Missions
Ascendant Part 5
Defend the Baelosian colony on Ariadesh.
Overview
Warp required1
Operations level51
Warp for completion185
Warp via superhighway1
Completion via superhighway185
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID659,698,904
Amount800
Objective ID659,698,904
Amount800
Objective ID659,698,904
Amount1,150,000
Objective ID659,698,904
Amount-2,111,400
Objective ID659,698,904
Amount-469,200
Objective ID659,698,904
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveRush to the Baelosian colony on Ariadesh.
DestinationBaelos
Objective 2
No captured values for this selection.
ObjectiveDefeat the unknown attacker.
EncounterUnidentified Attacker
Opponent strength15,761,293
DestinationBaelos
Objective 3
No captured values for this selection.
ObjectiveDefeat the other attacker.
EncounterUnidentified Attacker
Opponent strength15,221,854
DestinationBaelos
Objective 4
No captured values for this selection.
ObjectiveDefeat the Augment attacker.
EncounterAugment Vessel
Opponent strength15,600,929
DestinationBaelos
Objective 5
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,039,689,635
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Preliminary scans of the vicinity of Baelos Prime have yielded several potentially hostile vessels in orbit over the planet, Commander.
- Objective ID
- 1,039,689,635
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The signatures acquired from the vessels appear to be modulating at a rapid rate – I cannot currently identify the assailants.
- Objective ID
- 1,039,689,635
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You must intervene as soon as possible. I will continue to monitor the modulations of the acquired signatures and try to identify the attackers.
- Objective ID
- 2,116,780,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- More vessels are retreating. A significant number of Baelosian inhabitants have been abducted. If we are to have any hope of retrieving them, we must–
- Objective ID
- 2,116,780,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I have identified a consistent pattern among the obfuscated signatures of the hostile ships. They appear to belong to the Augments, loyalists of Khan Noonien Singh.
- Objective ID
- 2,116,780,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The remaining Augment ship is attempting to hail us. Opening a channel.
- Objective ID
- 2,116,780,633
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Oh… It’s you again. Along with death and taxes, your presence seems to be another guarantee in life. You’re not wanted here. Leave while you still can.
- Objective ID
- 2,116,780,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Otto, we cannot allow this to happen. What grievance does Khan have with the Baelosians?
- Objective ID
- 2,116,780,633
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- For someone who knows so little about what’s happening here, you’re causing a surprising amount of disruption. I suppose it would be foolish to assume that you’d leave things be.
- Objective ID
- 2,116,780,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Otto’s vessel has locked targets on our ship, Commander. Raising shields.
- Objective ID
- 2,116,780,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scans show that there are several Baelosian civilians being held in the brig of his ship. We must be careful in our defensive maneuvers.
- Objective ID
- 442,374,199
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the Baelosian colony on Ariadesh will surely fall if we fail to act. We must rush to intervene as soon as possible.
- Objective ID
- 637,599,930
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Several hostile vessels have retreated from the system. Scans show increases in lifesigns aboard all retreating vessels. Commander, it would appear that the attackers are abducting Baelosians.
- Objective ID
- 637,599,930
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We cannot allow this to continue. I have targeted a stationary ship in close proximity to Baelos Prime. We must eliminate it before it can abduct any more inhabitants from the planet.
- Objective ID
- 659,698,904
- Phase
- dialogue_end
- Character
- Holloway
- Dialogue
- Commander, come in. I’m going to need you to help me understand what the hell happened out there. You were supposed to protect the people of Baelos Prime.
- Objective ID
- 659,698,904
- Phase
- dialogue_end
- Character
- Holloway
- Dialogue
- Now I’m hearing reports that seventy-two Baelosians have been taken hostage? With more casualties on the ground? I hope you have an explanation for this.
- Objective ID
- 659,698,904
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The explanation is simple, Holloway. We were outnumbered. There was only so much we could do to hold off the Augment’s attack.
- Objective ID
- 659,698,904
- Phase
- dialogue_end
- Character
- Holloway
- Dialogue
- Augments? Are you saying that Khan Noonien Singh is involved in this? Of course, it’s beginning to make sense. Seventy-two Baelosians… an eye for an eye…
- Objective ID
- 659,698,904
- Phase
- dialogue_end
- Character
- Holloway
- Dialogue
- It’s all the fault of that fool, Marcus. If he hadn’t tried to use Khan’s people as a bargaining chip, we wouldn’t be in this mess right now.
- Objective ID
- 659,698,904
- Phase
- dialogue_end
- Character
- Holloway
- Dialogue
- This was not just an attack on the Baelosians. This was an attack on Section 31. Khan must know that we are involved in their admittance to the Federation.
- Objective ID
- 659,698,904
- Phase
- dialogue_end
- Character
- Holloway
- Dialogue
- Commander, I want you to seek Khan out. Find the captive Baelosians and return them to Baelos Prime. There is far more at stake here than you realise.
- Objective ID
- 659,698,904
- Phase
- dialogue_end
- Character
- Holloway
- Dialogue
- Keep searching systems near Baelos for signs of Khan or any of his Augment crew. We will be in touch if we hear anything regarding his current location.
- Objective ID
- 659,698,904
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, it would appear that Otto has disabled our weapons. We cannot retaliate.
- Objective ID
- 659,698,904
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You think that was an accident? You’d be dead right now if I wanted it. But I’m aware of our history together, Commander. Consider this an act of leniency and know your place.
- Objective ID
- 659,698,904
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Otto’s ship has jumped to warp. Without any means to defend ourselves, it would be foolish to pursue him.
- Objective ID
- 659,698,904
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should return to the Station and prepare to investigate this incident. We must report this to Agent Holloway and understand what Khan could possibly want with the Baelosians.