Missions
Recreations
Assist with an experiment on the Mayflower’s systems.
Overview
Warp required1
Operations level1
Warp for completion17
Warp via superhighway1
Completion via superhighway17
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,686,157,476
Amount12
Objective ID1,686,157,476
Amount100
Objective ID1,686,157,476
Amount1,000
Objective ID1,686,157,476
Amount-864
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveRetrieve samples of the gas from Starbase 82.
DestinationLorillia
Objective 2
No captured values for this selection.
ObjectiveBring the samples to Vulcan.
DestinationVulcan
Objective 3
No captured values for this selection.
ObjectiveDonate 5,000 Dilithium to stabilize the warp core.
Resource
Dilithium
Amount5,000
Objective 4
No captured values for this selection.
ObjectiveCollect wounded crew from the test site.
DestinationVulcan
Objective 5
No captured values for this selection.
ObjectiveBring the wounded to Starbase 82.
DestinationLorillia
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,686,157,476
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Damn it. The creature completely rejected our synthetic substitute. It almost seems as if its protective of the Mayflower, like it sees the ship as its home…
- Objective ID
- 1,686,157,476
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Or its host. What if I’ve been looking at this all wrong? What if the creature is a symbiote? Living off the Mayflower as if it were a biological being?
- Objective ID
- 1,686,157,476
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- That could explain its aggressive response to the introduction of a foreign body, even if it is a familiar one. This needs more research…
- Objective ID
- 1,686,157,476
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Excuse me, I’m rambling. You prevented a calamity today, Commander, and you should know that both I and Captain Khali appreciate what you’ve done.
- Objective ID
- 1,686,157,476
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I need to get back to helping the good Captain with his repairs. I don’t think I’ll be hearing the end of this one for a while.
- Objective ID
- 1,686,157,476
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- All wounded accounted for, Captain.
- Objective ID
- 1,686,157,476
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Outstanding. Our engines took a pretty bad hit, Commander, we won’t be going anywhere for a little while.
- Objective ID
- 1,686,157,476
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- If you could take my people to Starbase 82 for treatment, I’d take it as a personal favor.
- Objective ID
- 1,899,034,700
- Phase
- dialogue_start
- Character
- Doctor Amari
- Dialogue
- Commander, Doctor Marcus said you would be coming. We have our synthesized material packed up and ready. It should be on its way to your cargo bay, now.
- Objective ID
- 1,899,034,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You’ve got the samples? Excellent. The Mayflower is waiting for you in Vulcan. We need a secluded spot for the rest of our tests.
- Objective ID
- 1,899,034,700
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Let’s hope this works, Commander.
- Objective ID
- 1,945,758,441
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- The dilithium has been ionised, flooding the warp core now. Fingers crossed, ladies and gentlemen. Warp core temperature dropping, now falling within an acceptable range.
- Objective ID
- 1,945,758,441
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- Hull damage on decks eighteen and twenty-one. There’s been a minor radiation leak in Engineering, hazmat has been deployed.
- Objective ID
- 1,945,758,441
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Are your crew injured, Captain?
- Objective ID
- 1,945,758,441
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- No fatalities, but we have wounded on their way to the transporter room. Commander, I’d appreciate if you could take them onboard while we get ourselves on our feet.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- Nice of you to join us, Commander. We were just wondering where we’d be catapulted next in the name of science. Kronos, maybe?
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- No jumps this time, Captain. We’ll be staying right here in Vulcan for this test.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- That’s the best news I’ve heard all day.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- I can’t help but wonder why it’s always my ship you want to experiment on, Doctor.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It’s certainly not your love of the scientific process, Captain. Now, let me work. We wouldn’t want to scratch that nice paint.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Integration with Mayflower systems complete. Proceeding with the introduction of our synthetic gas compound. Let’s see if our newest recruit likes it.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- Warp core temperature rising rapidly. Approaching fatal levels. What’s going on down there, Doctor?
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The creature’s genetic material is going haywire. It seems to be rejecting the synthetic gas. I need to try and separate the two.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- Damn it, too late. The warp core is destabilizing. We’re looking at a critical failure in the dilithium deposits.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Just hold on for two minutes, Captain!
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- We don’t have two minutes! If we don’t stabilize this core now, you won’t have a ship left to experiment on.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, with a sufficient supply of ionised Dilithium, the Mayflower would be able to stabilize its warp core long enough to prevent a critical failure.
- Objective ID
- 410,804,185
- Phase
- dialogue_start
- Character
- Captain Khali
- Dialogue
- You’re right, it could work! Commander, send us over 5,000 Dilithium. Quickly!
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- How would you like some good news, Commander? I think I’ve figured out why the Mayflower’s engines failed in Khitomer. It’s incredible, really.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I had always assumed that the gas was inert, just chemicals and ions. I thought that maybe the warp core was feeding off the energy it was giving off, amplifying its power.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I could not have been more wrong. It’s not inert… It’s alive. But not in the same way you and I are alive.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I don’t believe it has consciousness but it reacts to stimuli, it adapts itself to unfamiliar environments.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The Mayflower isn’t draining power from it, it is actively giving power to the Mayflower. This also puts us into a bit of a bind.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The creature is alive, which means its energy is very much finite, we saw as much in Khitomer.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We pushed our guest to its limits and, as a result, it was unable to provide the engines with more power.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We cannot continue to exploit this creature to its own detriment. I want to learn as much as we can about it, of course, but we need to do it ethically.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- To that end, I sent word to some friends in Starfleet Command to begin synthesizing an artificial mock up of the creature’s chemical makeup.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The synthesized gas matches the composition of the beings on Bos Vehna and it should be able to provide a similar power output.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- If we can get it to work, we might be able to use it in our experiments instead. It won’t adapt like the real thing, but it won’t involve the exploitation of a living being.
- Objective ID
- 485,101,348
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- They have the gas in a remote storage facility in Starbase 82. Head out and retrieve it, they’re expecting you.