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Missions

Doomsday Part 5

Investigate the Villo system.

Overview

Warp required1
Operations level27
Warp for completion20
Warp via superhighway1
Completion via superhighway20

Costs & rewards

Mission rewards

Recruit Token
Objective ID266,239,709
Amount200
1 Hour Speed Up
Objective ID266,239,709
Amount20
Parsteel
Objective ID266,239,709
Amount985,000

Objectives

Objective 1

ObjectiveInvestigate the disturbance in Villo.
DestinationVillo

Objective 2

ObjectiveDefeat 15 hostiles in Villo.
Required count15
Required level1
DestinationVillo

Objective 3

ObjectiveEscape to Krlakh.
DestinationKrlakh

Objective 4

ObjectiveDefeat the straggler.
EncounterDoomsday Worm
Opponent strength104,274
DestinationKrlakh

Objective 5

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,086,979,330
Phase
dialogue_start
Character
James T. Kirk
Dialogue
Commander, come in. We’ve lost visual confirmation of the Constellation. Decker ran away and left us holding the baby.
Objective ID
1,086,979,330
Phase
dialogue_start
Character
Maia
Dialogue
Residual warp trails from the Constellation suggest that it has departed for the Krlakh system.
Objective ID
1,086,979,330
Phase
dialogue_start
Character
James T. Kirk
Dialogue
Then that’s where we’re going. Just wait until I get my hands on him.
Objective ID
1,488,294,740
Phase
dialogue_start
Character
James T. Kirk
Dialogue
Status report, Lieutenant. Tell me we’re in the clear.
Objective ID
1,488,294,740
Phase
dialogue_start
Character
Nyota Uhura
Dialogue
Negative, Captain. One of those… things appear to be following us.
Objective ID
1,488,294,740
Phase
dialogue_start
Character
James T. Kirk
Dialogue
Dammit, if Decker sees it, we’ll lose him again. Commander, take point. Keep it off our backs!
Objective ID
266,239,709
Phase
dialogue_end
Character
Maia
Dialogue
Captain, before we were interrupted back in Villo, you referred to some type of “Doomsday Machine”…
Objective ID
266,239,709
Phase
dialogue_end
Character
James T. Kirk
Dialogue
A weapon designed for warfare on an unprecedented scale, one so terrifying that mutually assured destruction would be inevitable should either side in a conflict decide to wield it.
Objective ID
266,239,709
Phase
dialogue_end
Character
James T. Kirk
Dialogue
We’ve encountered the Machine… and Commodore Decker, in our own time. What’s happening here is more than a mere coincidence.
Objective ID
266,239,709
Phase
dialogue_end
Character
Maia
Dialogue
What do you mean, Captain?
Objective ID
266,239,709
Phase
dialogue_end
Character
James T. Kirk
Dialogue
When you recognise both the players and the stage, it’s easy to deduce the name of the play. All of this is giving me an unwelcome sense of déjà vu.
Objective ID
266,239,709
Phase
dialogue_end
Character
Spock
Dialogue
Strained analogies aside, I must agree with the Captain’s assessment… I believe we are witnessing the resurgence of another Doomsday Machine.
Objective ID
266,239,709
Phase
dialogue_start
Character
Nyota Uhura
Dialogue
I have acquired a visual of the Constellation, Captain. Attempting to hail them now.
Objective ID
266,239,709
Phase
dialogue_start
Character
Decker
Dialogue
Enterprise, good to see you made it out in one piece. I knew retreat was the best option.
Objective ID
266,239,709
Phase
dialogue_start
Character
James T. Kirk
Dialogue
The best option to save your own skin. Decker, the next time you put my ship and my crew on the line to save yourself will be the last, do you understand me?
Objective ID
266,239,709
Phase
dialogue_start
Character
James T. Kirk
Dialogue
I know you, Decker. I’ve met you in my time. It didn’t end well for you there and it won’t end well for you here if you refuse to cooperate with us.
Objective ID
266,239,709
Phase
dialogue_start
Character
Decker
Dialogue
Threats, Captain? I don’t think you’re in a position to make threats. Admiral Strode told me all about your crew and where you came from. Remember that you’re a guest here. Nothing more.
Objective ID
266,239,709
Phase
dialogue_start
Character
Decker
Dialogue
I’m returning to Starbase 74 to update Admiral Strode on today’s findings. Our scans also detected a significantly large mass of unknown origin departing from Villo.
Objective ID
266,239,709
Phase
dialogue_start
Character
Decker
Dialogue
I suggest that you return to the Commander’s Station and allow me to handle this. Decker out.
Objective ID
266,239,709
Phase
dialogue_start
Character
Spock
Dialogue
What a remarkably unpleasant individual.
Objective ID
266,239,709
Phase
dialogue_start
Character
James T. Kirk
Dialogue
An astute observation as always, Mr. Spock. Commander, we should return to the Station. I think we can explain what’s happening here.
Objective ID
506,822,412
Phase
dialogue_start
Character
Maia
Dialogue
Commander… we were too late. The system has been decimated. Long range scans are detecting a large mass several miles in length, moving away from the system at high speeds.
Objective ID
506,822,412
Phase
dialogue_start
Character
Maia
Dialogue
Villo’s star is fully intact, indicating that a nova did not occur in the system. Whatever caused this destruction is currently moving on to other systems.
Objective ID
506,822,412
Phase
dialogue_start
Character
Maia
Dialogue
I have acquired visual confirmation of the Enterprise and the Constellation. Establishing communications across all bridges now.
Objective ID
506,822,412
Phase
dialogue_start
Character
James T. Kirk
Dialogue
Commander, tell me your scans are seeing what I’m seeing.
Objective ID
506,822,412
Phase
dialogue_start
Character
Maia
Dialogue
Indeed they are. An impossibly large, colossal mass on the periphery of the system, quite unlike anything we have previously encountered. It may be involved in what happened here.
Objective ID
506,822,412
Phase
dialogue_start
Character
James T. Kirk
Dialogue
I’m certain of it. So far I’ve only indulged in the postulation of mere theories, but now I know. Tell me, Commander. Are you familiar with the concept of a Doomsday Ma–
Objective ID
506,822,412
Phase
dialogue_start
Character
Nyota Uhura
Dialogue
Captain, multiple signatures have been detected and they are converging on our position. There… there appears to be hundreds of them.
Objective ID
506,822,412
Phase
dialogue_start
Character
Decker
Dialogue
It’s them! The worm vessels that attacked the Constellation, they’ve come back to finish the job! I won’t let them take us!
Objective ID
506,822,412
Phase
dialogue_start
Character
James T. Kirk
Dialogue
All hands to battlestations!
Objective ID
630,285,470
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I am contacting the crew of the Enterprise. We could use their assistance in this exploration.
Objective ID
630,285,470
Phase
dialogue_start
Character
James T. Kirk
Dialogue
I’m assuming you’ve picked up on the disturbance in Villo? The Enterprise and the Constellation are already en route to investigate. We could do with some backup.
Objective ID
630,285,470
Phase
dialogue_start
Character
Maia
Dialogue
Affirmative, Captain. We are transmitting a set of coordinates to your bridge now. We will meet you there, on the periphery of the Villo system.
Objective ID
630,285,470
Phase
dialogue_start
Character
Maia
Dialogue
Based on your current location and trajectory, my calculations suggest that we will arrive in Villo within moments of each other.
Objective ID
630,285,470
Phase
dialogue_start
Character
James T. Kirk
Dialogue
I’ve always regarded punctuality as an admirable quality. We’ll see you there.