Missions
Archive: Captain Quark
The Enterprise deals with a delicate negotiation…
Overview
Warp required1
Operations level17
Warp for completion12
Warp via superhighway1
Completion via superhighway12
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,726,879,830
Amount300
Objective ID1,726,879,830
Amount32,000
Objective ID1,726,879,830
Amount20
Objective ID29,743,329
Amount2,500
Objective ID29,743,329
Amount13
Objective ID29,743,329
Amount1
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with the Enterprise.
DestinationMajalan
Objective 2
No captured values for this selection.
ObjectivePick up the captain.
DestinationMajalan
Objective 3
No captured values for this selection.
ObjectiveInvestigate the disturbance.
DestinationLabac
Objective 4
No captured values for this selection.
ObjectiveHow should we resolve the situation?
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
Objective 8
No captured values for this selection.
Objective 9
No captured values for this selection.
ObjectiveEnd the simulation.
Objective 10
No captured values for this selection.
ObjectiveEnd the simulation.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,141,366,036
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Vessel disabled, Captain. Lifesigns are all green on-board.
- Objective ID
- 1,141,366,036
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Thank goodness. Quark–
- Objective ID
- 1,141,366,036
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Captain.
- Objective ID
- 1,141,366,036
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- … Captain. You need to stop this.
- Objective ID
- 1,141,366,036
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- And you need to stop questioning your orders. I am confiscating this Latinum to prevent an armed conflict between two nations.
- Objective ID
- 1,141,366,036
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- That is an obvious lie!
- Objective ID
- 1,141,366,036
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Can you prove otherwise, Klingon? Commander, keep the rest of those miners off our back as we make our retreat.
- Objective ID
- 128,749,185
- Phase
- dialogue_start
- Character
- Deanna Troi
- Dialogue
- Commander, this is Deanna Troi, of the USS Enterprise. Our crew is about to undertake a rather delicate negotiation, and tensions are… somewhat high.
- Objective ID
- 128,749,185
- Phase
- dialogue_start
- Character
- Deanna Troi
- Dialogue
- I sense a good deal of discontent. Morale has been low since… Well, that is not relevant. I believe that having a trusted ally accompany us will alleviate some of the stress.
- Objective ID
- 128,749,185
- Phase
- dialogue_start
- Character
- Deanna Troi
- Dialogue
- Please, meet with us in the Majalan system.
- Objective ID
- 1,726,879,830
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- An interesting end to a rather far-fetched tale. I wonder how things would have ended had Quark heeded Riker’s warnings…
- Objective ID
- 1,726,879,830
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Another happy landing. Why, if I knew how easy the captain’s life was going to be, I would have swindled that bald headed mark ages ago heh heh.
- Objective ID
- 1,726,879,830
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- William, get us out of here. I have things I need to do. William?
- Objective ID
- 1,726,879,830
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- No. I won’t go along with this anymore.
- Objective ID
- 1,726,879,830
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Heh. Grown a backbone, have you? Security!
- Objective ID
- 1,726,879,830
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- You’ve clearly forgotten who you named head of security. Worf?
- Objective ID
- 1,726,879,830
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Worf!? What are you doing? Put me down, you oaf! Where are you taking me!?
- Objective ID
- 1,726,879,830
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- To your exit interview, “Captain”…
- Objective ID
- 1,924,623,117
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Hmm… An interesting choice. May I present a counter argument?
- Objective ID
- 1,924,623,117
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- I’ll be taking that Latinum!
- Objective ID
- 1,924,623,117
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Captain!?
- Objective ID
- 1,924,623,117
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- You heard me, William! I want that Latinum beamed aboard post-haste!
- Objective ID
- 1,924,623,117
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Captain, the miners of Pazoi Five are locking weapons on us.
- Objective ID
- 1,924,623,117
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Well? What are you waiting for? Shoot them!
- Objective ID
- 1,994,000,799
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Hmm… An interesting choice. May I present a counter argument?
- Objective ID
- 1,994,000,799
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- I’ll be taking that Latinum!
- Objective ID
- 1,994,000,799
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Captain!?
- Objective ID
- 1,994,000,799
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- You heard me, William! I want that Latinum beamed aboard post-haste!
- Objective ID
- 1,994,000,799
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Captain, the miners of Pazoi Five are locking weapons on us.
- Objective ID
- 1,994,000,799
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Well? What are you waiting for? Shoot them!
