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Missions

Divide and Conquer Part 2

Use the Whip’s database to spy on black market traders.

Overview

Warp required1
Operations level40
Warp for completion24
Warp via superhighway1
Completion via superhighway24

Costs & rewards

Mission rewards

Tritanium
Objective ID1,334,819,717
Amount15,000,000
4★ Raw Ore
Objective ID1,334,819,717
Amount67,000
4 Hr Peace Shield
Objective ID1,334,819,717
Amount6

Locations

Objectives

Objective 1

ObjectiveScan the perimeter of the Baraam.
DestinationVoluptas

Objective 2

ObjectiveUse 200M Parsteel to track Chondaine's vessel.
ResourceParsteel
Amount200,000

Objective 3

ObjectiveFollow the trader.
DestinationLaramie

Objective 4

ObjectiveDefeat the attacking vessels.
EncounterChondaine's Guard
Opponent strength2,726,322
DestinationLaramie

Objective 5

ObjectiveReveal the identity of the mysterious person.
EncounterUnidentified Corvette
Opponent strength1,075,836
DestinationLaramie

Dialogue

Mission dialogue

Objective ID
1,118,984,261
Phase
dialogue_start
Character
Georgiou
Dialogue
Whoever is plotting against me is wise enough to hide in the darkest hole away from my station and act through intermediaries. It doesn't help that we lost our only solid lead.
Objective ID
1,118,984,261
Phase
dialogue_start
Character
Rachel Garrett
Dialogue
Not necessarily. We know now that the dockmaster hid unregistered cargo, but most importantly, it was stored for black market traders. And as Kirad and Jirru shared, they’ve been losing theirs.
Objective ID
1,118,984,261
Phase
dialogue_start
Character
Rachel Garrett
Dialogue
If we compare our databases, we can track who has transferred their operations from the Whip to the Baraam and, maybe, find the ones operating behind our backs.
Objective ID
1,118,984,261
Phase
dialogue_start
Character
Georgiou
Dialogue
That’s a good place to start. Good work, Garrett. You can check the Whip’s data, and I’ll manage my lists. We must make sure that all our guests are accounted for.
Objective ID
1,118,984,261
Phase
dialogue_start
Character
Georgiou
Dialogue
Commander, take up-to-date scans of our current guests and present vessels in the system. I want to ensure that my data is pristine and nobody tampers with it. Again.
Objective ID
1,333,109,075
Phase
dialogue_start
Character
Maia
Dialogue
The tracking beacon has been installed. We will be able to receive Chondaine’s location as long as we are in the same sector.
Objective ID
1,333,109,075
Phase
dialogue_start
Character
Georgiou
Dialogue
Right on time, Commander. She’s received some sort of transmission and is moving to her ship. It must be either a client or those scheming cowards.
Objective ID
1,333,109,075
Phase
dialogue_start
Character
Rachel Garrett
Dialogue
We should be careful and stay as far from Chondaine as possible. Traders like her are very cautious.
Objective ID
1,333,109,075
Phase
dialogue_start
Character
Maia
Dialogue
The Commander knows the modus operandi for such situations. We will engage every security protocol to avoid detection.
Objective ID
1,333,109,075
Phase
dialogue_start
Character
Georgiou
Dialogue
Don’t be too careful or she’ll slip away. What are you waiting for? Her ship is departing.
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Maia
Dialogue
The attacking vessel is neutralized. Beaming one person up…
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Agent
Dialogue
Damn you! I won’t say a word to you pira- Georgiou?
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Georgiou
Dialogue
Me? I thought you were Philippa Georgiou since you’re so eager to command the Baraam and strike deals with myclients. Or, maybe, you’re just taking too much responsibility for one petty man.
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Agent
Dialogue
I do what must be done.
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Georgiou
Dialogue
Same here. Garrett, pat this gentleman down. “Nudge” him, if you want.
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Rachel Garrett
Dialogue
On it.
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Agent
Dialogue
…
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Rachel Garrett
