far from this system as possible. Commander, you will, unfortunately, have to manage your own escape. We will meet you nearby.
Objective ID
505,059,150
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Alright, the signal is coming from this system. Attempting to lock on to the target now.
Objective ID
505,059,150
Phase
dialogue_start
Character
Mission Computer
Dialogue
Wait a minute… Our short range sensors are malfunctioning. Something is jamming their signal.
Objective ID
505,059,150
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Picking up multiple Klingon signatures. They were waiting for us!
Objective ID
505,059,150
Phase
dialogue_start
Character
T'Kara
Dialogue
You show the arrogance that I expect from Starfleet. Your reliance on your technology blinds you. There is no escape for you this time. My fleets will tear your precious Discovery to shreds.
Objective ID
505,059,150
Phase
dialogue_start
Character
Mission Computer
Dialogue
There are too many. We can’t take them all.
Objective ID
505,059,150
Phase
dialogue_start
Character
Saru
Dialogue
Focus, Ensign. Have Mister Stamets prepare for short range jumps and bring weapons online. This is not our first engagement with Klingon forces.
Objective ID
505,059,150
Phase
dialogue_start
Character
Saru
Dialogue
Keep calm, stay focused, and work together. We will get through this. Commander, we must focus our fire on T’Kara’s vessel. We need you to defend us from her fighters.
Objective ID
677,682,919
Phase
dialogue_start
Character
Saru
Dialogue
Damage report!
Objective ID
677,682,919
Phase
dialogue_start
Character
Mission Computer
Dialogue
Shields holding at 32%. We’ve got fires on decks seven through twelve. Zero casualties.
Objective ID
677,682,919
Phase
dialogue_start
Character
Saru
Dialogue
Have emergency teams put out those fires and divert non-essential power to shields.
Objective ID
677,682,919
Phase
dialogue_start
Character
Mission Computer
Dialogue
Aye, sir!
Objective ID
677,682,919
Phase
dialogue_start
Character
Michael Burnham
Dialogue
We’re surrounded, Commander. We’ve got a D4 approaching our starboard flank, but we need our weapons focused on T’Kara!
Objective ID
677,682,919
Phase
dialogue_start
Character
Maia
Dialogue
We are in position to intercept.
Other recorded variants (4)