- Objective ID
- 2,012,011,354
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Vessel disabled, Captain. Lifesigns are all green on-board.
- Objective ID
- 2,012,011,354
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Thank goodness. Quark–
- Objective ID
- 2,012,011,354
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Captain.
- Objective ID
- 2,012,011,354
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- … Captain. You need to stop this.
- Objective ID
- 2,012,011,354
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- And you need to stop questioning your orders. I am confiscating this Latinum to prevent an armed conflict between two nations.
- Objective ID
- 2,012,011,354
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- That is an obvious lie!
- Objective ID
- 2,012,011,354
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Can you prove otherwise, Klingon? Commander, keep the rest of those miners off our back as we make our retreat.
- Objective ID
- 2,098,092,792
- Phase
- dialogue_end
- Character
- Malcolm
- Dialogue
- Ah, finally, the arbitrators are here!
- Objective ID
- 2,098,092,792
- Phase
- dialogue_end
- Character
- William Riker
- Dialogue
- Captain, a quick re-brief before we head in. The people of Agarti Seven are insistent that the rich Latinum deposit found nearby belongs to them, as the Latinum was found within their borders.
- Objective ID
- 2,098,092,792
- Phase
- dialogue_end
- Character
- William Riker
- Dialogue
- Their rivals, the miners of Pazoi Five, believe they should own the rights, as they were the ones who found it.
- Objective ID
- 2,098,092,792
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Latinum deposit, you say? Well, it seems to me like both parties have equally valid points.
- Objective ID
- 2,098,092,792
- Phase
- dialogue_end
- Character
- William Riker
- Dialogue
- Yes, sir. However, under Starfleet regulations, section 73A, it clearly states that–
- Objective ID
- 2,098,092,792
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- I couldn’t give a lobe about Starfleet regulations, William. You there, Independent. Who do you think should get the rights to the deposit?
- Objective ID
- 2,098,092,792
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Ah, Commander, the captain is… particular about etiquette on the bridge. I’d recommend not talking out of turn. Not that that would be a problem for you.
- Objective ID
- 2,098,092,792
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Captain on deck.
- Objective ID
- 2,098,092,792
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Welcome back aboard… Captain Quark.
- Objective ID
- 2,098,092,792
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- You’re in my chair, William. And who’s this, then? Another mercenary?
- Objective ID
- 2,098,092,792
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- A friend who’s offered to help us with the negotiations.
- Objective ID
- 2,098,092,792
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Are you suggesting that the great Captain Quark needs assistance in the realm of diplomacy?
- Objective ID
- 2,098,092,792
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Of course not, Captain, I merely thought that–
- Objective ID
- 2,098,092,792
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- You’re not here to think, William. Well, I suppose it won’t hurt to have your friend along. Let’s go get this negotiation over with.
- Objective ID
- 29,743,329
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- An interesting end to a rather far-fetched tale. I wonder how things would have ended had Quark heeded Riker’s warnings…
- Objective ID
- 29,743,329
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Another happy landing. Why, if I knew how easy the captain’s life was going to be, I would have swindled that bald-headed mark ages ago heh heh.
- Objective ID
- 29,743,329
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- William, get us out of here. I have things I need to do. William?
- Objective ID
- 29,743,329
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- No. I won’t go along with this anymore.
- Objective ID
- 29,743,329
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Heh. Grown a backbone, have you? Security!
- Objective ID
- 29,743,329
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- You’ve clearly forgotten who you named head of security. Worf?
- Objective ID
- 29,743,329
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Worf!? What are you doing? Put me down, you oaf! Where are you taking me!?
- Objective ID
- 29,743,329
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- To your exit interview, “Captain”…
- Objective ID
- 511,095,847
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- How should we resolve the situation?
- Objective ID
- 922,234,137
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- –and I refuse to be party to another one of his dishonorable schemes!
- Objective ID
- 922,234,137
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Noted, Worf. Now, please return to your station. Commander, thanks for coming along. The whole crew is a bit on edge about the upcoming negotiations.
- Objective ID
- 922,234,137
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Having an accomplished individual such as yourself with us will go a long way toward putting them at ease.
- Objective ID
- 922,234,137
- Phase
- dialogue_start
- Character
- Wesley Crusher
- Dialogue
- Commander Riker? The captain is ready for pickup.
- Objective ID
- 922,234,137
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Well, looks like we’re on the clock. Mr. Crusher, take us out.