Dialogue
I found something. A badge.
Objective ID
1,334,819,717
Phase
dialogue_end
Character
Rachel Garrett
Dialogue
A Section 31 badge.
Objective ID
1,334,819,717
Phase
dialogue_start
Character
Maia
Dialogue
The Romulan ship is destroyed, but the unidentified vessel is flanking us to strike at the shield systems. Evasive maneuvres!
Objective ID
1,334,819,717
Phase
dialogue_start
Character
Georgiou
Dialogue
Beam that “negotiator” up and bring him to his knees. We are so close to finding the root of the infestation. Do not disappoint me, Commander.
Objective ID
535,500,287
Phase
dialogue_start
Character
Maia
Dialogue
Chondaine’s vessel has come to a halt. The shields are up, but weapon systems are not active. She is waiting for someone.
Objective ID
535,500,287
Phase
dialogue_start
Character
Rachel Garrett
Dialogue
There’s another ship entering the system and approaching her position.
Objective ID
535,500,287
Phase
dialogue_start
Character
Georgiou
Dialogue
Ugh. There’s no point in us sitting here shipwatching. Can’t we eavesdrop on them?
Objective ID
535,500,287
Phase
dialogue_start
Character
Maia
Dialogue
Direct interception can give away our position, but with the tracking beacon registering the ship’s location straight from the bridge, I can reroute its systems to sync with the communications instead.
Objective ID
535,500,287
Phase
dialogue_start
Character
Georgiou
Dialogue
Spare me the technobabble Just give me the answer.
Objective ID
535,500,287
Phase
dialogue_start
Character
Maia
Dialogue
Yes, we can eavesdrop on their conversation. On screen.
Objective ID
535,500,287
Phase
dialogue_start
Character
Chondaine
Dialogue
-have some unfinished operations on the Whip – zzzhtttt – is crucial for my business, and – dzzzhhh – Syndicate pays a great deal of latinum.
Objective ID
535,500,287
Phase
dialogue_start
Character
Unknown
Dialogue
Move – tsszzshh – to Barraam, and we – dzzzhhh – better conditions: half the fees, extra security – shhtzz – but all your operations must be there.
Objective ID
535,500,287
Phase
dialogue_start
Character
Chondaine
Dialogue
Agreed, if – ksshhht – import and sell my own Ale. Wait. You – zhhhtsss – alone. What’s that vessel?
Objective ID
535,500,287
Phase
dialogue_start
Character
Unknown
Dialogue
Intruder. We’ll take care of it. See you on the Baraam-
Objective ID
535,500,287
Phase
dialogue_start
Character
Chondaine
Dialogue
In this business, you trust no one. My guard will ensure that we aren’t fooled by your words. Dispose of that ship.
Objective ID
535,500,287
Phase
dialogue_start
Character
Maia
Dialogue
Chondaine has left the system, but the other Romulan vessel is changing its course and moving to our position.
Objective ID
535,500,287
Phase
dialogue_start
Character
Georgiou
Dialogue
Those knife-eared sticklers are just asking for humiliation. Let’s not keep them waiting. Fire all weapons!
Objective ID
683,086,086
Phase
dialogue_start
Character
Maia
Dialogue
Area scans are complete. There are no anomalous readings, but I can not make any substantial conclusions without data to compare with. Is there any progress on trader lists?
Objective ID
683,086,086
Phase
dialogue_start
Character
Rachel Garrett
Dialogue
Yes. I have some names that have disappeared from Whip’s client list, and the most notable one is Chondaine, a Vulcan arms dealer.
Objective ID
683,086,086
Phase
dialogue_start
Character
Georgiou
Dialogue
She is Romulan, Garrett. Those pointy-eared buzzkills are very particular about such distinctions. And about their drinks, too – Chondaine has just ordered two liters of Romulan Ale from my bar.
Objective ID
683,086,086
Phase
dialogue_start
Character
Georgiou
Dialogue
We can safely assume that she is, in fact, on my station. We’ll figure out her part in this play in the most reliable way possible – good, old-fashioned stalking.
Objective ID
683,086,086
Phase
dialogue_start
Character
Georgiou
Dialogue
Commander, ask your AI to place a beacon on Chondaine’s ship. I’m not losing yet another lead to our elusive rivals.
Objective ID
683,086,086
Phase
dialogue_start
Character
Maia
Dialogue
Tracking beacon creation and its installation will require 200M Parsteel.