Missions
God Complex Part 2
Find a way to open up the planet.
Overview
Warp required1
Operations level10
Warp for completion5
Warp via superhighway1
Completion via superhighway5
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID76,560,676
Amount600
Objective ID76,560,676
Amount12
Objective ID76,560,676
Amount150
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveGive Mariner 9,000 Parsteel for her experiment.
Resource
Parsteel
Amount9,000
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 9 or higher.
Required count10
Required level9
Objective 3
No captured values for this selection.
ObjectiveGet out of there!
DestinationImgra
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,092,142,731
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- What are we sitting here for!? Let’s get in there after them!
- Objective ID
- 1,092,142,731
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- The planet’s already sealed itself again, Mariner. We’ve got no way in!
- Objective ID
- 1,092,142,731
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- **** that! There’s no way I’m just leaving our friends there! Come on, Beckett, think!
- Objective ID
- 1,092,142,731
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I got it! Commander, I’m gonna need some help with this one. Can you spare 9,000 Parsteel?
- Objective ID
- 472,986,873
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Uhh, okay. If I connect the red thing to the blue thing, plug this doohickey into that thingo…
- Objective ID
- 472,986,873
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Um. Do you know what you’re doing?
- Objective ID
- 472,986,873
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Hell, no! Tendi and Rutherford always took care of this **** man, I’ve got no idea what I’m looking at!
- Objective ID
- 472,986,873
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- But if there’s one thing Beckett Mariner is good at… it’s wingin’ it. Might wanna close your eyes!
- Objective ID
- 472,986,873
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Huh. I expected it to… do something.
- Objective ID
- 472,986,873
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- It did something, alright! It’s acting as a beacon for those pirates!
- Objective ID
- 76,560,676
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Oh, man. Oh, man. Oh, boy. Oh, no. Oh, jeez.
- Objective ID
- 76,560,676
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Hey, Boims? Buddy? Gonna need you take it down a notch, okay? Your whole “anxious loser” vibe is usually funny, but you’re overplaying the part a bit, here.
- Objective ID
- 76,560,676
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- WHAT ARE WE GOING TO DO!?
- Objective ID
- 76,560,676
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Look, don’t worry about it! Panic is over, Mariner is cool headed again. And, as always, I’ve got a plan.
- Objective ID
- 76,560,676
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- I know just the guy who can help us…
- Objective ID
- 76,560,676
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- That’s my bad! Gonna chalk that one up as a fat “L” for Mariner…
- Objective ID
- 76,560,676
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Can we please just get out of here!?